Player Matchup

Cthulhu
Cthulhu
Darkne66Dragon
Cthulhu
Level 14
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 2
Ganesha
Ganesha
Dyonzzza
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 2
Izanami
Izanami
Justemio
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Kali
Kali
MCxGuerkchen
Kali
Level 28
God Stats
12W - 11L
1,625 SR
Queue Stats
56W - 59L
1,450 Elo+
Party 3
Olorun
Olorun
ingaflaminga
Olorun
Level 5
God Stats
2W - 5L
1,850 SR
Queue Stats
21W - 26L
1,481 Elo+
Party 3
Team Averages
Level 14
1,604 SR
1,437 Elo+

VS

Team Averages
Level 20
1,678 SR
1,522 Elo+
Izanami
Izanami
BazyOG
Izanami
Level 27
God Stats
21W - 15L
1,871 SR
Queue Stats
76W - 60L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
EhnnispEhnnisp
Kukulkan
Level 17
God Stats
3W - 0L
1,587 SR
Queue Stats
13W - 9L
1,521 Elo+
Solo
Loki
Loki
Hiskoala
Loki
Level 6
God Stats
2W - 2L
1,397 SR
Queue Stats
6W - 7L
1,541 Elo+
Solo
Cthulhu
Cthulhu
ItzSophie
Cthulhu
Level 24
God Stats
3W - 2L
1,647 SR
Queue Stats
89W - 94L
1,439 Elo+
Solo
Ymir
Ymir
SlaxOG
Ymir
Level 27
God Stats
5W - 2L
1,887 SR
Queue Stats
111W - 101L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,780
413
2,513
7,700
2,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Dyonzzza
Ganesha
10
0 / 6 / 4
6,296
450
2,781
9,814
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Justemio
Izanami
10
4 / 5 / 0
7,125
509
7,163
9,305
2,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 5 / 2
7,012
501
5,247
10,494
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
3 / 3 / 5
6,862
490
4,274
7,734
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BazyOG
Izanami
13
8 / 2 / 5
8,159
583
10,269
8,469
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
13
3 / 2 / 7
7,593
542
7,447
5,166
2,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
11
4 / 7 / 6
7,186
513
5,543
9,945
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ItzSophie
Cthulhu
13
5 / 1 / 1
7,886
563
7,058
8,563
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
SlaxOG
Ymir
10
4 / 2 / 7
7,180
513
3,993
7,743
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
24
24
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
BazyOG
Izanami
8
2
5
5.25
L
0
5
1
0.1
L
Ganesha
Dyonzzza
Ganesha
0
6
4
0.33
W
Kukulkan
3
2
7
3.25
W
Loki
4
7
6
1
W
Cthulhu
ItzSophie
Cthulhu
5
1
1
5.5
L
Izanami
Justemio
Izanami
4
5
0
0.8
L
6
5
2
1.4
W
Ymir
SlaxOG
Ymir
4
2
7
3.75
L
Olorun
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
34,310
45,047
Taken
39,886
17,155
Mitigated
19,336
9,073
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BazyOG
Izanami
10,269
6,953
147
4,606
8,469
2,678
2,629
1,417
7,052
0
56,448
L
2,513
221
218
330
7,700
2,781
102
5,506
1,819
16,773
0
L
Ganesha
Dyonzzza
Ganesha
2,781
560
0
1,010
9,814
5,376
0
4,179
5,635
7,802
0
W
Kukulkan
7,447
986
0
1,359
5,166
2,391
978
1,635
3,531
38,517
0
W
Loki
5,543
2,127
0
2,076
9,945
2,849
0
1,227
8,718
0
26,867
W
Cthulhu
ItzSophie
Cthulhu
7,058
625
0
3,661
8,563
6,123
0
3,008
5,555
40,178
0
L
Izanami
Justemio
Izanami
7,163
4,812
0
1,432
9,305
2,681
0
1,728
7,577
0
36,509
L
5,247
2,795
0
3,533
10,494
3,412
188
2,282
8,187
0
22,773
W
Ymir
SlaxOG
Ymir
3,993
761
454
1,611
7,743
5,295
609
2,281
5,462
15,113
0
L
Olorun
4,274
2,228
25
2,525
7,734
2,905
336
4,353
3,331
30,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
38,004
206
Minions Killed
319
0
Camps Cleared
0
1,216,552
Distance Traveled
1,179,779
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,159
583
112
8
0
210,960
1
L
Cthulhu
5,780
413
30
2
0
242,099
1
L
Ganesha
6,296
450
1
0
0
256,963
0
W
Kukulkan
7,593
542
69
5
0
232,942
1
W
Loki
7,186
513
48
3
0
247,637
0
W
Cthulhu
7,886
563
71
5
0
268,428
1
L
Izanami
7,125
509
83
6
0
240,754
4
L
Kali
7,012
501
42
3
0
235,610
4
W
Ymir
7,180
513
19
1
0
219,812
1
L
Olorun
6,862
490
50
4
0
241,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role