Player Matchup

Horus
Horus
Catch0w
Horus
Level 27
God Stats
1W - 2L
1,450 SR
Queue Stats
58W - 62L
1,400 Elo+
Party 1
Ares
Ares
FuzzyBigBear
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Loki
Loki
Thulrun
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,259 Elo+
Solo
Artemis
Artemis
Ultimhawk6
Artemis
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 139L
1,135 Elo+
Solo
Nemesis
Nemesis
WaitedWheat440
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,209 Elo+
Party 1
Team Averages
Level 15
1,490 SR
1,281 Elo+

VS

Team Averages
Level 17
1,479 SR
1,256 Elo+
Cabrakan
Cabrakan
Andréssi10
Cabrakan
Level 12
God Stats
25W - 19L
1,500 SR
Queue Stats
64W - 84L
1,178 Elo+
Party 2
Thor
Thor
Cybacraft
Thor
Level 14
God Stats
31W - 30L
1,500 SR
Queue Stats
42W - 55L
1,194 Elo+
Party 2
Jormungandr
Jormungandr
FrecklyCorn178
Jormungandr
Level 24
God Stats
32W - 29L
1,397 SR
Queue Stats
134W - 118L
1,418 Elo+
Solo
Sol
Sol
Micro5oftWord
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
MrGR
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Catch0w
Horus
16
0 / 6 / 6
10,212
928
6,902
21,588
15,367
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 6 / 5
9,774
889
7,133
18,040
19,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Thulrun
Loki
16
1 / 18 / 3
9,862
897
11,302
27,036
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Ultimhawk6
Artemis
16
6 / 4 / 2
10,945
995
21,249
11,445
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 3
9,345
850
2,647
18,244
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Andréssi10
Cabrakan
18
6 / 3 / 25
11,144
1,013
11,036
10,767
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
18
12 / 2 / 17
12,029
1,094
13,128
7,648
3,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
FrecklyCorn178
Jormungandr
19
6 / 1 / 28
11,964
1,088
18,634
13,930
15,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 0 / 22
14,838
1,349
36,392
14,230
9,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
MrGR
Yemoja
17
0 / 2 / 28
11,050
1,005
4,481
9,147
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
164
8
Kills
44
44
Deaths
8
19
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Andréssi10
Cabrakan
6
3
25
6.17
L
Horus
Catch0w
Horus
0
6
6
0.5
W
Thor
12
2
17
10.25
W
Jormungandr
FrecklyCorn178
Jormungandr
6
1
28
20
L
1
6
5
0.58
W
20
0
22
31
W
Yemoja
MrGR
Yemoja
0
2
28
7
L
Loki
Thulrun
Loki
1
18
3
0.14
L
Artemis
Ultimhawk6
Artemis
6
4
2
1.75
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
83,671
96,353
Taken
55,722
55,798
Mitigated
46,973
10,715
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Andréssi10
Cabrakan
11,036
1,097
0
1,147
10,767
12,302
0
1,184
9,583
25,227
0
L
Horus
Catch0w
Horus
6,902
3,220
907
3,860
21,588
15,367
0
15,214
5,974
0
16,703
W
Thor
13,128
4,255
0
538
7,648
3,570
0
1,364
6,284
0
18,827
W
Jormungandr
FrecklyCorn178
Jormungandr
18,634
4,271
0
585
13,930
15,540
0
1,436
12,494
42,880
0
L
7,133
1,361
0
385
18,040
19,054
0
12,870
4,995
23,823
0
W
36,392
19,497
0
9,734
14,230
9,263
0
2,079
12,151
65,140
0
W
Yemoja
MrGR
Yemoja
4,481
1,074
2,621
1,102
9,147
6,298
0
1,070
8,077
14,754
0
L
Loki
Thulrun
Loki
11,302
5,314
0
1,942
27,036
10,012
0
20,063
6,730
0
38,981
L
Artemis
Ultimhawk6
Artemis
21,249
12,565
0
2,350
11,445
4,533
0
9,015
2,280
0
36,300
L
2,647
2,177
0
1,271
18,244
6,832
0
12,095
5,831
0
10,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
61,025
152
Minions Killed
208
4
Camps Cleared
6
795,419
Distance Traveled
913,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,144
1,013
42
4
1
173,777
0
L
Horus
10,212
928
28
3
0
159,975
0
W
Thor
12,029
1,094
17
2
0
178,704
1
W
Jormungandr
11,964
1,088
57
5
0
191,731
0
L
Ares
9,774
889
26
2
0
146,083
0
W
Sol
14,838
1,349
62
6
4
205,351
0
W
Yemoja
11,050
1,005
30
3
1
164,028
1
L
Loki
9,862
897
54
5
0
153,188
0
L
Artemis
10,945
995
28
3
2
152,769
0
L
Nemesis
9,345
850
16
1
2
183,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role