Player Matchup

Nu Wa
Nu Wa
Ferikuz
Nu Wa
Level 23
God Stats
1W - 1L
1,481 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Skadi
Skadi
Phoenix07
Skadi
Level 26
God Stats
2W - 2L
1,161 SR
Queue Stats
36W - 33L
1,431 Elo+
Party 1
Ganesha
Ganesha
Solitârio
Ganesha
Level 18
God Stats
1W - 0L
1,338 SR
Queue Stats
50W - 31L
1,531 Elo+
Solo
Hel
Hel
TinySpezo
Hel
Level 14
God Stats
7W - 7L
1,352 SR
Queue Stats
48W - 39L
1,394 Elo+
Party 1
Olorun
Olorun
xXTBoneXx69
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,402 Elo+
Party 1
Team Averages
Level 17
1,367 SR
1,405 Elo+

VS

Team Averages
Level 7
1,372 SR
1,285 Elo+
Nu Wa
Nu Wa
DatJi
Nu Wa
Level 8
God Stats
1W - 4L
1,184 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Agni
Agni
Erikkn
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,291 Elo+
Solo
Neith
Neith
Lzkz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Pimenta17
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,304 Elo+
Solo
Bellona
Bellona
RedScorpio6
Bellona
Level 6
God Stats
16W - 14L
1,178 SR
Queue Stats
73W - 58L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ferikuz
Nu Wa
20
20 / 1 / 16
13,603
1,360
30,642
11,535
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Phoenix07
Skadi
18
11 / 3 / 17
11,422
1,142
13,779
10,385
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ganesha
Solitârio
Ganesha
19
0 / 3 / 39
11,963
1,196
16,717
22,276
24,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 0 / 30
13,181
1,318
19,850
14,522
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
13
0 / 1 / 2
8,142
814
440
3,010
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DatJi
Nu Wa
16
0 / 3 / 7
9,563
956
17,741
11,384
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Erikkn
Agni
15
1 / 10 / 3
9,449
945
9,563
15,228
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lzkz
Neith
14
0 / 10 / 4
8,560
856
6,501
13,859
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Pimenta17
Ao Kuang
15
7 / 12 / 1
10,919
1,092
12,666
24,879
7,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RedScorpio6
Bellona
15
0 / 9 / 6
8,973
897
10,458
20,742
12,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
29
44
Kills
8
8
Deaths
44
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DatJi
Nu Wa
0
3
7
1.17
L
Agni
Erikkn
Agni
1
10
3
0.25
W
Nu Wa
Ferikuz
Nu Wa
20
1
16
28
L
Neith
Lzkz
Neith
0
10
4
0.2
W
Skadi
Phoenix07
Skadi
11
3
17
6.5
L
Ao Kuang
Pimenta17
Ao Kuang
7
12
1
0.63
L
Bellona
RedScorpio6
Bellona
0
9
6
0.33
W
Ganesha
Solitârio
Ganesha
0
3
39
6.5
W
13
0
30
28
W
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,428
Damage
56,929
61,728
Taken
86,092
41,045
Mitigated
30,582
33,038
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DatJi
Nu Wa
17,741
3,942
481
551
11,384
3,483
0
9,867
1,517
52,396
0
L
Agni
Erikkn
Agni
9,563
613
0
0
15,228
3,708
0
11,552
3,676
41,228
0
W
Nu Wa
Ferikuz
Nu Wa
30,642
9,269
90
2,824
11,535
4,742
0
7,194
4,341
76,930
0
L
Neith
Lzkz
Neith
6,501
3,098
0
920
13,859
3,523
0
10,909
2,950
0
12,906
W
Skadi
Phoenix07
Skadi
13,779
8,816
0
1,666
10,385
4,007
0
6,134
4,251
0
26,075
L
Ao Kuang
Pimenta17
Ao Kuang
12,666
3,946
0
4,020
24,879
7,575
0
18,712
6,167
26,909
0
L
Bellona
RedScorpio6
Bellona
10,458
2,940
0
60
20,742
12,293
0
16,609
4,133
0
27,545
W
Ganesha
Solitârio
Ganesha
16,717
2,272
0
1,442
22,276
24,128
0
15,194
7,082
30,071
0
W
19,850
2,424
15,039
10,807
14,522
6,732
0
9,761
4,761
40,122
0
W
Olorun
440
344
540
630
3,010
1,436
0
1,687
1,323
1,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
47,464
208
Minions Killed
181
3
Camps Cleared
4
771,834
Distance Traveled
815,329
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,563
956
47
5
0
185,087
2
L
Agni
9,449
945
76
8
0
165,381
0
W
Nu Wa
13,603
1,360
114
11
0
175,030
1
L
Neith
8,560
856
9
1
2
104,283
2
W
Skadi
11,422
1,142
39
4
2
164,789
0
L
Ao Kuang
10,919
1,092
24
2
1
156,254
1
L
Bellona
8,973
897
25
3
1
204,324
1
W
Ganesha
11,963
1,196
0
0
0
169,621
0
W
Hel
13,181
1,318
54
5
1
219,493
0
W
Olorun
8,142
814
1
0
0
42,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role