Player Matchup

Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
StalkingStalker
Bellona
Silver I
Level 126
God Stats
4W - 0L
1,795 SR
Queue Stats
5W - 2L
1,542 MMR
Party 2
Kukulkan
Kukulkan
Gold II
SweetOsiris
Kukulkan
Gold II
Level 158
God Stats
28W - 29L
1,706 SR
Queue Stats
350W - 350L
1,528 MMR
Party 2
Ravana
Ravana
Bronze III
atukiti
Ravana
Bronze III
Level 158
God Stats
1W - 2L
1,284 SR
Queue Stats
50W - 54L
1,535 MMR
Solo
Heimdallr
Heimdallr
Gold III
greatgamer95
Heimdallr
Gold III
Level 145
God Stats
19W - 27L
1,492 SR
Queue Stats
376W - 371L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,555 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,572 SR
1,529 MMR
Kali
Kali
Bronze III
 
Kali
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Andrew135790
Baba Yaga
Gold IV
Level 127
God Stats
23W - 15L
1,692 SR
Queue Stats
120W - 140L
1,534 MMR
Solo
Rama
Rama
Bronze III
Call Me Theoryx
Rama
Bronze III
Level 66
God Stats
1W - 1L
1,624 SR
Queue Stats
1W - 1L
1,450 MMR
Party 1
Khepri
Khepri
Gold II
JustTheRev5665
Khepri
Gold II
Level 49
God Stats
12W - 13L
1,542 SR
Queue Stats
29W - 24L
1,627 MMR
Party 1
Osiris
Osiris
Gold I
z3ROchase
Osiris
Gold I
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 338L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 4
9,494
500
8,797
16,067
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 2
11,035
581
12,204
19,320
13,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
SweetOsiris
Kukulkan
18
2 / 0 / 3
10,986
578
8,032
7,491
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
atukiti
Ravana
15
2 / 0 / 3
9,662
509
5,960
6,337
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
greatgamer95
Heimdallr
19
3 / 0 / 0
11,266
593
10,222
7,054
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetDanzaburouRaCthulhuApollo

VS

Bans
ScyllaJanusHeraYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 5 / 1
8,064
424
6,488
14,915
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Andrew135790
Baba Yaga
15
2 / 3 / 0
9,151
482
8,600
12,843
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
8,392
442
2,816
9,585
3,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
8,031
423
3,731
10,429
6,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
z3ROchase
Osiris
15
0 / 3 / 0
8,942
471
10,923
16,895
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
4
1.33
L
Kali
 
Kali
0
5
1
0.1
L
Baba Yaga
Andrew135790
Baba Yaga
2
3
0
0.67
L
0
1
0
0
L
1
1
1
1.5
W
4
0
2
5
W
Kukulkan
SweetOsiris
Kukulkan
2
0
3
3.5
W
Ravana
atukiti
Ravana
2
0
3
3.5
W
Heimdallr
greatgamer95
Heimdallr
3
0
0
3
L
Osiris
z3ROchase
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
32,558
56,269
Taken
64,667
32,801
Mitigated
33,148
27,223
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,797
383
0
4,653
16,067
10,898
0
5,285
10,570
39,631
0
L
Kali
 
Kali
6,488
3,273
0
5,494
14,915
5,391
0
2,719
12,123
0
49,736
L
Baba Yaga
Andrew135790
Baba Yaga
8,600
38
0
2,671
12,843
5,082
0
7,031
5,701
61,946
0
L
2,816
2,126
0
3,536
9,585
3,058
272
389
9,196
0
57,899
L
3,731
186
0
2,731
10,429
6,376
0
5,178
5,160
19,911
0
W
12,204
7,212
0
12,110
19,320
13,285
514
1,525
17,741
0
80,099
W
Kukulkan
SweetOsiris
Kukulkan
8,032
247
293
3,346
7,491
3,142
0
2,872
4,379
85,690
0
W
Ravana
atukiti
Ravana
5,960
1,851
0
1,220
6,337
2,462
385
1,079
5,232
0
66,589
W
Heimdallr
greatgamer95
Heimdallr
10,222
3,950
0
5,601
7,054
3,014
2,813
1,038
6,016
0
85,587
L
Osiris
z3ROchase
Osiris
10,923
3,997
0
4,090
16,895
13,241
267
1,236
15,658
0
61,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
42,580
633
Minions Killed
521
0
Camps Cleared
0
1,895,043
Distance Traveled
1,879,945
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,494
500
67
4
0
369,361
4
L
Kali
8,064
424
92
5
0
389,872
2
L
Baba Yaga
9,151
482
166
9
0
341,909
3
L
Rama
8,392
442
120
6
0
382,639
4
L
Khepri
8,031
423
22
1
0
415,628
1
W
Bellona
11,035
581
132
7
0
404,761
2
W
Kukulkan
10,986
578
166
9
0
389,901
4
W
Ravana
9,662
509
105
6
0
395,611
5
W
Heimdallr
11,266
593
163
9
0
335,409
4
L
Osiris
8,942
471
121
6
0
349,897
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role