Player Matchup

Cthulhu
Cthulhu
Drevaox
Cthulhu
Level 59
God Stats
2W - 2L
1,477 SR
Queue Stats
27W - 32L
972 Elo+
Party 1
Osiris
Osiris
mRbRuH69
Osiris
Level 27
God Stats
2W - 0L
1,642 SR
Queue Stats
7W - 7L
1,272 Elo+
Party 1
Fenrir
Fenrir
minisculechip49
Fenrir
Level 65
God Stats
1W - 0L
1,660 SR
Queue Stats
12W - 18L
1,168 Elo+
Party 1
Team Averages
Level 50
1,593 SR
1,138 Elo+

VS

Team Averages
Level 38
1,217 SR
1,219 Elo+
Janus
Janus
Ritvar515
Janus
Level 86
God Stats
5W - 20L
963 SR
Queue Stats
91W - 173L
1,097 Elo+
Party 2
Xing Tian
Xing Tian
XELCACASX
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xBlodyk
Danzaburou
Level 5
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drevaox
Cthulhu
12
9 / 1 / 4
8,679
868
8,214
7,420
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
mRbRuH69
Osiris
10
2 / 2 / 9
7,180
718
4,868
7,522
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 6
7,242
724
4,646
7,610
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ritvar515
Janus
10
3 / 4 / 1
6,805
681
5,221
5,124
1,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Xing Tian
XELCACASX
Xing Tian
6
0 / 6 / 2
5,853
585
2,667
9,783
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
xBlodyk
Danzaburou
9
1 / 4 / 2
6,356
636
4,190
6,338
2,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Drevaox
Cthulhu
9
1
4
11
L
Janus
Ritvar515
Janus
3
4
1
0.88
L
Xing Tian
XELCACASX
Xing Tian
0
6
2
0.17
W
Osiris
mRbRuH69
Osiris
2
2
9
3.25
W
3
1
6
6
L
Danzaburou
xBlodyk
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
12,078
22,552
Taken
21,245
14,294
Mitigated
8,443
5,830
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Drevaox
Cthulhu
8,214
838
258
2,608
7,420
5,456
224
2,180
5,240
33,297
0
L
Janus
Ritvar515
Janus
5,221
174
576
977
5,124
1,566
136
1,987
2,962
24,437
0
L
Xing Tian
XELCACASX
Xing Tian
2,667
409
0
851
9,783
4,720
0
2,941
6,442
5,933
0
W
Osiris
mRbRuH69
Osiris
4,868
1,485
0
1,370
7,522
6,146
275
2,759
4,763
2,263
17,199
W
4,646
1,213
0
1,594
7,610
2,692
635
3,022
4,588
0
16,498
L
Danzaburou
xBlodyk
Danzaburou
4,190
561
0
402
6,338
2,157
0
3,273
2,815
0
14,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,101
Gold Earned
19,014
116
Minions Killed
76
0
Camps Cleared
0
548,207
Distance Traveled
413,568
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,679
868
53
5
0
172,291
1
L
Janus
6,805
681
50
5
0
138,150
1
L
Xing Tian
5,853
585
6
1
0
143,770
0
W
Osiris
7,180
718
31
3
0
179,799
0
W
Fenrir
7,242
724
32
3
0
196,117
0
L
Danzaburou
6,356
636
20
2
0
131,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role