Player Matchup

Scylla
Scylla
C5 TruthOrAdair
Scylla
Level 14
God Stats
2W - 1L
1,732 SR
Queue Stats
18W - 20L
1,533 Elo+
Solo
Bellona
Bellona
CharlieBryant98
Bellona
Level 14
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Maverick_I87
Neith
Level 29
God Stats
42W - 32L
1,609 SR
Queue Stats
159W - 159L
1,489 Elo+
Solo
Ra
Ra
Pattymiester
Ra
Level 12
God Stats
3W - 0L
1,666 SR
Queue Stats
18W - 16L
1,444 Elo+
Party 2
Fenrir
Fenrir
RST_321123
Fenrir
Level 18
God Stats
3W - 4L
1,408 SR
Queue Stats
11W - 14L
1,383 Elo+
Party 2
Team Averages
Level 17
1,573 SR
1,470 Elo+

VS

Team Averages
Level 22
1,487 SR
1,470 Elo+
Skadi
Skadi
SAT602
Skadi
Level 8
God Stats
1W - 7L
1,230 SR
Queue Stats
55W - 48L
1,485 Elo+
Solo
Hades
Hades
Toxic_IQx
Hades
Level 29
God Stats
10W - 4L
1,802 SR
Queue Stats
49W - 46L
1,466 Elo+
Party 1
Thanatos
Thanatos
dE_Murasame_aTh
Thanatos
Level 27
God Stats
2W - 9L
1,241 SR
Queue Stats
18W - 18L
1,408 Elo+
Party 1
Ymir
Ymir
kiikeBass97
Ymir
Level 29
God Stats
20W - 11L
1,663 SR
Queue Stats
42W - 43L
1,524 Elo+
Solo
Bellona
Bellona
valt-su-
Bellona
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 75L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,757
488
6,256
10,092
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 5
10,686
534
8,464
9,893
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 10
10,049
502
13,362
15,064
5,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 6 / 9
9,143
457
9,457
10,929
3,877
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RST_321123
Fenrir
16
8 / 3 / 5
10,659
533
11,658
18,644
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SAT602
Skadi
15
5 / 6 / 1
9,514
476
10,508
12,052
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Toxic_IQx
Hades
14
3 / 6 / 4
9,339
467
14,892
16,005
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
2 / 8 / 1
7,557
378
4,254
13,531
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 2
9,581
479
7,445
15,144
11,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
valt-su-
Bellona
17
6 / 5 / 2
10,696
535
6,360
14,173
10,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
29
Kills
18
19
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
8
3
5
3.5
W
5
3
10
3.33
W
4
6
9
1.42
W
Fenrir
RST_321123
Fenrir
8
3
5
3.5
L
Skadi
SAT602
Skadi
5
6
1
0.92
L
Hades
Toxic_IQx
Hades
3
6
4
0.83
L
Thanatos
2
8
1
0.31
L
2
4
2
0.75
L
Bellona
valt-su-
Bellona
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
43,459
64,622
Taken
70,905
29,142
Mitigated
40,973
19,482
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
1,031
0
1,800
10,092
3,619
492
3,627
6,415
47,645
0
W
8,464
2,777
0
1,942
9,893
7,537
2,085
918
8,950
0
48,245
W
13,362
7,150
0
7,031
15,064
5,585
1,027
6,241
8,823
0
55,820
W
9,457
2,055
578
1,538
10,929
3,877
358
4,948
5,981
33,237
0
W
Fenrir
RST_321123
Fenrir
11,658
3,479
0
6,593
18,644
8,524
0
6,603
12,016
0
69,676
L
Skadi
SAT602
Skadi
10,508
4,963
0
2,387
12,052
4,084
445
3,031
8,956
0
58,871
L
Hades
Toxic_IQx
Hades
14,892
695
0
5,779
16,005
10,597
458
4,403
11,455
54,998
0
L
Thanatos
4,254
765
159
7,271
13,531
4,086
0
975
12,431
0
26,934
L
7,445
662
0
516
15,144
11,328
335
3,264
11,840
57,120
0
L
Bellona
valt-su-
Bellona
6,360
2,107
0
1,350
14,173
10,878
0
3,767
10,035
0
52,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
46,687
425
Minions Killed
420
0
Camps Cleared
0
1,813,358
Distance Traveled
1,706,266
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,757
488
98
5
0
318,404
0
W
Bellona
10,686
534
83
4
0
389,014
0
W
Neith
10,049
502
92
5
0
332,363
4
W
Ra
9,143
457
58
3
0
360,397
0
W
Fenrir
10,659
533
94
5
0
413,180
2
L
Skadi
9,514
476
83
4
0
335,363
4
L
Hades
9,339
467
101
5
0
302,800
2
L
Thanatos
7,557
378
44
2
0
368,406
0
L
Ymir
9,581
479
92
5
0
367,321
2
L
Bellona
10,696
535
100
5
0
332,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role