Player Matchup

Fenrir
Fenrir
EmeraldVermin58
Fenrir
Level 4
God Stats
2W - 11L
1,500 SR
Queue Stats
48W - 88L
1,226 Elo+
Party 3
Ymir
Ymir
FearlessPanda69
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,155 Elo+
Solo
Baron Samedi
Baron Samedi
J00N_559
Baron Samedi
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 50L
1,395 Elo+
Solo
Ra
Ra
goodmornit
Ra
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
69W - 107L
1,226 Elo+
Party 3
Medusa
Medusa
greenlightgod50
Medusa
Level 15
God Stats
36W - 23L
1,778 SR
Queue Stats
38W - 29L
1,608 Elo+
Solo
Team Averages
Level 8
1,556 SR
1,322 Elo+

VS

Team Averages
Level 18
1,487 SR
1,406 Elo+
Skadi
Skadi
Hellsbells2468
Skadi
Level 20
God Stats
40W - 35L
1,624 SR
Queue Stats
102W - 110L
1,452 Elo+
Party 1
Artemis
Artemis
Khaotik_Slayer
Artemis
Level 25
God Stats
9W - 12L
1,332 SR
Queue Stats
11W - 12L
1,325 Elo+
Solo
Fenrir
Fenrir
Nightmare_1313
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 193L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
Suic1de_Gh0st
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 184L
1,440 Elo+
Party 2
Sol
Sol
fivefngersrprse
Sol
Level 14
God Stats
19W - 21L
1,478 SR
Queue Stats
75W - 80L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 5
8,500
1,063
4,367
19,300
6,748
14
0 / 11 / 6
8,355
1,044
6,565
20,191
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
J00N_559
Baron Samedi
14
1 / 8 / 4
8,490
1,061
3,807
13,088
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 13 / 6
7,785
973
4,067
14,780
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 7 / 2
11,294
1,412
11,461
13,180
4,582
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 29
11,185
1,398
19,125
6,399
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
18 / 1 / 18
11,346
1,418
21,009
7,213
3,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 4 / 16
10,142
1,268
9,874
8,859
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Suic1de_Gh0st
Cabrakan
15
5 / 3 / 15
9,424
1,178
8,167
6,534
6,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 1 / 23
10,790
1,349
13,014
7,477
2,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
155
9
Kills
54
54
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
15
5
0.23
L
0
11
6
0.27
W
11
1
29
25.5
L
Baron Samedi
J00N_559
Baron Samedi
1
8
4
0.38
W
18
1
18
27
W
10
4
16
4.5
W
Cabrakan
Suic1de_Gh0st
Cabrakan
5
3
15
4.17
W
10
1
23
21.5
L
0
13
6
0.23
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
71,189
80,539
Taken
36,482
36,094
Mitigated
17,776
1,602
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,367
1,073
0
231
19,300
6,748
0
4,711
14,589
0
8,965
L
6,565
2,306
0
393
20,191
14,936
0
4,535
15,656
14,843
0
W
19,125
8,618
0
242
6,399
2,630
0
3,137
3,262
0
31,231
L
Baron Samedi
J00N_559
Baron Samedi
3,807
795
114
467
13,088
5,162
0
2,715
10,373
32,144
0
W
21,009
14,439
0
246
7,213
3,045
0
2,952
4,261
0
30,280
W
9,874
6,907
0
1,238
8,859
2,847
0
3,299
3,928
0
13,048
W
Cabrakan
Suic1de_Gh0st
Cabrakan
8,167
1,392
0
285
6,534
6,422
0
3,094
3,440
12,563
0
W
13,014
4,259
0
2,509
7,477
2,832
0
1,957
5,520
38,720
0
L
4,067
988
286
111
14,780
4,666
0
4,325
10,455
10,507
0
L
11,461
6,190
0
0
13,180
4,582
0
4,895
8,285
0
25,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
52,887
91
Minions Killed
140
2
Camps Cleared
8
623,070
Distance Traveled
613,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,500
1,063
9
1
0
133,018
0
L
Ymir
8,355
1,044
20
3
1
110,857
0
W
Skadi
11,185
1,398
26
3
1
145,165
1
L
Baron Samedi
8,490
1,061
39
5
0
114,609
0
W
Artemis
11,346
1,418
16
2
1
108,874
0
W
Fenrir
10,142
1,268
9
1
2
111,273
0
W
Cabrakan
9,424
1,178
6
1
1
96,695
0
W
Sol
10,790
1,349
83
10
3
151,569
1
L
Ra
7,785
973
6
1
0
137,829
0
L
Medusa
11,294
1,412
17
2
1
126,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role