Player Matchup

Danzaburou
Danzaburou
BleeBlam
Danzaburou
Level 21
God Stats
7W - 13L
1,520 SR
Queue Stats
143W - 151L
1,421 Elo+
Party 1
Sobek
Sobek
Darunstopper199
Sobek
Level 61
God Stats
6W - 6L
1,633 SR
Queue Stats
59W - 82L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
DxBamaBoy03
Sun Wukong
Level 39
God Stats
11W - 10L
1,636 SR
Queue Stats
233W - 239L
1,514 Elo+
Party 1
Apollo
Apollo
HaandCraftedd
Apollo
Level 55
God Stats
1W - 1L
1,762 SR
Queue Stats
79W - 104L
1,415 Elo+
Party 1
Ra
Ra
Skullhead087
Ra
Level 18
God Stats
2W - 8L
1,295 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 2
Team Averages
Level 39
1,569 SR
1,420 Elo+

VS

Team Averages
Level 38
1,552 SR
1,453 Elo+
Chronos
Chronos
Ball2Big4Sac
Chronos
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 3
Set
Set
XYZ_Amycus
Set
Level 56
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 1L
1,379 Elo+
Party 3
Ra
Ra
YanSiebald
Ra
Level 40
God Stats
5W - 6L
1,521 SR
Queue Stats
117W - 147L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
broduspodus
Kuzenbo
Level 27
God Stats
11W - 13L
1,520 SR
Queue Stats
27W - 31L
1,492 Elo+
Party 4
Heimdallr
Heimdallr
koleyslayzz
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BleeBlam
Danzaburou
8
0 / 2 / 0
4,923
410
3,145
5,283
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 3 / 1
4,606
384
1,758
7,718
4,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DxBamaBoy03
Sun Wukong
11
3 / 1 / 0
6,581
548
6,180
8,091
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 3
6,605
550
3,167
6,441
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 1
6,532
544
3,324
6,833
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ball2Big4Sac
Chronos
12
2 / 1 / 3
6,876
573
5,653
8,068
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 1
7,033
586
4,273
7,387
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 2
6,566
547
3,314
6,304
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
broduspodus
Kuzenbo
10
3 / 0 / 1
6,447
537
4,081
6,144
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
koleyslayzz
Heimdallr
9
1 / 1 / 3
5,686
474
4,776
6,152
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ball2Big4Sac
Chronos
2
1
3
3.5
L
Danzaburou
BleeBlam
Danzaburou
0
2
0
0
L
0
3
1
0.17
L
Sun Wukong
DxBamaBoy03
Sun Wukong
3
1
0
3
L
1
2
3
1.25
L
1
4
1
0.38
W
3
1
1
3.5
W
2
3
2
1
W
Kuzenbo
broduspodus
Kuzenbo
3
0
1
3.5
W
Heimdallr
koleyslayzz
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
22,097
34,366
Taken
34,055
13,804
Mitigated
15,391
11,826
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ball2Big4Sac
Chronos
5,653
2,785
0
1,152
8,068
3,858
104
690
6,939
35,333
2,851
L
Danzaburou
BleeBlam
Danzaburou
3,145
1,588
0
2,024
5,283
1,508
0
2,274
3,009
0
19,041
L
1,758
144
0
2,614
7,718
4,240
0
1,865
5,853
9,253
0
L
Sun Wukong
DxBamaBoy03
Sun Wukong
6,180
1,504
0
3,528
8,091
4,069
641
4,482
3,521
0
31,707
L
3,167
1,826
0
1,480
6,441
1,969
0
331
6,110
0
30,698
L
3,324
672
254
1,926
6,833
2,018
0
3,227
3,218
38,228
0
W
4,273
2,536
0
4,467
7,387
2,691
180
306
7,028
0
45,862
W
3,314
266
38
1,683
6,304
2,138
448
2,408
3,679
33,489
0
W
Kuzenbo
broduspodus
Kuzenbo
4,081
1,345
696
1,702
6,144
3,732
460
779
5,365
18,171
0
W
Heimdallr
koleyslayzz
Heimdallr
4,776
1,659
465
1,235
6,152
2,972
1,610
636
5,516
0
28,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
32,608
259
Minions Killed
297
0
Camps Cleared
0
1,139,434
Distance Traveled
1,189,270
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,876
573
71
6
0
222,981
0
L
Danzaburou
4,923
410
38
3
0
166,027
3
L
Sobek
4,606
384
14
1
0
308,122
2
L
Sun Wukong
6,581
548
60
5
0
252,237
7
L
Apollo
6,605
550
60
5
0
220,648
0
L
Ra
6,532
544
87
7
0
192,400
1
W
Set
7,033
586
89
7
0
278,262
3
W
Ra
6,566
547
63
5
0
208,992
1
W
Kuzenbo
6,447
537
25
2
0
267,883
4
W
Heimdallr
5,686
474
49
4
0
211,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role