Player Matchup

Ra
Ra
Blackbourne21
Ra
Level 108
God Stats
6W - 9L
1,508 SR
Queue Stats
62W - 82L
1,423 Elo+
Party 3
Skadi
Skadi
IsA CHeeSeToWn
Skadi
Level 29
God Stats
1W - 1L
1,513 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
OchoStinko
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,672 Elo+
Party 3
Pele
Pele
iLLuSiioNz V
Pele
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lxl VADER lxl
Cu Chulainn
Level 149
God Stats
6W - 6L
1,513 SR
Queue Stats
525W - 540L
1,558 Elo+
Party 3
Team Averages
Level 84
1,507 SR
1,530 Elo+

VS

Team Averages
Level 88
1,529 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LavenderDart596
Artemis
Level 35
God Stats
34W - 27L
1,641 SR
Queue Stats
264W - 247L
1,514 Elo+
Solo
Chang'e
Chang'e
Xciter68
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
djfish69
Sun Wukong
Level 26
God Stats
7W - 9L
1,502 SR
Queue Stats
11W - 12L
1,564 Elo+
Party 2
Athena
Athena
lowkeemilkman01
Athena
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,593
559
2,265
4,121
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 3
5,167
517
2,778
4,909
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
OchoStinko
Kuzenbo
9
1 / 1 / 3
5,739
574
3,159
5,294
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 2
5,982
598
3,819
6,853
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
lxl VADER lxl
Cu Chulainn
10
3 / 1 / 0
5,861
586
5,274
5,369
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 0
5,976
598
2,335
6,444
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 3 / 0
5,268
527
4,735
6,336
1,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Xciter68
Chang'e
10
1 / 2 / 1
5,695
570
2,169
6,510
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
djfish69
Sun Wukong
9
0 / 3 / 0
5,102
510
2,323
8,120
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
0 / 1 / 0
3,741
374
154
1,742
550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
7
7
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
0
0
3
W
1
1
1
1.5
W
1
2
3
1.25
L
3
3
0
1
W
Kuzenbo
OchoStinko
Kuzenbo
1
1
3
2.5
L
Chang'e
Xciter68
Chang'e
1
2
1
0.75
L
Sun Wukong
djfish69
Sun Wukong
0
3
0
0
W
3
2
2
2
L
0
1
0
0
W
Cu Chulainn
lxl VADER lxl
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
11,716
26,546
Taken
29,152
11,599
Mitigated
11,098
8,174
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,335
486
0
7,226
6,444
2,047
0
627
5,690
0
30,928
W
2,265
216
172
1,750
4,121
1,236
0
1,169
2,952
30,704
0
W
2,778
1,476
306
1,511
4,909
1,164
245
0
4,909
0
17,133
L
4,735
2,735
16
2,087
6,336
1,763
216
1,788
4,548
0
23,076
W
Kuzenbo
OchoStinko
Kuzenbo
3,159
1,395
0
615
5,294
3,313
10
154
5,140
19,559
0
L
Chang'e
Xciter68
Chang'e
2,169
192
372
2,259
6,510
1,923
0
1,364
4,974
35,116
0
L
Sun Wukong
djfish69
Sun Wukong
2,323
440
0
2,644
8,120
4,815
0
1,377
6,318
0
27,664
W
3,819
901
0
2,501
6,853
2,129
0
1,000
5,803
0
33,539
L
154
36
0
274
1,742
550
0
636
1,106
4,814
0
W
Cu Chulainn
lxl VADER lxl
Cu Chulainn
5,274
1,662
0
1,319
5,369
3,757
0
0
5,144
2,464
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
25,782
261
Minions Killed
233
0
Camps Cleared
0
944,657
Distance Traveled
835,216
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,976
598
63
6
0
216,290
0
W
Ra
5,593
559
62
6
0
210,998
3
W
Skadi
5,167
517
27
3
0
161,541
1
L
Artemis
5,268
527
37
4
0
167,793
0
W
Kuzenbo
5,739
574
37
4
0
205,892
1
L
Chang'e
5,695
570
64
6
0
201,282
7
L
Sun Wukong
5,102
510
64
6
0
186,257
2
W
Pele
5,982
598
70
7
0
213,305
0
L
Athena
3,741
374
5
1
0
63,594
0
W
Cu Chulainn
5,861
586
65
7
0
152,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role