Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jamez5998
Ganesha
Level 125
God Stats
4W - 9L
1,336 SR
Queue Stats
560W - 592L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Jarit_ortega
Baron Samedi
Level 112
God Stats
48W - 55L
1,533 SR
Queue Stats
1,134W - 1,311L
1,431 Elo+
Party 1
Discordia
Discordia
anwabuk
Discordia
Level 68
God Stats
21W - 14L
1,406 SR
Queue Stats
359W - 402L
1,343 Elo+
Party 1
Mercury
Mercury
xThePunisher17x
Mercury
Level 99
God Stats
20W - 10L
1,642 SR
Queue Stats
447W - 512L
1,333 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,393 Elo+

VS

Team Averages
Level 94
1,577 SR
1,412 Elo+
Pele
Pele
EX_Stitch_626
Pele
Level 124
God Stats
2W - 1L
1,694 SR
Queue Stats
48W - 70L
1,326 Elo+
Solo
Artemis
Artemis
Genuine Cupcake
Artemis
Level 108
God Stats
3W - 6L
1,525 SR
Queue Stats
35W - 34L
1,420 Elo+
Solo
Ra
Ra
IVIr CrowGod
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 232L
1,419 Elo+
Solo
Guan Yu
Guan Yu
KITTYFAJITAS
Guan Yu
Level 69
God Stats
84W - 62L
1,598 SR
Queue Stats
382W - 383L
1,377 Elo+
Solo
Yemoja
Yemoja
chadwit2_ds
Yemoja
Level 105
God Stats
14W - 16L
1,568 SR
Queue Stats
26W - 29L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 2 / 1
5,562
556
4,061
7,387
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Jamez5998
Ganesha
11
3 / 1 / 1
6,356
636
5,378
6,552
3,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Jarit_ortega
Baron Samedi
9
1 / 1 / 4
5,169
517
4,825
5,081
2,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
anwabuk
Discordia
9
0 / 2 / 2
5,514
551
3,067
3,432
1,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 2
6,573
657
5,677
6,335
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,356
536
4,369
8,546
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,152
515
3,976
6,063
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
5,819
582
2,533
5,754
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
KITTYFAJITAS
Guan Yu
10
0 / 3 / 1
5,184
518
3,505
6,860
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
9
2 / 2 / 1
5,692
569
3,250
6,526
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
1
1.75
L
1
5
1
0.3
L
2
1
2
3
L
1
2
0
0.5
W
Ganesha
Jamez5998
Ganesha
3
1
1
3.5
W
Baron Samedi
Jarit_ortega
Baron Samedi
1
1
4
3
L
Guan Yu
KITTYFAJITAS
Guan Yu
0
3
1
0.17
W
Discordia
anwabuk
Discordia
0
2
2
0.5
L
Yemoja
2
2
1
1.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
17,633
28,787
Taken
33,749
12,323
Mitigated
13,475
10,231
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,061
2,148
0
2,619
7,387
2,284
686
1,535
5,852
0
25,594
L
4,369
819
0
2,213
8,546
2,368
0
2,598
5,948
0
26,038
L
3,976
1,709
0
1,728
6,063
1,614
0
2,317
3,746
0
22,533
L
2,533
227
99
2,325
5,754
3,004
167
2,272
3,482
31,531
2,104
W
Ganesha
Jamez5998
Ganesha
5,378
491
0
2,898
6,552
3,107
421
0
6,252
31,514
0
W
Baron Samedi
Jarit_ortega
Baron Samedi
4,825
1,269
565
1,617
5,081
2,473
378
827
4,254
20,184
0
L
Guan Yu
KITTYFAJITAS
Guan Yu
3,505
402
85
3,097
6,860
3,648
0
3,843
3,017
0
19,667
W
Discordia
anwabuk
Discordia
3,067
41
0
258
3,432
1,104
126
2,501
931
25,159
0
L
Yemoja
3,250
521
323
1,748
6,526
2,841
0
2,240
4,286
16,403
0
W
5,677
3,604
220
2,054
6,335
3,355
785
828
5,485
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
27,203
220
Minions Killed
221
0
Camps Cleared
0
899,955
Distance Traveled
977,201
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,562
556
46
5
0
167,973
1
L
Pele
5,356
536
52
5
0
224,693
3
L
Artemis
5,152
515
35
4
0
185,338
2
L
Ra
5,819
582
66
7
0
187,153
1
W
Ganesha
6,356
636
41
4
0
187,063
0
W
Baron Samedi
5,169
517
24
2
0
148,352
4
L
Guan Yu
5,184
518
42
4
0
185,176
0
W
Discordia
5,514
551
52
5
0
168,441
0
L
Yemoja
5,692
569
26
3
0
194,841
4
W
Mercury
6,573
657
57
6
0
228,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role