Player Matchup

Loki
Loki
Archeronn
Loki
Level 38
God Stats
10W - 9L
1,535 SR
Queue Stats
63W - 71L
1,476 Elo+
Party 2
Olorun
Olorun
Gambit833
Olorun
Level 45
God Stats
10W - 10L
1,516 SR
Queue Stats
25W - 35L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
I-Ricardo
Erlang Shen
Level 45
God Stats
31W - 36L
1,346 SR
Queue Stats
133W - 178L
1,366 Elo+
Solo
Serqet
Serqet
Voodoomancer-
Serqet
Level 121
God Stats
4W - 11L
1,331 SR
Queue Stats
385W - 378L
1,449 Elo+
Party 2
Artemis
Artemis
ZaphixZNS
Artemis
Level 47
God Stats
19W - 14L
1,123 SR
Queue Stats
52W - 57L
1,376 Elo+
Solo
Team Averages
Level 59
1,370 SR
1,406 Elo+

VS

Team Averages
Level 80
1,407 SR
1,455 Elo+
Merlin
Merlin
Fozy HP
Merlin
Level 89
God Stats
15W - 16L
1,399 SR
Queue Stats
444W - 441L
1,481 Elo+
Party 1
Nike
Nike
JPX66
Nike
Level 37
God Stats
1W - 2L
1,257 SR
Queue Stats
104W - 119L
1,377 Elo+
Solo
Fenrir
Fenrir
YungHaMiE47
Fenrir
Level 101
God Stats
6W - 8L
1,383 SR
Queue Stats
599W - 572L
1,468 Elo+
Party 1
Izanami
Izanami
dabberrymain
Izanami
Level 129
God Stats
9W - 7L
1,495 SR
Queue Stats
296W - 321L
1,510 Elo+
Party 1
Yemoja
Yemoja
yellxwsunflower
Yemoja
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 159L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 7 / 5
11,036
460
7,493
15,522
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Gambit833
Olorun
17
0 / 5 / 7
10,417
434
7,118
16,464
7,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
I-Ricardo
Erlang Shen
18
2 / 10 / 12
11,983
499
13,879
24,108
13,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 4
12,412
517
11,075
16,754
18,618
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ZaphixZNS
Artemis
20
12 / 5 / 10
13,522
563
26,890
18,226
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fozy HP
Merlin
20
8 / 3 / 5
14,914
621
16,748
14,880
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
JPX66
Nike
20
1 / 4 / 12
13,064
544
11,210
18,528
24,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
20
11 / 4 / 5
13,524
564
14,276
24,878
14,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
dabberrymain
Izanami
20
7 / 10 / 3
13,665
569
19,316
22,234
8,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 11
11,536
481
3,727
19,245
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
27
Kills
28
29
Deaths
27
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
3
7
5
0.79
W
Merlin
Fozy HP
Merlin
8
3
5
3.5
L
Olorun
Gambit833
Olorun
0
5
7
0.7
L
Erlang Shen
I-Ricardo
Erlang Shen
2
10
12
0.8
W
Nike
JPX66
Nike
1
4
12
1.75
L
10
2
4
6
W
Fenrir
11
4
5
3.38
L
Artemis
ZaphixZNS
Artemis
12
5
10
3.4
W
Izanami
dabberrymain
Izanami
7
10
3
0.85
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,455
Damage
65,277
91,074
Taken
99,765
52,446
Mitigated
79,872
20,955
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,493
2,418
0
1,882
15,522
5,269
0
3,186
12,080
0
54,831
W
Merlin
Fozy HP
Merlin
16,748
1,147
0
2,899
14,880
7,077
1,862
2,911
11,072
90,499
0
L
Olorun
Gambit833
Olorun
7,118
3,546
0
3,366
16,464
7,870
525
8,109
8,044
48,784
3,318
L
Erlang Shen
I-Ricardo
Erlang Shen
13,879
8,410
462
8,164
24,108
13,658
4,542
2,864
21,170
0
73,779
W
Nike
JPX66
Nike
11,210
1,653
0
1,385
18,528
24,962
2,054
1,176
16,486
2,182
72,436
L
11,075
1,391
0
462
16,754
18,618
0
2,497
13,591
0
44,421
W
Fenrir
14,276
5,130
0
6,358
24,878
14,619
0
1,389
23,489
0
90,994
L
Artemis
ZaphixZNS
Artemis
26,890
16,861
0
6,619
18,226
7,031
1,925
3,755
14,331
0
97,733
W
Izanami
dabberrymain
Izanami
19,316
13,655
0
6,366
22,234
8,545
5,402
920
20,966
0
119,212
W
3,727
768
3,362
2,875
19,245
24,669
898
481
18,388
30,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
66,703
481
Minions Killed
650
0
Camps Cleared
0
2,115,471
Distance Traveled
1,984,599
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,036
460
76
3
0
414,233
2
W
Merlin
14,914
621
173
7
0
400,240
4
L
Olorun
10,417
434
84
4
0
396,333
13
L
Erlang Shen
11,983
499
109
5
0
438,890
4
W
Nike
13,064
544
133
6
0
357,711
3
L
Serqet
12,412
517
84
4
0
453,609
3
W
Fenrir
13,524
564
121
5
0
469,086
1
L
Artemis
13,522
563
128
5
0
412,406
3
W
Izanami
13,665
569
181
8
0
387,773
0
W
Yemoja
11,536
481
42
2
0
369,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role