Player Matchup

Kuzenbo
Kuzenbo
Brödrister
Kuzenbo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 64L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
Dan2101
Heimdallr
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 60L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
J0KER92
Baron Samedi
Level 146
God Stats
1W - 0L
1,495 SR
Queue Stats
59W - 39L
1,526 Elo+
Party 2
Scylla
Scylla
TedEstacado
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 81L
1,449 Elo+
Party 2
Freya
Freya
ragingPenguin42
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 2
Team Averages
Level 101
1,499 SR
1,452 Elo+

VS

Team Averages
Level 98
1,531 SR
1,542 Elo+
Hercules
Hercules
Cosh3
Hercules
Level 47
God Stats
12W - 12L
1,206 SR
Queue Stats
289W - 245L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
HolyGodHand
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,713 Elo+
Solo
Hun Batz
Hun Batz
Sanon1
Hun Batz
Level 58
God Stats
1W - 1L
1,697 SR
Queue Stats
48W - 66L
1,419 Elo+
Solo
Jormungandr
Jormungandr
TUTOR23
Jormungandr
Level 102
God Stats
5W - 8L
1,500 SR
Queue Stats
968W - 852L
1,486 Elo+
Party 1
Terra
Terra
xLeGacy Zeus
Terra
Level 159
God Stats
4W - 7L
1,751 SR
Queue Stats
1,382W - 1,386L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brödrister
Kuzenbo
20
1 / 1 / 23
12,003
632
12,232
21,073
39,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Dan2101
Heimdallr
20
7 / 4 / 16
13,306
700
28,128
16,369
8,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
J0KER92
Baron Samedi
20
7 / 2 / 15
13,442
707
27,988
18,802
11,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
7 / 4 / 13
13,300
700
22,996
14,484
6,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 15
11,535
607
11,357
18,029
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cosh3
Hercules
18
3 / 5 / 7
11,502
605
11,884
39,006
31,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
HolyGodHand
Sun Wukong
18
2 / 4 / 10
11,387
599
19,500
23,610
21,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Sanon1
Hun Batz
20
6 / 6 / 6
13,415
706
23,371
17,799
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
TUTOR23
Jormungandr
20
5 / 5 / 9
12,646
666
17,335
23,836
27,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 5 / 7
10,366
546
4,742
23,456
33,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
55
24
Kills
16
16
Deaths
25
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Brödrister
Kuzenbo
1
1
23
12.5
L
Hercules
Cosh3
Hercules
3
5
7
1.3
W
Heimdallr
Dan2101
Heimdallr
7
4
16
3.75
L
Sun Wukong
HolyGodHand
Sun Wukong
2
4
10
1.75
W
Baron Samedi
J0KER92
Baron Samedi
7
2
15
7.25
L
Hun Batz
Sanon1
Hun Batz
6
6
6
1.5
L
Jormungandr
TUTOR23
Jormungandr
5
5
9
1.9
W
Scylla
7
4
13
3.38
W
2
5
15
1.9
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,701
Damage
76,832
88,757
Taken
127,707
73,590
Mitigated
125,926
45,961
Healing
56,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Brödrister
Kuzenbo
12,232
4,210
4,880
3,800
21,073
39,013
509
5,720
15,160
22,685
0
L
Hercules
Cosh3
Hercules
11,884
2,063
1,013
15,277
39,006
31,672
0
21,686
17,320
945
14,640
W
Heimdallr
Dan2101
Heimdallr
28,128
12,413
778
4,558
16,369
8,466
2,088
4,258
11,936
0
59,762
L
Sun Wukong
HolyGodHand
Sun Wukong
19,500
1,444
3,591
7,023
23,610
21,538
1,014
13,956
9,654
0
36,576
W
Baron Samedi
J0KER92
Baron Samedi
27,988
2,239
10,188
9,055
18,802
11,363
685
5,643
13,083
58,582
0
L
Hun Batz
Sanon1
Hun Batz
23,371
3,098
1,868
2,579
17,799
11,633
1,196
12,608
5,187
0
42,503
L
Jormungandr
TUTOR23
Jormungandr
17,335
2,264
3,229
3,287
23,836
27,379
417
13,151
10,685
56,559
0
W
Scylla
22,996
1,384
3,308
1,492
14,484
6,867
1,550
2,944
11,415
37,722
0
W
11,357
3,527
2,054
5,848
18,029
7,881
414
4,359
13,595
21,582
0
L
4,742
282
12,578
5,994
23,456
33,704
1,409
13,172
10,284
12,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
59,316
187
Minions Killed
174
0
Camps Cleared
0
1,704,862
Distance Traveled
1,617,936
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,003
632
11
1
0
353,215
4
L
Hercules
11,502
605
4
0
0
285,638
0
W
Heimdallr
13,306
700
58
3
0
308,465
6
L
Sun Wukong
11,387
599
39
2
0
341,874
3
W
Baron Samedi
13,442
707
66
3
0
366,043
6
L
Hun Batz
13,415
706
46
2
0
407,661
1
L
Jormungandr
12,646
666
69
4
0
293,739
0
W
Scylla
13,300
700
39
2
0
343,373
0
W
Freya
11,535
607
13
1
0
333,766
1
L
Terra
10,366
546
16
1
0
289,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role