Player Matchup

Ares
Ares
FAT_SLAPZ1105
Ares
Level 78
God Stats
11W - 4L
1,661 SR
Queue Stats
43W - 35L
1,562 Elo+
Party 2
Chaac
Chaac
Royal_blue03
Chaac
Level 56
God Stats
31W - 12L
1,733 SR
Queue Stats
42W - 35L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
manlikeluke123
Cernunnos
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 34L
1,548 Elo+
Party 2
Arachne
Arachne
yxxng_Tgaa12
Arachne
Level 76
God Stats
26W - 14L
1,676 SR
Queue Stats
43W - 36L
1,562 Elo+
Party 2
Anubis
Anubis
zombiechef01
Anubis
Level 29
God Stats
6W - 7L
1,451 SR
Queue Stats
31W - 26L
1,534 Elo+
Party 2
Team Averages
Level 61
1,604 SR
1,554 Elo+

VS

Team Averages
Level 61
1,610 SR
1,502 Elo+
Arachne
Arachne
D-ICE94
Arachne
Level 84
God Stats
70W - 67L
1,620 SR
Queue Stats
156W - 184L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Unchained_Bear
Sun Wukong
Level 44
God Stats
3W - 2L
1,734 SR
Queue Stats
80W - 85L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Valar_Morgulis95
Aphrodite
Level 97
God Stats
48W - 39L
1,599 SR
Queue Stats
284W - 332L
1,424 Elo+
Party 1
Fafnir
Fafnir
husky2134
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,573 Elo+
Party 1
Loki
Loki
lokimainkrusevac
Loki
Level 42
God Stats
88W - 73L
1,595 SR
Queue Stats
255W - 261L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
10,158
508
9,732
15,218
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 1 / 6
10,526
526
14,066
14,366
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
manlikeluke123
Cernunnos
15
3 / 4 / 7
9,441
472
11,812
12,862
5,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
yxxng_Tgaa12
Arachne
18
13 / 2 / 7
11,609
580
14,684
14,648
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
5 / 2 / 12
11,084
554
15,832
14,790
9,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D-ICE94
Arachne
16
4 / 5 / 0
9,967
498
9,507
19,448
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Unchained_Bear
Sun Wukong
17
2 / 0 / 1
10,264
513
10,911
17,701
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
14
1 / 6 / 3
8,716
436
12,359
15,207
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
husky2134
Fafnir
11
1 / 7 / 4
8,089
404
7,011
20,887
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 1
10,260
513
10,799
18,028
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
24
Kills
11
11
Deaths
24
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
D-ICE94
Arachne
4
5
0
0.8
W
2
2
16
5
W
1
1
6
4
L
Sun Wukong
Unchained_Bear
Sun Wukong
2
0
1
2.5
L
Aphrodite
1
6
3
0.42
L
Fafnir
husky2134
Fafnir
1
7
4
0.43
L
3
6
1
0.58
W
Cernunnos
manlikeluke123
Cernunnos
3
4
7
1.63
W
Arachne
yxxng_Tgaa12
Arachne
13
2
7
8.25
W
Anubis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,126
Damage
50,587
71,884
Taken
91,271
50,047
Mitigated
55,363
27,987
Healing
37,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
D-ICE94
Arachne
9,507
5,308
0
8,647
19,448
6,565
0
4,911
14,512
0
74,547
W
9,732
1,156
1,542
2,824
15,218
16,372
260
5,762
9,381
26,733
0
W
14,066
4,396
0
6,889
14,366
12,352
817
685
12,981
0
70,043
L
Sun Wukong
Unchained_Bear
Sun Wukong
10,911
1,913
0
9,302
17,701
13,034
0
2,753
14,148
0
69,888
L
Aphrodite
12,359
45
2,850
6,120
15,207
8,107
0
4,225
10,932
61,553
0
L
Fafnir
husky2134
Fafnir
7,011
1,727
0
4,020
20,887
21,803
0
10,357
10,482
16,537
0
L
10,799
4,537
0
6,736
18,028
5,854
0
3,441
14,562
0
75,016
W
Cernunnos
manlikeluke123
Cernunnos
11,812
6,389
585
3,906
12,862
5,255
2,332
1,389
11,448
0
53,981
W
Arachne
yxxng_Tgaa12
Arachne
14,684
10,369
0
3,885
14,648
6,786
1,779
5,346
9,302
0
82,330
W
Anubis
15,832
527
685
7,671
14,790
9,282
411
6,307
8,483
74,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
47,296
514
Minions Killed
546
0
Camps Cleared
0
1,861,231
Distance Traveled
1,763,221
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,967
498
151
8
0
369,561
1
W
Ares
10,158
508
39
2
0
372,932
3
W
Chaac
10,526
526
145
7
0
365,982
4
L
Sun Wukong
10,264
513
150
8
0
391,449
1
L
Aphrodite
8,716
436
98
5
0
330,856
3
L
Fafnir
8,089
404
22
1
0
320,351
5
L
Loki
10,260
513
125
6
0
351,004
1
W
Cernunnos
9,441
472
89
4
0
322,916
3
W
Arachne
11,609
580
122
6
0
439,818
1
W
Anubis
11,084
554
119
6
0
359,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role