Player Matchup

Hachiman
Hachiman
AznWiiTodd
Hachiman
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 129L
1,598 Elo+
Party 1
Agni
Agni
iLikeToFist
Agni
Level 74
God Stats
5W - 7L
1,644 SR
Queue Stats
105W - 104L
1,584 Elo+
Party 1
Bacchus
Bacchus
jokobie48
Bacchus
Level 19
God Stats
26W - 23L
1,580 SR
Queue Stats
30W - 33L
1,537 Elo+
Party 1
Odin
Odin
mmcglynn94
Odin
Level 18
God Stats
66W - 54L
1,698 SR
Queue Stats
92W - 85L
1,615 Elo+
Party 1
Bakasura
Bakasura
z Sensi Star z
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,784 Elo+
Solo
Team Averages
Level 43
1,584 SR
1,624 Elo+

VS

Team Averages
Level 70
1,550 SR
1,483 Elo+
Ne Zha
Ne Zha
AgentA1200
Ne Zha
Level 29
God Stats
7W - 3L
1,629 SR
Queue Stats
17W - 11L
1,606 Elo+
Party 3
Chaac
Chaac
BlueDemon453
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,630 Elo+
Party 2
Nu Wa
Nu Wa
Pickup200
Nu Wa
Level 114
God Stats
21W - 19L
1,621 SR
Queue Stats
285W - 211L
1,557 Elo+
Party 3
Cthulhu
Cthulhu
PsychopathicBear
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Skadi
Skadi
SkyGuytheSlyGuy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AznWiiTodd
Hachiman
16
1 / 5 / 6
9,653
965
11,189
16,669
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 6
9,997
1,000
17,068
13,567
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
jokobie48
Bacchus
16
4 / 7 / 4
10,368
1,037
5,844
17,765
14,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 6 / 8
10,617
1,062
9,692
17,258
14,306
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
16
2 / 8 / 6
9,977
998
9,968
17,067
7,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

75

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AgentA1200
Ne Zha
18
11 / 3 / 14
12,735
1,274
21,629
13,492
5,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 0 / 18
12,806
1,281
19,975
14,114
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Pickup200
Nu Wa
17
2 / 4 / 20
10,330
1,033
15,266
6,102
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 5 / 20
11,052
1,105
10,029
13,717
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 17
10,903
1,090
9,155
9,362
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
15
Kills
32
32
Deaths
15
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AgentA1200
Ne Zha
11
3
14
6
L
Hachiman
AznWiiTodd
Hachiman
1
5
6
0.8
W
11
0
18
20
W
Nu Wa
Pickup200
Nu Wa
2
4
20
3
W
4
5
20
2.8
W
4
3
17
4.17
L
3
6
6
1
L
Bacchus
jokobie48
Bacchus
4
7
4
0.86
L
5
6
8
1.5
L
Bakasura
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
76,054
82,326
Taken
56,787
46,791
Mitigated
41,725
7,807
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AgentA1200
Ne Zha
21,629
12,066
0
1,974
13,492
5,716
0
4,520
8,392
0
35,897
L
Hachiman
AznWiiTodd
Hachiman
11,189
6,724
489
3,201
16,669
6,133
0
4,443
11,909
0
34,026
W
19,975
6,529
0
6,212
14,114
16,316
0
7,095
6,714
1,030
31,652
W
Nu Wa
Pickup200
Nu Wa
15,266
5,001
0
0
6,102
2,192
0
1,759
4,162
36,310
0
W
10,029
579
1,238
412
13,717
13,474
0
5,609
7,610
25,889
0
W
9,155
5,445
0
1,219
9,362
4,027
0
3,929
5,348
0
25,220
L
17,068
1,001
282
621
13,567
4,552
0
4,996
8,157
52,306
0
L
Bacchus
jokobie48
Bacchus
5,844
373
634
1,576
17,765
14,765
0
5,500
11,518
13,113
0
L
9,692
3,396
166
219
17,258
14,306
0
3,374
13,466
0
19,784
L
Bakasura
9,968
5,229
0
619
17,067
7,035
0
5,804
10,827
0
22,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
57,826
176
Minions Killed
196
6
Camps Cleared
10
846,959
Distance Traveled
954,442
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,735
1,274
22
2
4
206,412
3
L
Hachiman
9,653
965
33
3
1
155,027
0
W
Chaac
12,806
1,281
31
3
2
214,879
1
W
Nu Wa
10,330
1,033
43
4
2
181,893
1
W
Cthulhu
11,052
1,105
43
4
0
182,848
0
W
Skadi
10,903
1,090
57
6
2
168,410
2
L
Agni
9,997
1,000
79
8
1
185,722
0
L
Bacchus
10,368
1,037
16
2
0
172,379
1
L
Odin
10,617
1,062
18
2
1
159,463
0
L
Bakasura
9,977
998
30
3
3
174,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role