Player Matchup

Nu Wa
Nu Wa
Cactusspike
Nu Wa
Level 48
God Stats
8W - 5L
1,652 SR
Queue Stats
35W - 40L
1,241 Elo+
Party 2
Anhur
Anhur
LordBengt
Anhur
Level 49
God Stats
3W - 4L
1,763 SR
Queue Stats
184W - 205L
1,468 Elo+
Solo
Bellona
Bellona
MrEzechiel
Bellona
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 70L
1,241 Elo+
Party 2
Team Averages
Level 71
1,638 SR
1,317 Elo+

VS

Team Averages
Level 46
1,302 SR
1,401 Elo+
Susano
Susano
CaptainNesquick
Susano
Level 87
God Stats
1W - 5L
1,089 SR
Queue Stats
351W - 425L
1,334 Elo+
Party 1
Khepri
Khepri
Pranxtor
Khepri
Level 21
God Stats
0W - 2L
1,316 SR
Queue Stats
11W - 10L
1,465 Elo+
Party 1
Zeus
Zeus
bmkneovongola
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,947
663
9,549
3,638
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
LordBengt
Anhur
12
3 / 2 / 6
9,836
656
7,192
7,780
2,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
MrEzechiel
Bellona
14
6 / 2 / 5
10,993
733
15,834
11,999
12,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,967
598
6,674
13,514
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Pranxtor
Khepri
12
1 / 1 / 2
9,860
657
3,363
15,764
19,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 2
8,914
594
5,571
9,584
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
2
5
1
0.5
W
Anhur
LordBengt
Anhur
3
2
6
3
W
Bellona
MrEzechiel
Bellona
6
2
5
4.25
L
Khepri
Pranxtor
Khepri
1
1
2
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
15,608
23,417
Taken
38,862
16,229
Mitigated
31,606
3,183
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,549
3,033
0
50
3,638
1,281
797
1,688
1,904
39,163
0
L
6,674
1,215
0
2,166
13,514
8,165
0
2,933
10,294
0
44,802
W
Anhur
LordBengt
Anhur
7,192
2,395
0
1,701
7,780
2,663
2,175
2,950
4,709
0
32,811
W
Bellona
MrEzechiel
Bellona
15,834
8,258
0
1,432
11,999
12,285
301
4,022
7,767
9
57,420
L
Khepri
Pranxtor
Khepri
3,363
369
0
905
15,764
19,384
0
3,935
11,400
15,502
0
L
5,571
502
0
0
9,584
4,057
0
1,744
7,568
37,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
27,741
163
Minions Killed
152
0
Camps Cleared
0
826,470
Distance Traveled
820,786
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,947
663
59
4
0
287,147
0
L
Susano
8,967
598
73
5
0
305,063
1
W
Anhur
9,836
656
48
3
0
257,505
0
W
Bellona
10,993
733
56
4
0
281,818
3
L
Khepri
9,860
657
14
1
0
304,325
3
L
Zeus
8,914
594
65
4
0
211,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role