Player Matchup

Sobek
Sobek
Absolem
Sobek
Level 155
God Stats
6W - 1L
1,792 SR
Queue Stats
84W - 73L
1,570 Elo+
Party 1
Anhur
Anhur
Flagel
Anhur
Level 127
God Stats
11W - 5L
1,895 SR
Queue Stats
15W - 15L
1,595 Elo+
Party 1
Anubis
Anubis
Moula
Anubis
Level 145
God Stats
61W - 37L
1,616 SR
Queue Stats
84W - 70L
1,570 Elo+
Party 1
Chaac
Chaac
Skolot
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
swellfoop
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,630 Elo+
Solo
Team Averages
Level 138
1,661 SR
1,573 Elo+

VS

Team Averages
Level 96
1,594 SR
1,508 Elo+
Scylla
Scylla
Snizex
Scylla
Level 124
God Stats
1W - 2L
1,676 SR
Queue Stats
110W - 93L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
WEEDKYKE
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 153L
1,407 Elo+
Solo
Khepri
Khepri
daugwe
Khepri
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fedgedmedhat
Cu Chulainn
Level 85
God Stats
15W - 8L
1,796 SR
Queue Stats
281W - 315L
1,538 Elo+
Solo
Fenrir
Fenrir
ixeer
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Absolem
Sobek
12
3 / 1 / 10
8,597
573
5,836
13,482
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Flagel
Anhur
13
10 / 2 / 3
8,649
577
11,644
8,294
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Moula
Anubis
14
3 / 5 / 3
8,480
565
9,092
9,263
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Skolot
Chaac
13
3 / 2 / 2
8,258
551
6,116
11,099
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
swellfoop
Fenrir
14
6 / 2 / 4
8,432
562
10,012
11,392
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Snizex
Scylla
12
3 / 2 / 4
7,089
473
6,236
7,618
2,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
WEEDKYKE
Xbalanque
7
0 / 10 / 1
5,386
359
1,950
10,229
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
daugwe
Khepri
11
1 / 3 / 6
7,423
495
5,088
8,971
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
fedgedmedhat
Cu Chulainn
13
3 / 5 / 0
7,843
523
10,825
15,476
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
ixeer
Fenrir
13
5 / 5 / 1
8,458
564
8,728
14,515
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
12
12
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
Absolem
Sobek
3
1
10
8
W
Anhur
Flagel
Anhur
10
2
3
5.75
W
Anubis
Moula
Anubis
3
5
3
0.9
W
Chaac
Skolot
Chaac
3
2
2
2
L
Scylla
Snizex
Scylla
3
2
4
2.5
L
Xbalanque
WEEDKYKE
Xbalanque
0
10
1
0.05
L
Khepri
daugwe
Khepri
1
3
6
1.33
L
Cu Chulainn
fedgedmedhat
Cu Chulainn
3
5
0
0.6
L
Fenrir
ixeer
Fenrir
5
5
1
1.1
W
Fenrir
swellfoop
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
32,827
53,530
Taken
56,809
33,641
Mitigated
22,345
22,253
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Absolem
Sobek
5,836
780
207
5,410
13,482
13,055
336
3,196
10,236
19,859
0
W
Anhur
Flagel
Anhur
11,644
6,977
0
3,242
8,294
2,827
1,277
1,487
6,782
0
54,325
W
Anubis
Moula
Anubis
9,092
403
0
3,808
9,263
4,335
546
3,994
5,269
52,949
0
W
Chaac
Skolot
Chaac
6,116
1,384
0
5,625
11,099
7,300
1,123
392
10,257
256
39,994
L
Scylla
Snizex
Scylla
6,236
912
0
1,344
7,618
2,668
0
4,055
3,240
39,441
0
L
Xbalanque
WEEDKYKE
Xbalanque
1,950
825
0
846
10,229
1,761
1,533
1,120
9,109
0
11,696
L
Khepri
daugwe
Khepri
5,088
322
0
938
8,971
4,110
0
4,566
4,255
27,775
0
L
Cu Chulainn
fedgedmedhat
Cu Chulainn
10,825
1,811
0
5,430
15,476
8,798
327
1,466
13,946
0
47,098
L
Fenrir
ixeer
Fenrir
8,728
1,473
0
3,755
14,515
5,008
0
3,152
11,273
0
40,807
W
Fenrir
swellfoop
Fenrir
10,012
2,036
0
3,961
11,392
6,124
0
2,255
8,987
0
53,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
36,199
391
Minions Killed
284
0
Camps Cleared
0
1,390,000
Distance Traveled
1,494,819
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,597
573
25
2
0
289,792
4
W
Anhur
8,649
577
84
6
0
250,971
1
W
Anubis
8,480
565
108
7
0
249,812
4
W
Chaac
8,258
551
80
5
0
276,029
1
L
Scylla
7,089
473
77
5
0
273,009
4
L
Xbalanque
5,386
359
21
1
0
292,707
0
L
Khepri
7,423
495
36
2
0
316,578
6
L
Cu Chulainn
7,843
523
87
6
0
278,995
2
L
Fenrir
8,458
564
63
4
0
333,530
4
W
Fenrir
8,432
562
94
6
0
323,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role