Player Matchup

Kuzenbo
Kuzenbo
DemonBayne7189
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MagmaBear
Bellona
Level 31
God Stats
3W - 1L
1,434 SR
Queue Stats
77W - 77L
1,514 Elo+
Solo
Neith
Neith
Mr King8898
Neith
Level 116
God Stats
3W - 4L
1,169 SR
Queue Stats
110W - 110L
1,356 Elo+
Party 2
Agni
Agni
drpepperurface
Agni
Level 108
God Stats
2W - 6L
1,350 SR
Queue Stats
18W - 32L
1,313 Elo+
Party 2
Merlin
Merlin
imThegreatest14
Merlin
Level 95
God Stats
37W - 31L
1,548 SR
Queue Stats
601W - 560L
1,412 Elo+
Solo
Team Averages
Level 94
1,400 SR
1,419 Elo+

VS

Team Averages
Level 80
1,535 SR
1,704 Elo+
Nu Wa
Nu Wa
DARY666
Nu Wa
Level 106
God Stats
1W - 2L
1,582 SR
Queue Stats
13W - 15L
1,890 Elo+
Solo
Cthulhu
Cthulhu
Greekfire3
Cthulhu
Level 63
God Stats
1W - 2L
1,739 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Achilles
Achilles
RedDiamond17
Achilles
Level 78
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Thanatos
Thanatos
TheDarkFiddler
Thanatos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Skadi
Skadi
bateatbugbug
Skadi
Level 84
God Stats
1W - 1L
1,624 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
9,079
908
6,272
10,575
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
MagmaBear
Bellona
16
8 / 2 / 7
9,859
986
9,249
7,825
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 1 / 8
8,972
897
6,541
6,786
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
8,324
832
6,367
5,567
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 6
7,820
782
6,264
6,921
2,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DARY666
Nu Wa
12
0 / 4 / 1
6,430
643
6,064
6,188
2,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Greekfire3
Cthulhu
14
2 / 3 / 4
7,986
799
8,451
10,414
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
RedDiamond17
Achilles
14
2 / 4 / 2
7,294
729
2,908
9,016
7,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
4 / 6 / 2
8,876
888
5,398
11,075
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 4
7,859
786
6,930
8,121
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
18
Kills
9
9
Deaths
19
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DARY666
Nu Wa
0
4
1
0.13
W
3
2
10
4
L
Cthulhu
Greekfire3
Cthulhu
2
3
4
1.33
W
Bellona
MagmaBear
Bellona
8
2
7
5.75
W
4
1
8
8
L
Achilles
RedDiamond17
Achilles
2
4
2
0.75
L
Thanatos
4
6
2
0.83
L
1
2
4
1.5
W
2
1
6
5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
29,751
37,674
Taken
44,814
24,794
Mitigated
25,208
5,788
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DARY666
Nu Wa
6,064
669
0
708
6,188
2,119
1
2,509
3,414
23,980
0
W
6,272
2,257
642
1,593
10,575
11,337
22
4,149
6,426
14,104
0
L
Cthulhu
Greekfire3
Cthulhu
8,451
333
126
850
10,414
8,614
0
6,145
3,993
20,938
0
W
Bellona
MagmaBear
Bellona
9,249
4,442
0
665
7,825
6,676
718
3,148
4,677
0
17,426
W
6,541
1,863
0
1,726
6,786
2,308
491
2,890
3,896
0
33,967
L
Achilles
RedDiamond17
Achilles
2,908
561
708
1,040
9,016
7,033
0
3,041
5,893
0
13,675
L
Thanatos
5,398
1,063
0
4,061
11,075
4,098
13
3,781
6,952
0
16,678
L
6,930
3,282
0
2,422
8,121
3,344
0
2,810
5,175
0
24,044
W
6,367
482
171
991
5,567
1,914
516
2,112
3,455
28,876
0
W
6,264
229
0
0
6,921
2,559
1
2,216
4,705
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
38,445
256
Minions Killed
190
3
Camps Cleared
8
943,991
Distance Traveled
899,259
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,430
643
43
4
0
148,430
2
W
Kuzenbo
9,079
908
18
2
0
188,526
1
L
Cthulhu
7,986
799
45
5
0
198,017
0
W
Bellona
9,859
986
22
2
1
220,444
3
W
Neith
8,972
897
87
9
2
180,410
0
L
Achilles
7,294
729
30
3
0
180,651
0
L
Thanatos
8,876
888
23
2
8
192,355
6
L
Skadi
7,859
786
49
5
0
179,806
0
W
Agni
8,324
832
73
7
0
175,582
0
W
Merlin
7,820
782
56
6
0
179,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role