Player Matchup

Cthulhu
Cthulhu
CaptainAlexGREEN
Cthulhu
Level 123
God Stats
3W - 2L
1,210 SR
Queue Stats
105W - 63L
1,680 Elo+
Party 3
Cerberus
Cerberus
Cuban_Soviet
Cerberus
Level 138
God Stats
3W - 0L
1,755 SR
Queue Stats
63W - 27L
1,759 Elo+
Party 2
Danzaburou
Danzaburou
DrdUbStep17
Danzaburou
Level 17
God Stats
2W - 1L
1,614 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 3
Serqet
Serqet
GracesSecret
Serqet
Level 29
God Stats
5W - 5L
1,290 SR
Queue Stats
383W - 246L
1,809 Elo+
Party 2
Baron Samedi
Baron Samedi
NavyAlarm
Baron Samedi
Level 105
God Stats
43W - 24L
1,500 SR
Queue Stats
548W - 439L
1,688 Elo+
Party 2
Team Averages
Level 82
1,474 SR
1,705 Elo+

VS

Team Averages
Level 81
1,532 SR
1,498 Elo+
Sobek
Sobek
FrootyPlebbles
Sobek
Level 64
God Stats
28W - 17L
1,627 SR
Queue Stats
150W - 137L
1,559 Elo+
Party 1
King Arthur
King Arthur
Oda Cruze Jr
King Arthur
Level 144
God Stats
14W - 21L
1,490 SR
Queue Stats
251W - 233L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
PK_ScOOp
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Mercury
Mercury
XxKILLPIGxX
Mercury
Level 150
God Stats
6W - 9L
1,542 SR
Queue Stats
251W - 243L
1,532 Elo+
Party 1
Apollo
Apollo
XxMELONxX1673
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,728
546
8,745
14,965
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Cuban_Soviet
Cerberus
15
2 / 2 / 5
9,696
606
9,153
16,195
13,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DrdUbStep17
Danzaburou
14
2 / 0 / 8
7,954
497
8,448
5,945
2,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
16
8 / 2 / 2
9,647
603
7,760
11,922
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NavyAlarm
Baron Samedi
17
9 / 0 / 2
10,585
662
10,285
6,760
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,889
431
4,897
15,048
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Oda Cruze Jr
King Arthur
14
1 / 4 / 1
8,415
526
7,825
15,633
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
PK_ScOOp
Ah Puch
13
2 / 6 / 1
7,993
500
7,201
7,724
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XxKILLPIGxX
Mercury
13
0 / 4 / 2
7,223
451
4,754
13,279
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
7,499
469
6,541
11,500
3,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
5
5
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Cerberus
Cuban_Soviet
Cerberus
2
2
5
2.25
W
Danzaburou
DrdUbStep17
Danzaburou
2
0
8
6
L
0
4
2
0.25
W
Serqet
8
2
2
4.5
W
Baron Samedi
NavyAlarm
Baron Samedi
9
0
2
10
L
King Arthur
Oda Cruze Jr
King Arthur
1
4
1
0.38
L
Ah Puch
PK_ScOOp
Ah Puch
2
6
1
0.42
L
Mercury
XxKILLPIGxX
Mercury
0
4
2
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
31,218
55,787
Taken
63,184
37,583
Mitigated
27,198
22,525
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,745
673
192
4,768
14,965
14,135
0
4,121
10,824
34,068
0
W
Cerberus
Cuban_Soviet
Cerberus
9,153
360
0
5,593
16,195
13,582
0
2,626
13,044
53,351
0
W
Danzaburou
DrdUbStep17
Danzaburou
8,448
4,842
0
1,653
5,945
2,186
34
2,561
3,384
0
44,007
L
4,897
481
0
4,023
15,048
9,675
0
5,969
8,975
18,558
0
W
Serqet
7,760
512
0
5,420
11,922
4,640
254
424
11,262
0
59,492
W
Baron Samedi
NavyAlarm
Baron Samedi
10,285
554
1,087
3,812
6,760
3,040
912
2,366
4,394
74,351
0
L
King Arthur
Oda Cruze Jr
King Arthur
7,825
1,086
0
5,439
15,633
8,114
0
9,903
5,551
0
45,303
L
Ah Puch
PK_ScOOp
Ah Puch
7,201
287
0
847
7,724
2,347
0
3,255
3,799
43,857
0
L
Mercury
XxKILLPIGxX
Mercury
4,754
1,364
0
5,361
13,279
3,887
0
3,418
9,765
0
50,600
L
6,541
3,939
0
3,931
11,500
3,175
196
5,137
6,145
0
45,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
38,019
542
Minions Killed
413
0
Camps Cleared
0
1,608,647
Distance Traveled
1,504,316
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,728
546
57
4
0
311,635
3
W
Cerberus
9,696
606
152
10
0
303,997
3
W
Danzaburou
7,954
497
78
5
0
299,844
0
L
Sobek
6,889
431
26
2
0
299,791
5
W
Serqet
9,647
603
112
7
0
363,281
5
W
Baron Samedi
10,585
662
143
9
0
329,890
6
L
King Arthur
8,415
526
107
7
0
309,936
6
L
Ah Puch
7,993
500
85
5
0
278,413
7
L
Mercury
7,223
451
94
6
0
367,792
1
L
Apollo
7,499
469
101
6
0
248,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role