Player Matchup

Ymir
Ymir
Awoken_Keys
Ymir
Level 111
God Stats
3W - 0L
1,440 SR
Queue Stats
24W - 8L
1,734 Elo+
Party 2
Izanami
Izanami
Im_Drid
Izanami
Level 29
God Stats
19W - 11L
1,715 SR
Queue Stats
91W - 59L
1,689 Elo+
Party 2
Hel
Hel
MarquisTheBeast7
Hel
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 93L
1,724 Elo+
Party 2
Team Averages
Level 98
1,552 SR
1,715 Elo+

VS

Team Averages
Level 61
1,426 SR
1,613 Elo+
Hercules
Hercules
Gauchiburrito23
Hercules
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
37W - 40L
1,504 Elo+
Party 1
Skadi
Skadi
HITMANEPIC98
Skadi
Level 17
God Stats
0W - 1L
1,080 SR
Queue Stats
33W - 14L
1,766 Elo+
Party 1
Kukulkan
Kukulkan
LORDBAILEY2003
Kukulkan
Level 86
God Stats
0W - 2L
1,699 SR
Queue Stats
382W - 368L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
7,170
598
1,879
6,320
3,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Im_Drid
Izanami
12
6 / 1 / 1
8,794
733
7,794
10,505
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 5
8,125
677
9,381
10,979
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 0
7,639
637
5,705
14,640
8,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 1
7,727
644
8,133
9,303
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
3
0 / 1 / 0
5,980
498
911
613
179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
4
4
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Hercules
2
2
0
1
L
2
4
1
0.63
W
Izanami
Im_Drid
Izanami
6
1
1
6.5
L
Kukulkan
0
1
0
0
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
14,749
27,804
Taken
24,556
11,295
Mitigated
11,526
16,463
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,879
171
1,391
2,305
6,320
3,385
97
449
5,871
7,462
0
L
Hercules
5,705
221
159
3,522
14,640
8,179
182
5,488
9,152
0
29,281
L
8,133
3,009
0
1,538
9,303
3,168
87
5,498
3,805
0
30,244
W
Izanami
Im_Drid
Izanami
7,794
5,700
0
2,647
10,505
3,951
2,468
407
10,098
0
37,144
L
Kukulkan
911
165
222
0
613
179
0
303
310
1,363
0
W
9,381
536
4,636
5,484
10,979
3,959
65
79
10,900
40,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
21,346
137
Minions Killed
87
0
Camps Cleared
0
600,779
Distance Traveled
428,522
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,170
598
10
1
0
177,519
0
L
Hercules
7,639
637
47
4
0
239,502
1
L
Skadi
7,727
644
38
3
0
174,822
0
W
Izanami
8,794
733
66
6
0
196,550
0
L
Kukulkan
5,980
498
2
0
0
14,198
1
W
Hel
8,125
677
61
5
0
226,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role