Player Matchup

He Bo
He Bo
DerArmeFPS
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,736 Elo+
Party 1
Medusa
Medusa
Exardoss
Medusa
Level 139
God Stats
1W - 1L
1,507 SR
Queue Stats
40W - 43L
1,530 Elo+
Party 1
Chiron
Chiron
Feichti123
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,654 Elo+
Party 1
Chaac
Chaac
Sarah66
Chaac
Level 101
God Stats
1W - 2L
1,510 SR
Queue Stats
31W - 30L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
TommyAngelo
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,468 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,613 Elo+

VS

Team Averages
Level 113
1,455 SR
1,474 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
KrisisKros
Xbalanque
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 441L
1,586 Elo+
Solo
Skadi
Skadi
UnicornAbyssTTV
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
YungChebs
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
joshireyn
Heimdallr
Level 38
God Stats
0W - 3L
1,274 SR
Queue Stats
57W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
5 / 2 / 21
10,616
885
14,846
11,930
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Exardoss
Medusa
17
6 / 2 / 18
9,879
823
12,845
9,424
4,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Feichti123
Chiron
17
9 / 1 / 14
10,396
866
14,485
16,710
8,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sarah66
Chaac
16
6 / 3 / 18
9,806
817
10,691
16,431
15,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TommyAngelo
Sylvanus
15
2 / 2 / 23
9,679
807
5,473
14,015
18,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 3 / 3
11,356
946
21,099
11,475
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
KrisisKros
Xbalanque
12
1 / 7 / 3
7,827
652
9,955
12,399
4,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 3
8,225
685
8,800
11,211
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
YungChebs
Kuzenbo
13
0 / 6 / 6
7,754
646
8,319
17,212
20,934
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
joshireyn
Heimdallr
13
2 / 6 / 3
8,182
682
7,573
11,897
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
28
Kills
10
10
Deaths
28
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
3
3
2.83
W
He Bo
5
2
21
7.75
W
Medusa
Exardoss
Medusa
6
2
18
7.5
W
Chiron
Feichti123
Chiron
9
1
14
16
L
Xbalanque
KrisisKros
Xbalanque
1
7
3
0.36
W
Chaac
Sarah66
Chaac
6
3
18
5
W
Sylvanus
TommyAngelo
Sylvanus
2
2
23
6.75
L
0
6
3
0.25
L
Kuzenbo
YungChebs
Kuzenbo
0
6
6
0.5
L
Heimdallr
joshireyn
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
55,746
68,510
Taken
64,194
53,671
Mitigated
38,901
35,054
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,099
792
2,224
3,258
11,475
5,082
527
3,866
7,430
43,704
0
W
He Bo
14,846
736
1,791
1,272
11,930
5,881
1,065
5,729
6,201
29,577
0
W
Medusa
Exardoss
Medusa
12,845
5,300
2,968
956
9,424
4,584
2,083
5,133
4,291
0
30,481
W
Chiron
Feichti123
Chiron
14,485
4,416
1,946
3,710
16,710
8,970
1,601
6,885
9,825
0
33,930
L
Xbalanque
KrisisKros
Xbalanque
9,955
3,239
614
2,149
12,399
4,240
0
4,043
8,105
0
19,066
W
Chaac
Sarah66
Chaac
10,691
1,627
2,402
5,652
16,431
15,601
711
7,047
9,384
0
27,947
W
Sylvanus
TommyAngelo
Sylvanus
5,473
995
10,603
3,754
14,015
18,635
267
4,624
9,391
6,399
0
L
8,800
2,697
1,278
1,088
11,211
3,853
493
3,391
7,659
0
17,541
L
Kuzenbo
YungChebs
Kuzenbo
8,319
2,766
1,647
2,574
17,212
20,934
9
3,432
13,426
13,181
0
L
Heimdallr
joshireyn
Heimdallr
7,573
2,641
0
1,036
11,897
4,792
529
4,944
6,849
0
15,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
43,344
140
Minions Killed
112
0
Camps Cleared
0
1,219,305
Distance Traveled
1,047,041
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,356
946
44
4
0
218,923
0
W
He Bo
10,616
885
40
3
0
224,858
0
W
Medusa
9,879
823
30
3
0
237,932
2
W
Chiron
10,396
866
42
4
0
239,789
3
L
Xbalanque
7,827
652
30
3
0
201,792
5
W
Chaac
9,806
817
26
2
0
301,724
0
W
Sylvanus
9,679
807
2
0
0
215,002
3
L
Skadi
8,225
685
19
2
0
197,680
2
L
Kuzenbo
7,754
646
4
0
0
211,159
2
L
Heimdallr
8,182
682
15
1
0
217,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role