Player Matchup

King Arthur
King Arthur
ChenSauce
King Arthur
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Drew0009
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,502 Elo+
Party 1
Fenrir
Fenrir
Eighthes
Fenrir
Level 47
God Stats
8W - 1L
1,500 SR
Queue Stats
228W - 199L
1,522 Elo+
Party 3
Cerberus
Cerberus
KYLETHEJIVETURK
Cerberus
Level 24
God Stats
10W - 5L
1,587 SR
Queue Stats
27W - 21L
1,467 Elo+
Party 1
He Bo
He Bo
RambosWolf
He Bo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,454 Elo+
Party 1
Team Averages
Level 29
1,517 SR
1,492 Elo+

VS

Team Averages
Level 12
1,345 SR
1,306 Elo+
Nemesis
Nemesis
LEGEND HTEN
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,070 Elo+
Solo
Anubis
Anubis
Twentea7
Anubis
Level 19
God Stats
6W - 7L
1,213 SR
Queue Stats
60W - 39L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Ultragamer5551
Kukulkan
Level 5
God Stats
3W - 4L
1,186 SR
Queue Stats
3W - 4L
1,239 Elo+
Party 2
Bellona
Bellona
ahTwentea7
Bellona
Level 5
God Stats
3W - 5L
1,259 SR
Queue Stats
11W - 10L
1,147 Elo+
Party 2
Ares
Ares
roedor992pajaron
Ares
Level 28
God Stats
23W - 25L
1,569 SR
Queue Stats
40W - 53L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChenSauce
King Arthur
19
8 / 6 / 4
13,245
576
10,027
22,028
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Drew0009
Danzaburou
20
6 / 0 / 8
14,104
613
5,847
6,929
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
Eighthes
Fenrir
20
13 / 6 / 10
14,542
632
16,484
20,007
8,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
16
3 / 2 / 11
11,324
492
8,040
21,678
9,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

He Bo
20
15 / 5 / 9
14,774
642
17,747
15,709
5,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LEGEND HTEN
Nemesis
14
3 / 16 / 5
9,931
432
5,244
18,928
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Twentea7
Anubis
20
11 / 6 / 2
13,765
598
18,377
19,204
10,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
1 / 11 / 8
9,565
416
6,430
12,466
3,161
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ahTwentea7
Bellona
15
3 / 12 / 5
9,899
430
9,801
18,802
14,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 2 / 0
6,807
296
603
2,985
945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
45
Kills
18
19
Deaths
47
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChenSauce
King Arthur
8
6
4
1.67
W
Danzaburou
Drew0009
Danzaburou
6
0
8
10
W
Fenrir
Eighthes
Fenrir
13
6
10
3
W
Cerberus
3
2
11
4.25
L
Nemesis
LEGEND HTEN
Nemesis
3
16
5
0.34
W
He Bo
15
5
9
3.9
L
Anubis
Twentea7
Anubis
11
6
2
2
L
Kukulkan
1
11
8
0.45
L
Bellona
ahTwentea7
Bellona
3
12
5
0.46
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,145
Damage
40,455
86,351
Taken
72,385
43,417
Mitigated
34,302
30,589
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChenSauce
King Arthur
10,027
3,225
0
6,898
22,028
16,072
557
6,326
15,702
12
58,194
W
Danzaburou
Drew0009
Danzaburou
5,847
2,664
0
4,087
6,929
2,662
8,803
2,842
4,087
0
72,538
W
Fenrir
Eighthes
Fenrir
16,484
4,456
0
6,604
20,007
8,969
1,773
7,258
12,749
0
112,756
W
Cerberus
8,040
736
506
7,282
21,678
9,795
1,040
9,562
12,116
52,186
0
L
Nemesis
LEGEND HTEN
Nemesis
5,244
2,180
0
570
18,928
5,856
212
4,735
13,866
0
35,332
W
He Bo
17,747
2,788
0
5,212
15,709
5,919
3,073
4,159
11,550
98,258
0
L
Anubis
Twentea7
Anubis
18,377
1,095
0
9,320
19,204
10,225
620
7,160
11,919
100,265
0
L
Kukulkan
6,430
1,150
0
50
12,466
3,161
497
6,645
5,796
26,066
0
L
Bellona
ahTwentea7
Bellona
9,801
3,982
0
685
18,802
14,115
440
5,916
12,304
0
33,389
L
603
84
0
220
2,985
945
0
1,110
1,875
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,989
Gold Earned
49,967
577
Minions Killed
332
0
Camps Cleared
0
2,090,436
Distance Traveled
1,672,420
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,245
576
97
4
0
451,072
1
W
Danzaburou
14,104
613
102
4
0
402,689
2
W
Fenrir
14,542
632
164
7
0
430,499
0
W
Cerberus
11,324
492
83
4
0
431,042
4
L
Nemesis
9,931
432
51
2
0
379,168
5
W
He Bo
14,774
642
131
6
0
375,134
1
L
Anubis
13,765
598
172
7
0
354,581
2
L
Kukulkan
9,565
416
43
2
0
327,722
0
L
Bellona
9,899
430
56
2
0
392,373
0
L
Ares
6,807
296
10
0
0
218,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role