Player Matchup

Hun Batz
Hun Batz
AguaEmPó
Hun Batz
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DaviPotter
Apollo
Level 127
God Stats
14W - 12L
1,821 SR
Queue Stats
344W - 288L
1,643 Elo+
Party 2
Set
Set
Lone94
Set
Level 24
God Stats
2W - 1L
1,863 SR
Queue Stats
19W - 13L
1,608 Elo+
Party 3
Mulan
Mulan
RareGamer21
Mulan
Level 67
God Stats
26W - 18L
1,663 SR
Queue Stats
315W - 262L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
Travazap
Danzaburou
Level 29
God Stats
12W - 6L
1,741 SR
Queue Stats
134W - 89L
1,651 Elo+
Party 2
Team Averages
Level 61
1,717 SR
1,606 Elo+

VS

Team Averages
Level 102
1,476 SR
1,519 Elo+
Olorun
Olorun
BacchusR
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Ginecologist4
Odin
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 41L
1,455 Elo+
Party 1
Artio
Artio
LeoneVDS
Artio
Level 145
God Stats
3W - 1L
1,528 SR
Queue Stats
86W - 61L
1,603 Elo+
Party 1
Da Ji
Da Ji
Mathues
Da Ji
Level 115
God Stats
1W - 0L
1,291 SR
Queue Stats
22W - 8L
1,414 Elo+
Party 1
Janus
Janus
SrK9
Janus
Level 43
God Stats
18W - 12L
1,558 SR
Queue Stats
118W - 72L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AguaEmPó
Hun Batz
13
4 / 6 / 3
9,066
477
5,034
13,853
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
DaviPotter
Apollo
15
7 / 6 / 7
10,049
529
11,835
16,303
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Lone94
Set
14
4 / 7 / 2
8,884
468
6,040
13,074
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 7 / 10
7,638
402
10,504
16,904
12,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Travazap
Danzaburou
15
0 / 4 / 0
9,203
484
8,944
18,005
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BacchusR
Olorun
15
6 / 8 / 5
10,488
552
10,635
12,669
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 18
9,767
514
7,149
15,616
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
LeoneVDS
Artio
17
2 / 0 / 7
10,491
552
13,678
16,609
20,212
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Mathues
Da Ji
16
10 / 2 / 8
10,704
563
10,388
13,512
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
SrK9
Janus
18
11 / 5 / 12
11,977
630
17,385
10,491
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
30
30
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AguaEmPó
Hun Batz
4
6
3
0.92
W
Olorun
BacchusR
Olorun
6
8
5
1.06
L
Apollo
DaviPotter
Apollo
7
6
7
1.75
W
1
2
18
5
W
Artio
LeoneVDS
Artio
2
0
7
5.5
L
Set
Lone94
Set
4
7
2
0.71
W
Da Ji
Mathues
Da Ji
10
2
8
7
L
1
7
10
0.86
W
Janus
SrK9
Janus
11
5
12
3.4
L
Danzaburou
Travazap
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
59,235
78,139
Taken
68,897
36,653
Mitigated
47,466
21,057
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AguaEmPó
Hun Batz
5,034
2,312
0
3,360
13,853
4,663
503
5,409
8,350
0
34,317
W
Olorun
BacchusR
Olorun
10,635
5,684
966
3,259
12,669
6,643
4,189
0
12,625
50,888
3,897
L
Apollo
DaviPotter
Apollo
11,835
6,051
0
6,008
16,303
5,987
0
9,359
6,670
0
56,467
W
7,149
973
0
1,926
15,616
11,387
276
0
15,566
0
26,012
W
Artio
LeoneVDS
Artio
13,678
1,933
1,296
10,264
16,609
20,212
344
0
16,534
63,956
0
L
Set
Lone94
Set
6,040
3,491
0
1,530
13,074
6,495
450
5,485
7,385
0
49,551
W
Da Ji
Mathues
Da Ji
10,388
3,483
0
3,024
13,512
5,659
362
0
13,462
0
47,798
L
10,504
1,969
258
1,369
16,904
12,726
0
8,312
8,422
0
23,353
W
Janus
SrK9
Janus
17,385
1,228
0
939
10,491
3,565
22
0
10,441
81,446
0
L
Danzaburou
Travazap
Danzaburou
8,944
5,265
0
8,532
18,005
6,782
0
11,645
6,318
0
56,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
53,427
376
Minions Killed
416
0
Camps Cleared
0
1,592,333
Distance Traveled
1,885,366
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,066
477
63
3
0
314,183
5
W
Olorun
10,488
552
74
4
0
322,988
3
L
Apollo
10,049
529
98
5
0
317,223
2
W
Odin
9,767
514
28
1
0
429,688
3
W
Artio
10,491
552
123
6
0
352,676
6
L
Set
8,884
468
73
4
0
330,221
4
W
Da Ji
10,704
563
54
3
0
408,521
0
L
Mulan
7,638
402
24
1
0
368,317
5
W
Janus
11,977
630
137
7
0
371,493
8
L
Danzaburou
9,203
484
118
6
0
262,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role