Player Matchup

Sylvanus
Sylvanus
ANIME_N
Sylvanus
Level 139
God Stats
2W - 2L
1,702 SR
Queue Stats
53W - 72L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Fearlees4
Baron Samedi
Level 129
God Stats
5W - 16L
1,152 SR
Queue Stats
65W - 82L
1,323 Elo+
Solo
Nu Wa
Nu Wa
LastxPlace
Nu Wa
Level 106
God Stats
13W - 10L
1,393 SR
Queue Stats
125W - 100L
1,290 Elo+
Solo
Ne Zha
Ne Zha
Mellow aF
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 97L
1,553 Elo+
Solo
Izanami
Izanami
Nerditron
Izanami
Level 105
God Stats
10W - 14L
1,695 SR
Queue Stats
246W - 269L
1,544 Elo+
Solo
Team Averages
Level 109
1,488 SR
1,414 Elo+

VS

Team Averages
Level 83
1,451 SR
1,424 Elo+
Hun Batz
Hun Batz
Grimfatality
Hun Batz
Level 88
God Stats
3W - 8L
1,137 SR
Queue Stats
319W - 332L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Joe_Musashi86
Jormungandr
Level 85
God Stats
30W - 23L
1,665 SR
Queue Stats
517W - 544L
1,377 Elo+
Solo
Serqet
Serqet
RedBaran96
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,606 Elo+
Solo
Izanami
Izanami
hosaytomas
Izanami
Level 88
God Stats
48W - 63L
1,542 SR
Queue Stats
88W - 113L
1,378 Elo+
Solo
Janus
Janus
iAmFlibberz
Janus
Level 65
God Stats
7W - 5L
1,412 SR
Queue Stats
67W - 65L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANIME_N
Sylvanus
16
4 / 5 / 3
10,179
443
11,214
23,026
17,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Fearlees4
Baron Samedi
16
2 / 7 / 2
10,596
461
7,656
16,276
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
15
3 / 8 / 4
10,281
447
21,101
18,400
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mellow aF
Ne Zha
17
3 / 2 / 3
10,539
458
9,550
13,346
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Nerditron
Izanami
15
0 / 4 / 3
9,292
404
3,146
10,080
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grimfatality
Hun Batz
20
4 / 2 / 2
13,430
584
10,284
18,235
7,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Joe_Musashi86
Jormungandr
18
4 / 0 / 13
13,055
568
10,679
17,679
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
RedBaran96
Serqet
20
10 / 3 / 5
13,448
585
12,429
18,550
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
hosaytomas
Izanami
19
1 / 3 / 15
12,855
559
12,590
19,544
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 4 / 4
13,296
578
13,611
14,907
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
12
Kills
26
26
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ANIME_N
Sylvanus
4
5
3
1.1
L
Baron Samedi
Fearlees4
Baron Samedi
2
7
2
0.43
W
Hun Batz
Grimfatality
Hun Batz
4
2
2
2.5
W
Jormungandr
Joe_Musashi86
Jormungandr
4
0
13
10.5
L
Nu Wa
3
8
4
0.63
L
Ne Zha
Mellow aF
Ne Zha
3
2
3
2.25
L
Izanami
Nerditron
Izanami
0
4
3
0.38
W
Serqet
RedBaran96
Serqet
10
3
5
4.17
W
Izanami
hosaytomas
Izanami
1
3
15
2.83
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,667
Damage
59,593
81,128
Taken
88,915
41,531
Mitigated
45,081
21,960
Healing
31,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ANIME_N
Sylvanus
11,214
1,335
1,614
5,812
23,026
17,975
0
8,747
13,885
38,744
10,661
L
Baron Samedi
Fearlees4
Baron Samedi
7,656
369
420
4,125
16,276
7,184
732
2,126
13,736
55,651
0
W
Hun Batz
Grimfatality
Hun Batz
10,284
2,790
0
2,332
18,235
7,770
2,516
8,674
8,890
0
87,192
W
Jormungandr
Joe_Musashi86
Jormungandr
10,679
2,957
1,255
4,971
17,679
17,340
0
9,013
8,070
40,763
0
L
Nu Wa
21,101
1,672
333
3,580
18,400
6,308
814
6,944
11,150
66,936
0
L
Ne Zha
Mellow aF
Ne Zha
9,550
2,710
0
2,510
13,346
5,934
0
2,774
10,290
0
67,790
L
Izanami
Nerditron
Izanami
3,146
1,635
0
3,566
10,080
4,130
1,458
3,699
6,381
0
58,731
W
Serqet
RedBaran96
Serqet
12,429
2,812
0
7,564
18,550
7,908
1,793
6,760
11,431
0
91,939
W
Izanami
hosaytomas
Izanami
12,590
6,913
0
11,142
19,544
6,601
1,778
8,795
10,398
0
101,289
W
13,611
1,373
0
3,831
14,907
5,462
1,977
7,750
6,774
99,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
66,084
498
Minions Killed
668
0
Camps Cleared
0
1,775,167
Distance Traveled
2,102,740
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,179
443
73
3
0
360,187
2
L
Baron Samedi
10,596
461
105
5
0
328,792
0
W
Hun Batz
13,430
584
146
6
0
447,027
3
W
Jormungandr
13,055
568
57
2
0
405,336
2
L
Nu Wa
10,281
447
105
5
0
358,653
1
L
Ne Zha
10,539
458
121
5
0
474,078
0
L
Izanami
9,292
404
94
4
0
253,457
1
W
Serqet
13,448
585
120
5
0
471,462
0
W
Izanami
12,855
559
184
8
0
351,004
11
W
Janus
13,296
578
161
7
0
427,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role