Player Matchup

Tsukuyomi
Tsukuyomi
Deforgeds
Tsukuyomi
Level 27
God Stats
50W - 50L
1,542 SR
Queue Stats
78W - 89L
1,604 Elo+
Solo
Geb
Geb
ID3athz
Geb
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
146W - 111L
1,737 Elo+
Party 4
Sol
Sol
NeiridaSama
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,556 Elo+
Party 2
Da Ji
Da Ji
Renestor
Da Ji
Level 36
God Stats
2W - 1L
1,261 SR
Queue Stats
67W - 64L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
ZeroDrippydub
Erlang Shen
Level 28
God Stats
11W - 2L
1,753 SR
Queue Stats
162W - 131L
1,731 Elo+
Party 4
Team Averages
Level 28
1,511 SR
1,624 Elo+

VS

Team Averages
Level 16
1,438 SR
1,607 Elo+
Danzaburou
Danzaburou
DayumDirtyDan
Danzaburou
Level 7
God Stats
3W - 4L
1,285 SR
Queue Stats
12W - 11L
1,752 Elo+
Party 3
Sobek
Sobek
DeLuXsUmE
Sobek
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,687 Elo+
Party 3
Skadi
Skadi
Trodaire32121
Skadi
Level 17
God Stats
15W - 13L
1,603 SR
Queue Stats
22W - 26L
1,505 Elo+
Party 1
Hera
Hera
bandayd
Hera
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 36L
1,439 Elo+
Party 1
Loki
Loki
crafthod
Loki
Level 4
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deforgeds
Tsukuyomi
20
19 / 4 / 24
14,272
1,189
29,213
14,845
6,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
20
5 / 0 / 36
13,754
1,146
14,360
14,894
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 0 / 27
12,312
1,026
7,111
8,719
4,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Renestor
Da Ji
20
20 / 2 / 23
15,170
1,264
26,328
14,971
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ZeroDrippydub
Erlang Shen
20
9 / 1 / 30
12,974
1,081
26,557
18,606
18,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DayumDirtyDan
Danzaburou
18
1 / 16 / 3
11,980
998
12,049
26,985
11,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
DeLuXsUmE
Sobek
17
2 / 4 / 4
11,782
982
16,173
25,372
27,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 11 / 2
11,194
933
15,064
20,236
7,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
bandayd
Hera
17
1 / 13 / 1
10,706
892
10,419
19,056
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
0 / 12 / 2
10,443
870
3,682
20,231
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
18
56
Kills
6
7
Deaths
56
140
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DayumDirtyDan
Danzaburou
1
16
3
0.16
L
Sobek
DeLuXsUmE
Sobek
2
4
4
1
W
Tsukuyomi
Deforgeds
Tsukuyomi
19
4
24
7.75
W
Geb
5
0
36
23
W
3
0
27
16.5
W
Da Ji
Renestor
Da Ji
20
2
23
15.75
L
2
11
2
0.27
W
Erlang Shen
ZeroDrippydub
Erlang Shen
9
1
30
24
L
Hera
bandayd
Hera
1
13
1
0.12
L
Loki
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,569
Damage
57,387
72,035
Taken
111,880
58,114
Mitigated
59,686
15,049
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DayumDirtyDan
Danzaburou
12,049
6,803
0
868
26,985
11,285
0
4,481
22,276
0
35,257
L
Sobek
DeLuXsUmE
Sobek
16,173
1,675
0
4,395
25,372
27,282
0
7,357
17,815
29,096
0
W
Tsukuyomi
Deforgeds
Tsukuyomi
29,213
10,380
2,170
3,094
14,845
6,659
0
6,432
6,706
0
45,566
W
Geb
14,360
2,118
0
1,300
14,894
20,376
0
5,087
9,807
22,459
0
W
7,111
1,335
0
4,155
8,719
4,539
0
3,309
5,410
24,865
0
W
Da Ji
Renestor
Da Ji
26,328
7,361
0
1,337
14,971
7,636
0
7,077
7,894
0
49,539
L
15,064
8,492
0
0
20,236
7,541
0
3,679
16,336
0
42,175
W
Erlang Shen
ZeroDrippydub
Erlang Shen
26,557
14,609
0
2,993
18,606
18,904
0
4,687
13,919
45
38,950
L
Hera
bandayd
Hera
10,419
4,873
0
72
19,056
6,629
0
2,369
16,512
27,849
0
L
Loki
3,682
917
0
949
20,231
6,949
0
3,630
16,451
0
19,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,482
Gold Earned
56,105
162
Minions Killed
185
10
Camps Cleared
8
1,261,622
Distance Traveled
1,042,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,980
998
61
5
2
202,091
0
L
Sobek
11,782
982
25
2
0
252,257
0
W
Tsukuyomi
14,272
1,189
33
3
1
218,643
1
W
Geb
13,754
1,146
16
1
0
293,521
0
W
Sol
12,312
1,026
43
4
2
236,171
0
W
Da Ji
15,170
1,264
45
4
5
239,965
0
L
Skadi
11,194
933
41
3
1
185,033
0
W
Erlang Shen
12,974
1,081
25
2
2
273,322
0
L
Hera
10,706
892
32
3
1
180,604
0
L
Loki
10,443
870
26
2
4
222,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role