Player Matchup

Horus
Horus
Barratman
Horus
Level 29
God Stats
18W - 16L
1,474 SR
Queue Stats
41W - 48L
1,384 Elo+
Party 2
Sol
Sol
MrHenry45
Sol
Level 16
God Stats
16W - 8L
1,824 SR
Queue Stats
66W - 91L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Bigodon_
Cthulhu
Level 16
God Stats
12W - 24L
1,248 SR
Queue Stats
55W - 70L
1,317 Elo+
Party 1
Aphrodite
Aphrodite
saitama-mobami
Aphrodite
Level 15
God Stats
42W - 30L
1,414 SR
Queue Stats
65W - 61L
1,380 Elo+
Solo
Kali
Kali
vvFlower
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,180 Elo+
Party 2
Team Averages
Level 16
1,492 SR
1,311 Elo+

VS

Team Averages
Level 10
1,488 SR
1,319 Elo+
Serqet
Serqet
Dohzito
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,242 Elo+
Party 3
Zhong Kui
Zhong Kui
Drovak
Zhong Kui
Level 13
God Stats
2W - 4L
1,573 SR
Queue Stats
12W - 22L
1,387 Elo+
Solo
Guan Yu
Guan Yu
LAUNZINHO
Guan Yu
Level 11
God Stats
1W - 3L
1,374 SR
Queue Stats
6W - 21L
1,233 Elo+
Party 3
Olorun
Olorun
Moebius4925
Olorun
Level 5
God Stats
3W - 4L
1,491 SR
Queue Stats
8W - 12L
1,381 Elo+
Solo
Susano
Susano
Urcoo
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barratman
Horus
19
4 / 4 / 28
12,531
1,139
10,062
21,482
17,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 1 / 22
14,042
1,277
31,320
9,521
3,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Mr_Bigodon_
Cthulhu
19
11 / 0 / 22
13,843
1,258
32,098
17,952
12,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
saitama-mobami
Aphrodite
18
6 / 4 / 23
11,966
1,088
18,676
16,480
9,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
5 / 4 / 18
11,716
1,065
11,367
16,356
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dohzito
Serqet
16
1 / 7 / 7
10,115
920
7,282
16,092
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Drovak
Zhong Kui
17
5 / 7 / 6
11,606
1,055
25,572
24,752
14,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LAUNZINHO
Guan Yu
17
2 / 9 / 9
10,601
964
8,199
23,140
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
17
0 / 7 / 10
10,177
925
16,331
23,452
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Urcoo
Susano
16
5 / 11 / 2
11,909
1,083
14,967
23,193
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
47
41
Kills
13
13
Deaths
41
113
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Barratman
Horus
4
4
28
4.5
L
Serqet
Dohzito
Serqet
1
7
7
0.64
L
Zhong Kui
Drovak
Zhong Kui
5
7
6
1.14
L
Guan Yu
LAUNZINHO
Guan Yu
2
9
9
0.72
L
Olorun
0
7
10
0.71
W
15
1
22
26
W
Cthulhu
Mr_Bigodon_
Cthulhu
11
0
22
22
L
Susano
Urcoo
Susano
5
11
2
0.55
W
Aphrodite
saitama-mobami
Aphrodite
6
4
23
4.38
W
Kali
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,523
Damage
72,351
81,791
Taken
110,629
50,345
Mitigated
51,666
38,868
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Barratman
Horus
10,062
4,203
4,486
5,950
21,482
17,514
0
11,008
10,324
0
13,765
L
Serqet
Dohzito
Serqet
7,282
1,789
0
491
16,092
5,010
0
12,799
3,107
0
10,969
L
Zhong Kui
Drovak
Zhong Kui
25,572
2,554
0
5,862
24,752
14,933
0
19,542
4,870
44,280
0
L
Guan Yu
LAUNZINHO
Guan Yu
8,199
1,787
1,415
2,763
23,140
17,166
0
17,026
5,892
0
16,757
L
Olorun
16,331
9,739
2,089
8,901
23,452
7,189
0
15,018
8,332
37,572
0
W
31,320
10,224
0
2,973
9,521
3,830
0
4,487
5,034
50,737
0
W
Cthulhu
Mr_Bigodon_
Cthulhu
32,098
853
3,058
5,278
17,952
12,571
0
9,401
7,966
70,510
0
L
Susano
Urcoo
Susano
14,967
2,190
0
1,049
23,193
7,368
0
16,569
6,334
0
42,383
W
Aphrodite
saitama-mobami
Aphrodite
18,676
3,524
5,289
7,324
16,480
9,039
0
9,328
6,581
26,984
0
W
Kali
11,367
6,129
0
4,510
16,356
7,391
0
7,679
8,477
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
54,408
211
Minions Killed
185
6
Camps Cleared
7
1,090,245
Distance Traveled
1,013,894
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,531
1,139
6
1
0
211,004
0
L
Serqet
10,115
920
13
1
0
222,301
0
L
Zhong Kui
11,606
1,055
50
5
0
180,192
0
L
Guan Yu
10,601
964
18
2
2
220,507
1
L
Olorun
10,177
925
40
4
1
174,529
1
W
Sol
14,042
1,277
50
5
2
202,382
0
W
Cthulhu
13,843
1,258
105
10
0
250,009
0
L
Susano
11,909
1,083
64
6
4
216,365
0
W
Aphrodite
11,966
1,088
31
3
1
222,613
0
W
Kali
11,716
1,065
19
2
3
204,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role