Player Matchup

Serqet
Serqet
Platinum I
GRUYÈRE
Serqet
Platinum I
Level 159
God Stats
0W - 2L
1,361 SR
Queue Stats
78W - 64L
2,027 MMR
Solo
Aphrodite
Aphrodite
Platinum II
King Babatola
Aphrodite
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 367L
2,089 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
SiIIyChamp
Guan Yu
Diamond IV
Level 158
God Stats
37W - 23L
1,767 SR
Queue Stats
298W - 277L
2,129 MMR
Solo
Horus
Horus
Diamond IV
ThatConquestGuy
Horus
Diamond IV
Level 154
God Stats
1W - 1L
1,689 SR
Queue Stats
220W - 205L
2,048 MMR
Solo
Jing Wei
Jing Wei
Platinum II
youngphantomz
Jing Wei
Platinum II
Level 123
God Stats
14W - 14L
1,620 SR
Queue Stats
206W - 185L
1,976 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,587 SR
2,054 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,661 SR
2,162 MMR
Sobek
Sobek
Platinum IV
Daax29er
Sobek
Platinum IV
Level 93
God Stats
2W - 1L
1,647 SR
Queue Stats
63W - 55L
1,916 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Freibier4Future
Cabrakan
Diamond III
Level 156
God Stats
9W - 3L
1,864 SR
Queue Stats
53W - 47L
2,330 MMR
Party 2
Nemesis
Nemesis
Diamond V
Hypenotics
Nemesis
Diamond V
Level 156
God Stats
6W - 0L
1,987 SR
Queue Stats
96W - 80L
2,017 MMR
Party 1
Chiron
Chiron
Diamond V
Mr E Man 9
Chiron
Diamond V
Level 138
God Stats
3W - 5L
1,305 SR
Queue Stats
298W - 268L
1,978 MMR
Party 1
Chang'e
Chang'e
Masters
Philip2275
Chang'e
Masters
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 205L
2,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GRUYÈRE
Serqet
20
2 / 5 / 5
12,409
477
10,129
23,809
13,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
King Babatola
Aphrodite
18
2 / 5 / 6
11,844
456
13,633
17,423
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
SiIIyChamp
Guan Yu
19
3 / 4 / 2
13,041
502
14,089
28,445
28,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 6
10,636
409
8,542
33,216
32,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
youngphantomz
Jing Wei
20
2 / 1 / 3
13,720
528
21,031
21,050
9,615
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetCthulhuDanzaburouAo KuangJanus

VS

Bans
ScyllaGaneshaApolloGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daax29er
Sobek
18
4 / 2 / 9
12,711
489
9,068
20,921
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
20
2 / 2 / 10
13,302
512
20,085
23,449
30,828
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Hypenotics
Nemesis
18
2 / 2 / 14
12,467
480
11,528
21,104
12,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Mr E Man 9
Chiron
20
1 / 2 / 9
13,753
529
22,442
18,363
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Philip2275
Chang'e
20
10 / 2 / 5
14,453
556
28,428
19,257
10,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
10
Kills
19
19
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
Daax29er
Sobek
4
2
9
4.25
W
Cabrakan
2
2
10
3.5
L
Serqet
GRUYÈRE
Serqet
2
5
5
0.9
W
Nemesis
Hypenotics
Nemesis
2
2
14
4.5
L
Aphrodite
King Babatola
Aphrodite
2
5
6
1
W
Chiron
Mr E Man 9
Chiron
1
2
9
2.75
W
Chang'e
Philip2275
Chang'e
10
2
5
6.25
L
Guan Yu
SiIIyChamp
Guan Yu
3
4
2
1
L
1
4
6
1
L
Jing Wei
youngphantomz
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,424
Damage
91,551
123,943
Taken
103,094
92,525
Mitigated
85,205
54,606
Healing
54,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Daax29er
Sobek
9,068
511
0
5,076
20,921
22,258
125
4,388
16,421
32,775
0
W
Cabrakan
20,085
3,111
0
9,615
23,449
30,828
0
4,086
18,973
89,906
0
L
Serqet
GRUYÈRE
Serqet
10,129
881
0
5,938
23,809
13,650
0
8,464
14,955
0
101,029
W
Nemesis
Hypenotics
Nemesis
11,528
4,335
0
6,884
21,104
12,760
713
2,420
16,974
0
96,428
L
Aphrodite
King Babatola
Aphrodite
13,633
628
8,637
8,894
17,423
8,265
92
10,635
6,406
101,119
0
W
Chiron
Mr E Man 9
Chiron
22,442
11,046
1,708
9,750
18,363
8,968
7,947
159
17,756
0
136,583
W
Chang'e
Philip2275
Chang'e
28,428
1,353
9,344
12,129
19,257
10,391
261
3,040
15,545
107,730
0
L
Guan Yu
SiIIyChamp
Guan Yu
14,089
2,113
2,383
9,992
28,445
28,397
287
17,805
10,422
0
81,654
L
8,542
2,636
2,008
5,844
33,216
32,598
17
12,503
20,253
0
28,175
L
Jing Wei
youngphantomz
Jing Wei
21,031
17,711
0
10,910
21,050
9,615
1,948
6,610
14,326
0
144,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
66,686
750
Minions Killed
695
0
Camps Cleared
0
2,554,712
Distance Traveled
2,506,501
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,711
489
43
2
0
543,420
12
W
Cabrakan
13,302
512
159
6
0
463,955
7
L
Serqet
12,409
477
157
6
0
562,943
6
W
Nemesis
12,467
480
132
5
0
542,342
2
L
Aphrodite
11,844
456
159
6
0
477,694
5
W
Chiron
13,753
529
203
8
0
473,558
5
W
Chang'e
14,453
556
158
6
0
483,226
2
L
Guan Yu
13,041
502
173
7
0
508,702
7
L
Horus
10,636
409
32
1
0
507,729
8
L
Jing Wei
13,720
528
229
9
0
497,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role