Player Matchup

Mercury
Mercury
BlinkBen
Mercury
Level 109
God Stats
2W - 2L
1,716 SR
Queue Stats
292W - 291L
1,463 Elo+
Party 3
Agni
Agni
ESEfrat
Agni
Level 129
God Stats
1W - 0L
1,864 SR
Queue Stats
53W - 47L
1,549 Elo+
Party 3
Chang'e
Chang'e
Harumiko
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Majuub
Hou Yi
Level 154
God Stats
9W - 14L
1,718 SR
Queue Stats
474W - 517L
1,609 Elo+
Party 1
Tyr
Tyr
Ñesh
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 138
1,660 SR
1,524 Elo+

VS

Team Averages
Level 110
1,529 SR
1,576 Elo+
Osiris
Osiris
Avengingholy
Osiris
Level 122
God Stats
2W - 2L
1,453 SR
Queue Stats
81W - 72L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
Backyusa
Ne Zha
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 27L
1,569 Elo+
Party 2
Ra
Ra
ImirFrost
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 112L
1,502 Elo+
Solo
Apollo
Apollo
Kashimot0
Apollo
Level 123
God Stats
4W - 3L
1,501 SR
Queue Stats
95W - 93L
1,602 Elo+
Party 2
Ganesha
Ganesha
Zellzarell
Ganesha
Level 119
God Stats
8W - 4L
1,691 SR
Queue Stats
80W - 79L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlinkBen
Mercury
18
9 / 0 / 9
11,709
532
12,466
15,950
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
ESEfrat
Agni
20
9 / 3 / 7
13,214
601
19,473
13,610
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Harumiko
Chang'e
16
2 / 3 / 11
10,636
483
5,742
17,503
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Majuub
Hou Yi
19
4 / 3 / 7
11,688
531
14,849
16,583
6,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
Ñesh
Tyr
19
5 / 5 / 5
12,393
563
18,143
29,806
22,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 5 / 1
10,969
499
24,559
27,397
28,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Backyusa
Ne Zha
17
3 / 5 / 4
10,479
476
5,408
16,190
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 2
10,494
477
9,729
11,883
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Kashimot0
Apollo
16
3 / 7 / 2
10,277
467
13,394
20,876
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Zellzarell
Ganesha
14
0 / 6 / 6
9,437
429
10,249
21,097
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
29
Kills
14
14
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
5
1
1.3
L
Ne Zha
Backyusa
Ne Zha
3
5
4
1
W
Mercury
BlinkBen
Mercury
9
0
9
13.5
W
Agni
ESEfrat
Agni
9
3
7
4.17
W
Chang'e
Harumiko
Chang'e
2
3
11
2.5
L
2
6
2
0.5
L
Apollo
Kashimot0
Apollo
3
7
2
0.57
W
Hou Yi
Majuub
Hou Yi
4
3
7
2.5
L
Ganesha
Zellzarell
Ganesha
0
6
6
0.5
W
Tyr
Ñesh
Tyr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
63,339
93,452
Taken
97,443
55,248
Mitigated
71,954
41,623
Healing
31,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
24,559
10,689
0
11,521
27,397
28,954
0
4,385
23,012
670
75,253
L
Ne Zha
Backyusa
Ne Zha
5,408
1,305
0
6,845
16,190
6,440
0
2,846
13,344
0
78,581
W
Mercury
BlinkBen
Mercury
12,466
7,527
0
3,376
15,950
6,421
204
4,642
11,138
0
72,181
W
Agni
ESEfrat
Agni
19,473
1,430
706
6,248
13,610
5,290
1,698
4,342
9,046
100,951
0
W
Chang'e
Harumiko
Chang'e
5,742
527
3,974
5,818
17,503
15,290
550
5,325
12,044
33,129
0
L
9,729
341
692
2,461
11,883
5,888
0
7,643
4,240
70,169
0
L
Apollo
Kashimot0
Apollo
13,394
7,723
0
7,664
20,876
7,781
1,392
6,311
14,565
0
64,516
W
Hou Yi
Majuub
Hou Yi
14,849
8,551
0
6,178
16,583
6,052
3,433
3,220
13,363
0
92,618
L
Ganesha
Zellzarell
Ganesha
10,249
773
0
2,649
21,097
22,891
178
4,030
17,067
42,726
0
W
Tyr
Ñesh
Tyr
18,143
4,554
0
15,323
29,806
22,195
1,108
2,537
27,213
0
80,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
51,656
583
Minions Killed
579
0
Camps Cleared
0
2,131,077
Distance Traveled
1,952,646
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,969
499
124
6
0
390,673
5
L
Ne Zha
10,479
476
137
6
0
425,845
5
W
Mercury
11,709
532
105
5
0
512,137
3
W
Agni
13,214
601
177
8
0
420,938
5
W
Chang'e
10,636
483
40
2
0
383,341
5
L
Ra
10,494
477
156
7
0
382,191
10
L
Apollo
10,277
467
130
6
0
349,000
5
W
Hou Yi
11,688
531
138
6
0
380,523
9
L
Ganesha
9,437
429
32
1
0
404,937
11
W
Tyr
12,393
563
123
6
0
434,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role