Player Matchup

Anubis
Anubis
CED111
Anubis
Level 67
God Stats
10W - 0L
1,939 SR
Queue Stats
89W - 20L
2,029 Elo+
Party 2
Sobek
Sobek
LordofWhales
Sobek
Level 28
God Stats
25W - 4L
1,969 SR
Queue Stats
88W - 13L
2,029 Elo+
Party 2
Danzaburou
Danzaburou
kamelenrijder
Danzaburou
Level 154
God Stats
17W - 0L
1,954 SR
Queue Stats
104W - 22L
1,992 Elo+
Party 2
Team Averages
Level 83
1,954 SR
2,016 Elo+

VS

Team Averages
Level 81
1,457 SR
1,548 Elo+
Athena
Athena
Genomorphs
Athena
Level 148
God Stats
5W - 2L
1,571 SR
Queue Stats
175W - 152L
1,576 Elo+
Party 1
Anhur
Anhur
Lakep
Anhur
Level 88
God Stats
0W - 4L
1,062 SR
Queue Stats
36W - 52L
1,384 Elo+
Solo
Zeus
Zeus
Tellurocrat
Zeus
Level 6
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CED111
Anubis
11
5 / 0 / 8
8,840
884
4,050
6,698
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 11
7,692
769
4,741
8,108
6,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kamelenrijder
Danzaburou
12
9 / 1 / 6
8,856
886
17,233
7,294
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Genomorphs
Athena
10
2 / 2 / 0
7,651
765
2,093
14,120
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Lakep
Anhur
8
0 / 8 / 2
6,466
647
5,475
11,146
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
5,799
580
3,817
7,894
3,585
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
CED111
Anubis
5
0
8
9
L
Athena
Genomorphs
Athena
2
2
0
1
L
Anhur
Lakep
Anhur
0
8
2
0.13
W
3
1
11
8.5
L
0
7
0
0
W
Danzaburou
kamelenrijder
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
11,385
22,100
Taken
33,160
12,092
Mitigated
17,030
6,332
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CED111
Anubis
4,050
381
0
1,695
6,698
3,360
351
1,279
5,419
34,151
0
L
Athena
Genomorphs
Athena
2,093
1,371
372
2,248
14,120
10,118
0
3,499
10,621
13,011
0
L
Anhur
Lakep
Anhur
5,475
2,649
0
2,330
11,146
3,327
0
2,699
8,447
0
18,722
W
4,741
569
0
1,582
8,108
6,108
309
2,327
5,781
8,283
0
L
3,817
307
0
515
7,894
3,585
0
2,625
5,269
11,228
0
W
Danzaburou
kamelenrijder
Danzaburou
17,233
9,474
0
3,055
7,294
2,624
1,876
2,338
4,956
0
44,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
19,916
118
Minions Killed
65
0
Camps Cleared
0
547,787
Distance Traveled
499,852
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,840
884
38
4
0
176,535
1
L
Athena
7,651
765
21
2
0
205,159
1
L
Anhur
6,466
647
28
3
0
164,677
2
W
Sobek
7,692
769
11
1
0
199,643
0
L
Zeus
5,799
580
16
2
0
130,016
0
W
Danzaburou
8,856
886
69
7
0
171,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role