Player Matchup

Chaac
Chaac
JahJah072
Chaac
Level 77
God Stats
1W - 1L
1,200 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
Spielberg7
Hou Yi
Level 66
God Stats
2W - 2L
1,585 SR
Queue Stats
25W - 27L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
nonkelhugo
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Team Averages
Level 57
1,428 SR
1,374 Elo+

VS

Team Averages
Level 64
1,312 SR
1,261 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NeoZucca
Izanami
Level 28
God Stats
1W - 12L
1,233 SR
Queue Stats
48W - 210L
1,112 Elo+
Party 2
Anubis
Anubis
zorosempa1
Anubis
Level 48
God Stats
10W - 37L
1,203 SR
Queue Stats
115W - 335L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JahJah072
Chaac
12
5 / 1 / 5
8,973
816
6,313
11,912
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Spielberg7
Hou Yi
10
4 / 2 / 4
7,843
713
5,106
4,909
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
nonkelhugo
Cthulhu
12
2 / 1 / 7
7,814
710
4,214
7,387
3,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 3 / 1
7,759
705
8,169
8,382
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
NeoZucca
Izanami
9
0 / 3 / 3
6,730
612
3,840
6,073
1,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
zorosempa1
Anubis
9
1 / 5 / 2
6,918
629
5,532
5,850
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
1
1.17
W
Chaac
JahJah072
Chaac
5
1
5
7.5
L
Izanami
NeoZucca
Izanami
0
3
3
0.5
W
Hou Yi
Spielberg7
Hou Yi
4
2
4
3
W
Cthulhu
nonkelhugo
Cthulhu
2
1
7
5.5
L
Anubis
zorosempa1
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
17,541
24,208
Taken
20,305
10,956
Mitigated
10,663
7,980
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,169
2,504
0
897
8,382
6,326
0
1,587
6,795
42
27,971
W
Chaac
JahJah072
Chaac
6,313
1,003
453
6,507
11,912
5,476
212
2,500
9,237
0
29,785
L
Izanami
NeoZucca
Izanami
3,840
2,976
624
624
6,073
1,896
22
1,718
4,355
0
21,805
W
Hou Yi
Spielberg7
Hou Yi
5,106
2,129
0
550
4,909
1,552
0
339
4,445
0
28,314
W
Cthulhu
nonkelhugo
Cthulhu
4,214
222
0
470
7,387
3,928
280
2,788
4,554
17,023
0
L
Anubis
zorosempa1
Anubis
5,532
131
414
691
5,850
2,441
0
954
4,896
18,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
21,407
127
Minions Killed
116
0
Camps Cleared
0
587,643
Distance Traveled
543,324
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,759
705
36
3
0
202,625
1
W
Chaac
8,973
816
51
5
0
210,235
0
L
Izanami
6,730
612
50
5
0
188,004
0
W
Hou Yi
7,843
713
42
4
0
148,473
0
W
Cthulhu
7,814
710
34
3
0
228,935
0
L
Anubis
6,918
629
30
3
0
152,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role