Player Matchup

Bakasura
Bakasura
EzPzQtPi
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 233L
1,542 Elo+
Party 1
Geb
Geb
Saints944
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,756 Elo+
Party 3
Anubis
Anubis
ShadowBrokerN7
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
clutchone6
King Arthur
Level 139
God Stats
1W - 1L
1,705 SR
Queue Stats
182W - 178L
1,553 Elo+
Party 1
Odin
Odin
xSYNxHelen
Odin
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 166L
1,551 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,581 Elo+

VS

Team Averages
Level 118
1,382 SR
1,563 Elo+
Thoth
Thoth
Bbomby
Thoth
Level 148
God Stats
2W - 1L
1,317 SR
Queue Stats
62W - 67L
1,552 Elo+
Party 2
Hercules
Hercules
Chanc3TV
Hercules
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
FishyD
Bellona
Level 112
God Stats
1W - 0L
1,283 SR
Queue Stats
69W - 64L
1,485 Elo+
Party 2
Janus
Janus
HentaixKoneko
Janus
Level 88
God Stats
8W - 7L
1,500 SR
Queue Stats
373W - 373L
1,553 Elo+
Party 2
Izanami
Izanami
Wanted7562
Izanami
Level 148
God Stats
1W - 0L
1,312 SR
Queue Stats
10W - 8L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EzPzQtPi
Bakasura
13
2 / 6 / 7
7,518
627
5,557
12,172
6,118
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 7
8,333
694
7,786
17,089
17,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 5
8,658
722
6,543
11,681
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
clutchone6
King Arthur
17
9 / 4 / 3
9,789
816
11,061
14,828
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 3 / 11
8,408
701
5,247
11,863
9,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bbomby
Thoth
16
2 / 4 / 16
9,478
790
13,804
7,621
3,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Chanc3TV
Hercules
18
8 / 3 / 10
10,356
863
14,412
17,004
14,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
FishyD
Bellona
15
3 / 5 / 16
9,161
763
7,020
12,792
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 15
9,538
795
12,648
6,269
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wanted7562
Izanami
17
6 / 2 / 13
10,355
863
13,494
9,453
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
16
Kills
21
21
Deaths
17
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bbomby
Thoth
2
4
16
2.5
W
Hercules
Chanc3TV
Hercules
8
3
10
4.33
L
Bakasura
EzPzQtPi
Bakasura
2
6
7
0.92
W
Bellona
FishyD
Bellona
3
5
16
2.2
W
2
3
15
3.17
L
1
3
7
1.5
L
2
5
5
0.9
W
Izanami
Wanted7562
Izanami
6
2
13
6.25
L
King Arthur
clutchone6
King Arthur
9
4
3
2.63
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
61,378
67,633
Taken
53,139
54,656
Mitigated
34,506
19,172
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bbomby
Thoth
13,804
597
650
463
7,621
3,744
1,121
861
6,710
29,261
0
W
Hercules
Chanc3TV
Hercules
14,412
3,838
3,304
7,664
17,004
14,816
158
3,656
12,613
0
19,814
L
Bakasura
EzPzQtPi
Bakasura
5,557
4,178
897
1,264
12,172
6,118
0
4,068
8,104
0
5,795
W
Bellona
FishyD
Bellona
7,020
1,880
1,595
2,843
12,792
9,238
419
3,718
8,834
0
12,959
W
12,648
615
370
684
6,269
2,597
1,267
2,525
3,744
30,175
0
L
7,786
456
1,719
3,692
17,089
17,139
0
8,909
8,180
17,166
0
L
6,543
588
1,599
2,088
11,681
6,611
0
4,613
7,068
27,544
0
W
Izanami
Wanted7562
Izanami
13,494
7,906
0
3,228
9,453
4,111
2,751
3,569
5,429
0
34,668
L
King Arthur
clutchone6
King Arthur
11,061
1,530
1,697
888
14,828
15,266
54
4,976
9,852
0
18,100
L
5,247
817
3,393
1,935
11,863
9,522
58
3,886
7,977
0
8,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
48,888
105
Minions Killed
152
0
Camps Cleared
0
990,783
Distance Traveled
1,043,170
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,478
790
43
4
0
215,697
4
W
Hercules
10,356
863
7
1
0
238,993
2
L
Bakasura
7,518
627
14
1
0
223,284
1
W
Bellona
9,161
763
12
1
0
218,534
2
W
Janus
9,538
795
40
3
0
176,317
0
L
Geb
8,333
694
5
0
0
188,102
0
L
Anubis
8,658
722
54
5
0
167,423
0
W
Izanami
10,355
863
50
4
0
193,629
0
L
King Arthur
9,789
816
17
1
0
193,102
0
L
Odin
8,408
701
15
1
0
218,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role