Player Matchup

Ra
Ra
Getrenta
Ra
Level 149
God Stats
1W - 1L
1,305 SR
Queue Stats
39W - 29L
1,596 Elo+
Solo
Thor
Thor
LaplaceReynolds
Thor
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 145L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Painguish
Kukulkan
Level 46
God Stats
2W - 1L
1,805 SR
Queue Stats
59W - 55L
1,652 Elo+
Solo
King Arthur
King Arthur
Quicknips
King Arthur
Level 109
God Stats
18W - 29L
1,528 SR
Queue Stats
596W - 601L
1,591 Elo+
Solo
Zeus
Zeus
ThanatosDP
Zeus
Level 148
God Stats
2W - 0L
1,364 SR
Queue Stats
64W - 50L
1,483 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,579 Elo+

VS

Team Averages
Level 124
1,463 SR
1,561 Elo+
Anhur
Anhur
CinnamonBun28
Anhur
Level 118
God Stats
1W - 3L
1,317 SR
Queue Stats
238W - 143L
1,670 Elo+
Party 1
Athena
Athena
Forastero7
Athena
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
266W - 288L
1,536 Elo+
Solo
Terra
Terra
Tanarist88
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,654 Elo+
Party 1
Ullr
Ullr
maxflaco1
Ullr
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
474W - 503L
1,638 Elo+
Solo
Ne Zha
Ne Zha
scopes chillin
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,161
1,016
9,143
5,716
2,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 11
7,910
791
9,427
8,369
2,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Painguish
Kukulkan
14
5 / 3 / 12
8,790
879
6,675
6,423
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Quicknips
King Arthur
16
4 / 2 / 10
8,817
882
9,499
14,942
10,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 3 / 11
9,302
930
17,277
8,610
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,104
810
8,107
11,060
4,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Forastero7
Athena
12
0 / 6 / 7
7,342
734
4,225
15,593
14,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
14
3 / 3 / 4
7,514
751
4,800
11,130
12,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
13
1 / 4 / 2
6,995
700
5,644
9,370
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
3 / 5 / 4
7,299
730
9,755
9,826
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
23
Kills
10
11
Deaths
23
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Athena
Forastero7
Athena
0
6
7
0.58
W
6
1
11
11.5
W
2
2
11
3.75
W
Kukulkan
Painguish
Kukulkan
5
3
12
3.67
W
King Arthur
Quicknips
King Arthur
4
2
10
4.5
L
Terra
3
3
4
1.67
W
6
3
11
3.83
L
Ullr
1
4
2
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,021
Damage
32,531
44,060
Taken
56,979
22,133
Mitigated
40,376
22,873
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,107
3,926
2,030
1,626
11,060
4,249
0
6,077
4,807
0
16,292
L
Athena
Forastero7
Athena
4,225
1,262
378
1,314
15,593
14,598
0
7,978
7,435
8,104
0
W
9,143
462
7,991
2,836
5,716
2,209
1,883
1,267
4,349
32,578
0
W
9,427
1,137
1,536
1,764
8,369
2,996
316
2,022
6,272
0
12,385
W
Kukulkan
Painguish
Kukulkan
6,675
629
1,130
614
6,423
2,716
604
888
5,485
10,238
0
W
King Arthur
Quicknips
King Arthur
9,499
738
951
4,804
14,942
10,096
168
2,297
12,424
0
14,881
L
Terra
4,800
372
7,216
3,441
11,130
12,507
0
6,792
4,176
9,434
0
W
17,277
1,575
0
1,247
8,610
4,116
1,205
2,551
6,034
34,767
0
L
Ullr
5,644
1,927
0
1,475
9,370
3,455
0
5,525
3,791
0
15,458
L
9,755
881
970
1,177
9,826
5,567
0
5,965
3,675
0
19,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
37,254
114
Minions Killed
66
0
Camps Cleared
0
909,203
Distance Traveled
814,814
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,104
810
19
2
0
154,085
1
L
Athena
7,342
734
6
1
0
152,643
0
W
Ra
10,161
1,016
58
6
0
192,734
1
W
Thor
7,910
791
2
0
0
184,754
6
W
Kukulkan
8,790
879
19
2
0
170,169
3
W
King Arthur
8,817
882
6
1
0
181,234
0
L
Terra
7,514
751
15
2
0
195,144
1
W
Zeus
9,302
930
29
3
0
180,312
1
L
Ullr
6,995
700
19
2
0
149,829
0
L
Ne Zha
7,299
730
7
1
0
163,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role