Player Matchup

Guan Yu
Guan Yu
Baxyle
Guan Yu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,528 Elo+
Party 2
Chronos
Chronos
DHBaykal
Chronos
Level 6
God Stats
3W - 2L
1,708 SR
Queue Stats
10W - 13L
1,437 Elo+
Solo
Hel
Hel
Dezpefolk
Hel
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,528 Elo+
Party 2
Chiron
Chiron
P0k3sch4ll3r
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
PtiBiscuit04
Kuzenbo
Level 4
God Stats
5W - 2L
1,640 SR
Queue Stats
6W - 5L
1,611 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,506 Elo+

VS

Team Averages
Level 20
1,469 SR
1,541 Elo+
Tyr
Tyr
PRMoon
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,654 Elo+
Party 1
Apollo
Apollo
Pepsiwiz
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,654 Elo+
Party 1
Loki
Loki
SIonutM
Loki
Level 13
God Stats
11W - 13L
1,344 SR
Queue Stats
19W - 30L
1,355 Elo+
Solo
Athena
Athena
Tadori85
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,575 Elo+
Solo
Set
Set
Xxxxkimbo
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baxyle
Guan Yu
19
7 / 2 / 26
11,810
1,074
19,189
21,990
29,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
DHBaykal
Chronos
18
3 / 2 / 25
11,110
1,010
13,081
15,500
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 1 / 26
13,181
1,198
17,197
14,744
7,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
6 / 2 / 28
11,726
1,066
27,623
16,168
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
PtiBiscuit04
Kuzenbo
20
15 / 4 / 24
14,314
1,301
18,220
20,137
30,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
PRMoon
Tyr
16
0 / 9 / 6
10,025
911
16,855
22,369
22,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Pepsiwiz
Apollo
17
7 / 6 / 4
12,608
1,146
34,816
18,115
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
SIonutM
Loki
17
3 / 3 / 5
11,094
1,009
12,167
16,413
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Tadori85
Athena
17
1 / 6 / 8
10,578
962
10,655
23,826
30,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 19 / 7
9,881
898
9,068
25,648
10,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
41
43
Kills
11
11
Deaths
43
129
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baxyle
Guan Yu
7
2
26
10
W
Chronos
DHBaykal
Chronos
3
2
25
7.75
W
12
1
26
25
W
Chiron
6
2
28
10
L
Tyr
PRMoon
Tyr
0
9
6
0.33
L
Apollo
Pepsiwiz
Apollo
7
6
4
1.5
W
Kuzenbo
PtiBiscuit04
Kuzenbo
15
4
24
6.75
L
Loki
SIonutM
Loki
3
3
5
1.83
L
Athena
Tadori85
Athena
1
6
8
0.83
L
0
19
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,310
Damage
83,561
88,539
Taken
106,371
83,549
Mitigated
78,937
44,235
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baxyle
Guan Yu
19,189
5,426
4,672
5,628
21,990
29,544
0
3,759
17,681
0
27,757
W
Chronos
DHBaykal
Chronos
13,081
5,866
0
3,204
15,500
7,489
0
2,139
12,924
22,603
0
W
17,197
4,391
15,939
7,383
14,744
7,938
0
801
13,893
48,142
0
W
Chiron
27,623
16,920
1,869
4,053
16,168
8,267
0
1,982
13,945
0
46,353
L
Tyr
PRMoon
Tyr
16,855
2,828
0
2,561
22,369
22,984
0
10,811
11,398
775
27,527
L
Apollo
Pepsiwiz
Apollo
34,816
18,912
0
2,988
18,115
7,614
0
9,034
8,983
0
63,261
W
Kuzenbo
PtiBiscuit04
Kuzenbo
18,220
6,497
0
1,487
20,137
30,311
0
2,081
17,411
28,440
0
L
Loki
SIonutM
Loki
12,167
2,187
0
508
16,413
6,681
0
8,200
8,113
0
40,876
L
Athena
Tadori85
Athena
10,655
3,468
0
550
23,826
30,928
0
10,436
13,062
19,936
0
L
9,068
3,482
0
1,183
25,648
10,730
0
10,017
13,874
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,141
Gold Earned
54,186
196
Minions Killed
166
4
Camps Cleared
4
1,131,169
Distance Traveled
1,026,233
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,810
1,074
18
2
3
247,591
0
W
Chronos
11,110
1,010
26
2
1
224,231
0
W
Hel
13,181
1,198
92
8
0
233,739
0
W
Chiron
11,726
1,066
45
4
0
206,169
0
L
Tyr
10,025
911
37
3
1
218,403
0
L
Apollo
12,608
1,146
56
5
1
199,721
0
W
Kuzenbo
14,314
1,301
15
1
0
219,439
0
L
Loki
11,094
1,009
42
4
1
268,529
0
L
Athena
10,578
962
13
1
0
178,285
0
L
Set
9,881
898
18
2
1
161,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role