Player Matchup

Vulcan
Vulcan
Diamond-Daniels
Vulcan
Level 23
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 2
Medusa
Medusa
MbAeDaNuEtSyS
Medusa
Level 20
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 2
Ganesha
Ganesha
Nefarious-KS
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 2
Team Averages
Level 16
1,599 SR
1,372 Elo+

VS

Team Averages
Level 54
1,659 SR
1,537 Elo+
Poseidon
Poseidon
ItssRic
Poseidon
Level 63
God Stats
3W - 2L
1,830 SR
Queue Stats
61W - 48L
1,477 Elo+
Party 1
Bakasura
Bakasura
Jezeppy
Bakasura
Level 83
God Stats
6W - 1L
1,647 SR
Queue Stats
225W - 164L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
TheGingermen
Cthulhu
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 36L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,252
703
5,989
10,166
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 2
9,594
600
4,533
12,865
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Nefarious-KS
Ganesha
12
1 / 6 / 4
10,370
648
2,936
17,148
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItssRic
Poseidon
16
5 / 0 / 9
11,604
725
13,131
5,990
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jezeppy
Bakasura
15
11 / 4 / 5
12,341
771
12,863
11,075
3,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheGingermen
Cthulhu
15
4 / 4 / 12
12,261
766
9,819
17,693
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
20
20
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Poseidon
ItssRic
Poseidon
5
0
9
9.5
W
Bakasura
Jezeppy
Bakasura
11
4
5
3.38
L
1
8
2
0.25
L
Ganesha
Nefarious-KS
Ganesha
1
6
4
0.5
W
Cthulhu
TheGingermen
Cthulhu
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
35,813
40,179
Taken
34,758
26,809
Mitigated
17,204
2,828
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,989
1,616
0
557
10,166
3,596
0
6,939
2,877
34,731
0
W
Poseidon
ItssRic
Poseidon
13,131
1,412
0
1,673
5,990
2,034
1,789
1,934
4,056
56,345
0
W
Bakasura
Jezeppy
Bakasura
12,863
9,263
0
1,161
11,075
3,842
153
2,984
8,091
0
44,269
L
4,533
2,581
0
1,236
12,865
5,477
0
5,176
6,486
0
28,860
L
Ganesha
Nefarious-KS
Ganesha
2,936
221
0
1,035
17,148
17,736
0
10,857
5,951
12,630
0
W
Cthulhu
TheGingermen
Cthulhu
9,819
1,556
525
3,462
17,693
11,328
144
4,108
13,585
50,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
36,206
139
Minions Killed
214
0
Camps Cleared
0
665,113
Distance Traveled
925,932
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,252
703
76
5
0
247,269
0
W
Poseidon
11,604
725
83
5
0
326,366
4
W
Bakasura
12,341
771
65
4
0
306,689
4
L
Medusa
9,594
600
60
4
0
199,164
0
L
Ganesha
10,370
648
3
0
0
218,680
0
W
Cthulhu
12,261
766
66
4
0
292,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role