Player Matchup

Ravana
Ravana
CaptinSnoopy
Ravana
Level 41
God Stats
5W - 9L
1,542 SR
Queue Stats
448W - 499L
1,565 Elo+
Party 2
Anhur
Anhur
Clarkster98
Anhur
Level 47
God Stats
0W - 4L
1,289 SR
Queue Stats
181W - 276L
1,521 Elo+
Party 2
Anubis
Anubis
Hirbooty
Anubis
Level 61
God Stats
15W - 27L
1,607 SR
Queue Stats
180W - 228L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
ObamaStealYoMama
Sylvanus
Level 49
God Stats
17W - 28L
1,474 SR
Queue Stats
140W - 197L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yashar-11
Cu Chulainn
Level 48
God Stats
62W - 49L
1,657 SR
Queue Stats
285W - 332L
1,578 Elo+
Party 2
Team Averages
Level 49
1,514 SR
1,537 Elo+

VS

Team Averages
Level 105
1,481 SR
1,535 Elo+
Baron Samedi
Baron Samedi
DragonajLust
Baron Samedi
Level 142
God Stats
19W - 11L
1,624 SR
Queue Stats
152W - 175L
1,485 Elo+
Party 1
Anhur
Anhur
Irish-Lad98-
Anhur
Level 148
God Stats
20W - 26L
1,791 SR
Queue Stats
535W - 448L
1,667 Elo+
Party 1
Bellona
Bellona
SlimSempy
Bellona
Level 38
God Stats
2W - 3L
1,112 SR
Queue Stats
94W - 107L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TinyKodamaLili
Kumbhakarna
Level 68
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
sG_SplasH
Mercury
Level 127
God Stats
19W - 18L
1,593 SR
Queue Stats
125W - 125L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 6 / 0
6,357
454
2,642
9,881
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,556
468
4,071
6,282
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Hirbooty
Anubis
12
1 / 4 / 1
6,885
492
7,796
9,260
4,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,964
426
3,367
12,331
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Yashar-11
Cu Chulainn
13
1 / 2 / 0
7,131
509
5,805
9,520
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonajLust
Baron Samedi
13
3 / 2 / 8
8,116
580
7,760
7,722
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 1
8,017
573
7,416
6,504
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SlimSempy
Bellona
12
2 / 1 / 4
6,650
475
5,101
9,365
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
TinyKodamaLili
Kumbhakarna
11
2 / 0 / 8
7,301
522
3,919
8,869
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
sG_SplasH
Mercury
15
8 / 0 / 4
8,816
630
7,808
9,395
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
19
19
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
0
0
L
2
2
0
1
W
Baron Samedi
DragonajLust
Baron Samedi
3
2
8
3.5
L
Anubis
Hirbooty
Anubis
1
4
1
0.38
W
4
1
1
4.5
L
0
5
0
0
W
Bellona
SlimSempy
Bellona
2
1
4
4
W
Kumbhakarna
TinyKodamaLili
Kumbhakarna
2
0
8
6
L
Cu Chulainn
Yashar-11
Cu Chulainn
1
2
0
0.5
W
Mercury
sG_SplasH
Mercury
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
32,004
47,274
Taken
41,855
20,629
Mitigated
22,040
12,447
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,642
619
0
504
9,881
3,744
0
2,237
7,619
0
42,630
L
4,071
2,934
0
1,758
6,282
1,416
0
1,328
4,954
0
29,031
W
Baron Samedi
DragonajLust
Baron Samedi
7,760
753
1,506
3,801
7,722
2,728
1,208
3,258
4,464
49,096
0
L
Anubis
Hirbooty
Anubis
7,796
572
0
2,959
9,260
4,443
0
3,261
5,924
43,524
0
W
7,416
4,663
0
2,892
6,504
2,684
1,460
1,080
5,424
0
57,366
L
3,367
334
618
3,127
12,331
4,547
0
3,496
8,810
15,839
0
W
Bellona
SlimSempy
Bellona
5,101
1,304
0
2,346
9,365
6,892
105
1,744
7,196
0
25,354
W
Kumbhakarna
TinyKodamaLili
Kumbhakarna
3,919
409
0
1,074
8,869
5,705
438
2,439
6,355
15,759
0
L
Cu Chulainn
Yashar-11
Cu Chulainn
5,805
1,178
0
3,481
9,520
6,479
202
1,357
7,869
0
38,713
W
Mercury
sG_SplasH
Mercury
7,808
4,297
0
1,939
9,395
4,031
1,288
2,642
6,728
0
52,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
38,900
352
Minions Killed
375
0
Camps Cleared
0
1,208,368
Distance Traveled
1,325,772
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,357
454
87
6
0
249,668
1
L
Anhur
6,556
468
61
4
0
237,325
2
W
Baron Samedi
8,116
580
92
7
0
244,430
3
L
Anubis
6,885
492
86
6
0
223,160
1
W
Anhur
8,017
573
114
8
0
220,264
0
L
Sylvanus
5,964
426
35
3
0
249,203
3
W
Bellona
6,650
475
52
4
0
248,950
0
W
Kumbhakarna
7,301
522
30
2
0
279,914
4
L
Cu Chulainn
7,131
509
83
6
0
249,012
1
W
Mercury
8,816
630
87
6
0
332,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role