Player Matchup

Olorun
Olorun
DanFromHR
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
Frommet
Baron Samedi
Level 17
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
Mikkelhard
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,501 Elo+
Solo
Anubis
Anubis
Optikonn
Anubis
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
43W - 37L
1,646 Elo+
Party 1
Pele
Pele
Pr0totyp311
Pele
Level 26
God Stats
5W - 4L
1,379 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,575 Elo+

VS

Team Averages
Level 17
1,613 SR
1,469 Elo+
Ares
Ares
LionsJudgement
Ares
Level 9
God Stats
2W - 1L
1,787 SR
Queue Stats
44W - 35L
1,367 Elo+
Party 2
Artemis
Artemis
LordBadra
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Chang'e
Chang'e
Statick160
Chang'e
Level 17
God Stats
5W - 4L
1,805 SR
Queue Stats
102W - 76L
1,554 Elo+
Solo
Neith
Neith
Yück
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
涩万的海角
Nemesis
Level 27
God Stats
8W - 3L
1,475 SR
Queue Stats
65W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanFromHR
Olorun
18
8 / 2 / 6
10,622
559
16,082
13,995
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Frommet
Baron Samedi
15
8 / 2 / 7
9,130
481
9,089
9,952
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 6
8,692
457
7,021
7,478
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Optikonn
Anubis
17
3 / 7 / 8
10,251
540
9,774
13,279
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 7
10,479
552
7,795
13,793
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,803
411
6,418
15,862
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
LordBadra
Artemis
11
0 / 6 / 1
6,880
362
2,405
11,046
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Statick160
Chang'e
15
4 / 4 / 3
9,507
500
10,868
11,970
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yück
Neith
18
9 / 4 / 0
11,814
622
16,134
14,059
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 6 / 5
8,041
423
7,333
16,002
6,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
25
Kills
15
15
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
DanFromHR
Olorun
8
2
6
5.5
W
Baron Samedi
Frommet
Baron Samedi
8
2
7
5.75
L
1
5
5
0.7
L
Artemis
LordBadra
Artemis
0
6
1
0.08
W
1
3
6
1.33
W
Anubis
Optikonn
Anubis
3
7
8
1
W
5
1
7
8.5
L
Chang'e
Statick160
Chang'e
4
4
3
1.38
L
Neith
Yück
Neith
9
4
0
2.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
43,158
58,497
Taken
68,939
27,482
Mitigated
32,610
24,807
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DanFromHR
Olorun
16,082
8,476
997
8,437
13,995
5,486
659
5,127
8,756
73,918
0
W
Baron Samedi
Frommet
Baron Samedi
9,089
840
1,805
3,443
9,952
7,294
276
3,069
6,782
32,136
0
L
6,418
750
0
985
15,862
13,216
0
10,458
5,404
15,729
0
L
Artemis
LordBadra
Artemis
2,405
871
0
2,492
11,046
3,985
0
7,808
3,238
0
22,470
W
7,021
879
0
0
7,478
2,411
539
2,593
4,751
52,340
0
W
Anubis
Optikonn
Anubis
9,774
250
0
4,932
13,279
7,321
504
2,783
10,390
58,737
0
W
7,795
1,740
0
5,193
13,793
4,970
0
3,163
10,532
0
61,059
L
Chang'e
Statick160
Chang'e
10,868
1,391
839
3,476
11,970
4,283
262
7,728
4,242
55,744
0
L
Neith
Yück
Neith
16,134
8,172
0
5,012
14,059
5,067
3,846
7,645
6,414
0
84,822
L
7,333
2,494
0
3,184
16,002
6,059
107
8,327
7,675
0
48,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
44,045
448
Minions Killed
404
0
Camps Cleared
0
1,623,800
Distance Traveled
1,669,792
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,622
559
119
6
0
313,621
1
W
Baron Samedi
9,130
481
31
2
0
338,399
4
L
Ares
7,803
411
11
1
0
343,558
1
L
Artemis
6,880
362
36
2
0
299,403
1
W
Agni
8,692
457
91
5
0
315,177
4
W
Anubis
10,251
540
98
5
0
274,392
0
W
Pele
10,479
552
109
6
0
382,211
1
L
Chang'e
9,507
500
115
6
0
354,792
2
L
Neith
11,814
622
162
9
0
304,407
0
L
Nemesis
8,041
423
80
4
0
367,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role