Player Matchup

Bellona
Bellona
Coach__D
Bellona
Level 12
God Stats
5W - 10L
1,333 SR
Queue Stats
7W - 16L
1,297 Elo+
Party 1
Ra
Ra
KingPiingo
Ra
Level 25
God Stats
9W - 4L
1,635 SR
Queue Stats
126W - 137L
1,464 Elo+
Solo
Olorun
Olorun
Quin2516
Olorun
Level 15
God Stats
23W - 25L
1,397 SR
Queue Stats
25W - 33L
1,303 Elo+
Solo
Thor
Thor
cvisse88
Thor
Level 7
God Stats
2W - 4L
1,191 SR
Queue Stats
3W - 12L
1,131 Elo+
Party 1
Erlang Shen
Erlang Shen
island_673
Erlang Shen
Level 9
God Stats
1W - 2L
1,164 SR
Queue Stats
3W - 12L
1,207 Elo+
Party 1
Team Averages
Level 14
1,344 SR
1,280 Elo+

VS

Team Averages
Level 22
1,452 SR
1,429 Elo+
Merlin
Merlin
Kevinjc27
Merlin
Level 28
God Stats
7W - 9L
1,552 SR
Queue Stats
66W - 80L
1,361 Elo+
Solo
Mercury
Mercury
SraGalan
Mercury
Level 29
God Stats
0W - 1L
1,419 SR
Queue Stats
24W - 39L
1,458 Elo+
Solo
King Arthur
King Arthur
TGalacticSpyTTV
King Arthur
Level 26
God Stats
1W - 8L
1,291 SR
Queue Stats
82W - 67L
1,454 Elo+
Solo
Skadi
Skadi
Top Chaos Llama
Skadi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 123L
1,373 Elo+
Solo
Thor
Thor
aleanimal04
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coach__D
Bellona
17
4 / 5 / 5
11,095
444
7,983
18,091
17,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 4 / 6
15,169
607
21,201
10,915
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Quin2516
Olorun
15
2 / 12 / 5
10,358
414
9,234
20,644
7,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
17
7 / 7 / 4
11,735
469
7,882
14,606
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
island_673
Erlang Shen
15
1 / 5 / 3
10,269
411
2,847
15,088
6,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kevinjc27
Merlin
20
6 / 1 / 8
13,523
541
14,145
12,927
5,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SraGalan
Mercury
14
2 / 11 / 8
10,777
431
5,459
20,158
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TGalacticSpyTTV
King Arthur
20
15 / 3 / 3
14,476
579
16,283
22,728
13,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 3 / 3
12,174
487
12,014
14,717
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 13 / 2
10,417
417
1,864
18,499
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
26
Kills
31
33
Deaths
31
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Coach__D
Bellona
4
5
5
1.3
L
Merlin
Kevinjc27
Merlin
6
1
8
10
W
12
4
6
3.75
W
Olorun
Quin2516
Olorun
2
12
5
0.38
L
Mercury
SraGalan
Mercury
2
11
8
0.55
L
King Arthur
TGalacticSpyTTV
King Arthur
15
3
3
5.5
L
8
3
3
3.17
L
0
13
2
0.08
W
Thor
7
7
4
1.29
W
Erlang Shen
island_673
Erlang Shen
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
49,765
79,344
Taken
89,029
46,960
Mitigated
38,322
15,665
Healing
24,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Coach__D
Bellona
7,983
2,976
0
2,000
18,091
17,562
859
2,580
15,297
7,344
60,287
L
Merlin
Kevinjc27
Merlin
14,145
920
120
4,460
12,927
5,563
3,674
5,870
6,672
88,860
0
W
21,201
2,094
1,118
2,971
10,915
4,514
2,862
2,315
8,252
99,135
0
W
Olorun
Quin2516
Olorun
9,234
5,428
63
5,880
20,644
7,504
455
3,187
17,269
42,379
0
L
Mercury
SraGalan
Mercury
5,459
3,441
0
5,660
20,158
7,108
1,585
4,885
14,755
0
36,582
L
King Arthur
TGalacticSpyTTV
King Arthur
16,283
3,823
0
8,345
22,728
13,204
1,582
7,528
14,798
0
100,220
L
12,014
5,722
0
2,881
14,717
5,579
2,490
7,768
6,723
0
58,870
L
1,864
1,471
0
2,610
18,499
6,868
365
4,405
13,725
0
46,526
W
Thor
7,882
2,061
0
1,416
14,606
10,644
2,469
2,360
12,060
0
44,519
W
Erlang Shen
island_673
Erlang Shen
2,847
1,742
0
2,217
15,088
6,736
1,942
2,578
12,321
0
41,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
61,367
437
Minions Killed
539
0
Camps Cleared
0
2,133,074
Distance Traveled
2,076,880
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,095
444
96
4
0
430,485
1
L
Merlin
13,523
541
154
6
0
448,104
0
W
Ra
15,169
607
173
7
0
493,426
7
W
Olorun
10,358
414
44
2
0
376,881
1
L
Mercury
10,777
431
51
2
0
448,602
0
L
King Arthur
14,476
579
155
6
0
469,848
3
L
Skadi
12,174
487
102
4
0
347,458
1
L
Thor
10,417
417
77
3
0
362,868
0
W
Thor
11,735
469
63
3
0
408,414
1
W
Erlang Shen
10,269
411
61
2
0
423,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role