Player Matchup

Rama
Rama
JaydaJay91
Rama
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 254L
1,554 Elo+
Party 1
Terra
Terra
james_flynnster
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
mab82995
Kukulkan
Level 67
God Stats
18W - 14L
1,679 SR
Queue Stats
256W - 278L
1,392 Elo+
Solo
Team Averages
Level 66
1,560 SR
1,412 Elo+

VS

Team Averages
Level 46
1,328 SR
1,497 Elo+
Ymir
Ymir
LordMushroom399
Ymir
Level 38
God Stats
18W - 26L
1,107 SR
Queue Stats
85W - 102L
1,544 Elo+
Party 2
Izanami
Izanami
MisterEFG
Izanami
Level 40
God Stats
20W - 27L
1,376 SR
Queue Stats
141W - 231L
1,304 Elo+
Solo
Danzaburou
Danzaburou
Visssionary
Danzaburou
Level 60
God Stats
34W - 30L
1,500 SR
Queue Stats
207W - 171L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,314
574
5,948
9,532
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 0
7,012
637
1,594
10,734
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
mab82995
Kukulkan
10
0 / 4 / 1
6,573
598
5,515
5,582
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,589
781
11,090
12,004
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MisterEFG
Izanami
12
3 / 0 / 6
8,093
736
4,276
4,952
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Visssionary
Danzaburou
12
7 / 0 / 5
8,797
800
6,819
7,838
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
15
15
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
5
1
9
9.5
W
Izanami
MisterEFG
Izanami
3
0
6
6
W
Danzaburou
Visssionary
Danzaburou
7
0
5
9.5
L
1
5
0
0.2
L
Kukulkan
mab82995
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,057
Damage
22,185
25,848
Taken
24,794
15,994
Mitigated
10,563
5,155
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
4,904
492
469
9,532
3,702
0
4,480
5,052
0
14,399
W
11,090
1,582
0
5,312
12,004
5,357
414
3,733
8,271
33,097
0
W
Izanami
MisterEFG
Izanami
4,276
3,351
195
1,885
4,952
2,234
1,875
1,463
3,489
0
34,344
W
Danzaburou
Visssionary
Danzaburou
6,819
3,257
0
2,262
7,838
2,972
545
1,951
5,887
0
31,541
L
1,594
420
1,791
2,403
10,734
10,255
0
3,937
6,797
4,460
0
L
Kukulkan
mab82995
Kukulkan
5,515
0
0
0
5,582
2,037
0
2,689
2,893
33,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,899
Gold Earned
25,479
97
Minions Killed
163
0
Camps Cleared
0
493,927
Distance Traveled
559,160
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,314
574
22
2
0
146,982
1
W
Ymir
8,589
781
57
5
0
196,999
3
W
Izanami
8,093
736
63
6
0
161,413
0
W
Danzaburou
8,797
800
43
4
0
200,748
1
L
Terra
7,012
637
11
1
0
179,378
0
L
Kukulkan
6,573
598
64
6
0
167,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role