Player Matchup

Da Ji
Da Ji
Alpha1888-1
Da Ji
Level 46
God Stats
3W - 12L
1,264 SR
Queue Stats
125W - 174L
1,369 Elo+
Solo
Neith
Neith
JTwasHERE
Neith
Level 88
God Stats
24W - 20L
1,533 SR
Queue Stats
505W - 479L
1,434 Elo+
Solo
Kukulkan
Kukulkan
PizzaGuy3655
Kukulkan
Level 81
God Stats
0W - 2L
1,288 SR
Queue Stats
68W - 70L
1,406 Elo+
Solo
Set
Set
Xpeditiously_
Set
Level 47
God Stats
1W - 4L
1,378 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo
Yemoja
Yemoja
glizzyjedi
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,393 SR
1,384 Elo+

VS

Team Averages
Level 112
1,452 SR
1,395 Elo+
Sol
Sol
BabyBrittney
Sol
Level 104
God Stats
1W - 3L
1,632 SR
Queue Stats
19W - 25L
1,394 Elo+
Solo
Freya
Freya
FanBoy553
Freya
Level 149
God Stats
2W - 6L
1,500 SR
Queue Stats
302W - 340L
1,471 Elo+
Solo
Bacchus
Bacchus
Hit A Tho
Bacchus
Level 105
God Stats
11W - 5L
1,446 SR
Queue Stats
809W - 796L
1,469 Elo+
Solo
Cupid
Cupid
InvictusxAnimus
Cupid
Level 88
God Stats
20W - 11L
1,238 SR
Queue Stats
101W - 92L
1,479 Elo+
Solo
Nemesis
Nemesis
PlayaDonDada
Nemesis
Level 116
God Stats
32W - 23L
1,446 SR
Queue Stats
40W - 35L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
8,226
457
6,684
13,369
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
JTwasHERE
Neith
14
3 / 4 / 4
8,594
477
10,176
11,345
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
PizzaGuy3655
Kukulkan
15
1 / 5 / 3
8,871
493
7,602
10,611
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 1
9,516
529
10,680
13,478
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
glizzyjedi
Yemoja
10
1 / 3 / 4
6,747
375
5,033
9,718
5,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,023
557
8,573
13,355
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
FanBoy553
Freya
17
9 / 1 / 4
10,856
603
10,007
16,437
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Hit A Tho
Bacchus
14
1 / 3 / 9
9,099
506
6,391
17,932
11,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 7
9,649
536
9,179
12,342
3,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
PlayaDonDada
Nemesis
14
3 / 5 / 4
9,352
520
7,328
12,749
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
21
22
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
4
5
4
1.2
W
Freya
FanBoy553
Freya
9
1
4
11
W
Bacchus
Hit A Tho
Bacchus
1
3
9
1.83
W
4
3
7
2.5
L
Neith
JTwasHERE
Neith
3
4
4
1.25
L
Kukulkan
PizzaGuy3655
Kukulkan
1
5
3
0.5
W
Nemesis
PlayaDonDada
Nemesis
3
5
4
1
L
7
4
1
1.88
L
Yemoja
glizzyjedi
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
41,478
58,521
Taken
72,815
25,039
Mitigated
29,913
13,364
Healing
35,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,684
1,123
0
2,140
13,369
4,930
273
4,872
8,497
0
34,151
W
8,573
2,328
0
6,994
13,355
3,680
5,265
793
12,506
63,219
0
W
Freya
FanBoy553
Freya
10,007
4,370
0
12,014
16,437
6,321
948
2,664
13,661
55,608
0
W
Bacchus
Hit A Tho
Bacchus
6,391
486
569
5,942
17,932
11,808
572
4,604
13,218
24,777
0
W
9,179
6,068
231
5,853
12,342
3,943
3,043
3,308
8,974
0
58,171
L
Neith
JTwasHERE
Neith
10,176
5,172
0
3,414
11,345
4,247
656
2,404
8,941
0
61,831
L
Kukulkan
PizzaGuy3655
Kukulkan
7,602
654
0
888
10,611
4,166
339
6,421
4,190
52,887
0
W
Nemesis
PlayaDonDada
Nemesis
7,328
3,735
0
3,830
12,749
4,161
789
870
11,821
0
42,315
L
10,680
5,054
0
3,222
13,478
6,553
429
6,414
7,064
0
52,846
L
Yemoja
glizzyjedi
Yemoja
5,033
1,071
975
2,725
9,718
5,143
240
4,860
4,858
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
48,979
418
Minions Killed
393
0
Camps Cleared
0
1,438,933
Distance Traveled
1,623,532
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,226
457
60
3
0
328,443
0
W
Sol
10,023
557
111
6
0
310,517
0
W
Freya
10,856
603
73
4
0
329,296
4
W
Bacchus
9,099
506
22
1
0
332,062
8
W
Cupid
9,649
536
119
7
0
314,985
0
L
Neith
8,594
477
111
6
0
292,289
3
L
Kukulkan
8,871
493
121
7
0
302,192
3
W
Nemesis
9,352
520
68
4
0
336,672
0
L
Set
9,516
529
99
6
0
300,691
2
L
Yemoja
6,747
375
27
2
0
215,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role