Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bwitdadrip
Da Ji
Level 29
God Stats
8W - 5L
1,525 SR
Queue Stats
9W - 8L
1,322 Elo+
Solo
Ganesha
Ganesha
WobblyZebra5830
Ganesha
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 91L
1,331 Elo+
Solo
Bellona
Bellona
bolillito-Pro56
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Hades
Hades
marakas1225
Hades
Level 18
God Stats
41W - 25L
1,367 SR
Queue Stats
297W - 331L
1,363 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,403 Elo+

VS

Team Averages
Level 25
1,532 SR
1,361 Elo+
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ItzDoflamingo
Heimdallr
Level 24
God Stats
9W - 4L
1,617 SR
Queue Stats
22W - 31L
1,292 Elo+
Party 2
Anubis
Anubis
SayHi2GodPlz
Anubis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 63L
1,328 Elo+
Party 1
Vamana
Vamana
SixGodTingsEh
Vamana
Level 29
God Stats
416W - 360L
1,502 SR
Queue Stats
667W - 674L
1,410 Elo+
Party 1
Zeus
Zeus
l_G_N_I_Z
Zeus
Level 12
God Stats
1W - 1L
1,539 SR
Queue Stats
11W - 14L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 1 / 5
7,981
499
5,396
5,029
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
11
4 / 1 / 2
7,605
475
2,164
5,882
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 5
7,358
460
4,206
9,860
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
17 / 0 / 3
11,731
733
17,709
15,319
11,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 3
7,879
492
3,764
6,744
3,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 1
7,829
489
10,318
11,311
3,601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ItzDoflamingo
Heimdallr
8
0 / 9 / 1
5,651
353
2,201
12,602
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
1 / 7 / 0
5,565
348
1,571
6,236
1,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 0
7,461
466
5,125
9,032
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
0 / 10 / 0
5,667
354
1,299
7,634
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
28
Kills
8
8
Deaths
31
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
5
7.5
L
Sol
 
Sol
5
3
1
1.83
W
Da Ji
4
1
2
5
L
Heimdallr
ItzDoflamingo
Heimdallr
0
9
1
0.06
L
Anubis
1
7
0
0.14
L
2
2
0
1
W
0
2
5
1.25
W
17
0
3
18.5
L
Zeus
0
10
0
0
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
20,514
42,834
Taken
46,815
24,681
Mitigated
16,830
12,306
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,396
50
0
0
5,029
1,713
1,186
1,670
3,359
30,348
0
L
Sol
 
Sol
10,318
2,450
114
3,474
11,311
3,601
870
4,696
6,421
45,288
0
W
Da Ji
2,164
880
0
70
5,882
3,522
20
105
5,777
0
20,200
L
Heimdallr
ItzDoflamingo
Heimdallr
2,201
221
0
2,136
12,602
3,648
535
3,791
8,735
0
20,544
L
Anubis
1,571
156
0
235
6,236
1,746
0
838
5,398
9,874
0
L
5,125
2,934
0
2,825
9,032
6,354
0
2,512
6,432
0
37,365
W
4,206
450
0
747
9,860
4,888
1,036
4,680
5,155
33,256
0
W
17,709
9,182
0
9,604
15,319
11,545
3,926
3,647
11,397
0
103,481
L
Zeus
1,299
104
0
0
7,634
1,481
162
1,117
6,463
20,089
0
W
3,764
430
0
1,885
6,744
3,013
363
3,086
3,608
29,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
32,173
398
Minions Killed
242
0
Camps Cleared
0
1,579,248
Distance Traveled
1,353,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,981
499
93
6
0
345,385
1
L
Sol
7,829
489
77
5
0
296,851
0
W
Da Ji
7,605
475
43
3
0
228,658
0
L
Heimdallr
5,651
353
34
2
0
264,793
1
L
Anubis
5,565
348
16
1
0
218,748
0
L
Vamana
7,461
466
72
5
0
329,797
0
W
Ganesha
7,358
460
24
2
0
325,928
2
W
Bellona
11,731
733
162
10
0
383,973
1
L
Zeus
5,667
354
43
3
0
243,285
1
W
Hades
7,879
492
76
5
0
295,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role