Player Matchup

Pele
Pele
Astraleon
Pele
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Beanzandrice
Apollo
Level 123
God Stats
2W - 0L
1,864 SR
Queue Stats
130W - 119L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Sundér
Baron Samedi
Level 156
God Stats
8W - 1L
1,949 SR
Queue Stats
137W - 112L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
mgcl7
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
xXToxicBunnyXx
Hou Yi
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 84L
1,438 Elo+
Solo
Team Averages
Level 96
1,662 SR
1,515 Elo+

VS

Team Averages
Level 105
1,520 SR
1,604 Elo+
Baron Samedi
Baron Samedi
DerpyNinja31
Baron Samedi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,649 Elo+
Solo
Bakasura
Bakasura
El Stacko
Bakasura
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 256L
1,535 Elo+
Solo
Chernobog
Chernobog
Hectaka
Chernobog
Level 143
God Stats
1W - 4L
1,354 SR
Queue Stats
264W - 276L
1,593 Elo+
Party 2
Serqet
Serqet
MockTemper
Serqet
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 34L
1,652 Elo+
Solo
Chiron
Chiron
depresso
Chiron
Level 128
God Stats
3W - 2L
1,745 SR
Queue Stats
256W - 255L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 3 / 19
9,698
882
8,479
12,646
12,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
18
4 / 4 / 17
10,524
957
13,198
14,278
7,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sundér
Baron Samedi
14
5 / 4 / 10
9,456
860
12,030
9,598
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
mgcl7
Cernunnos
17
3 / 1 / 15
9,654
878
9,389
9,581
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
12 / 4 / 6
10,656
969
21,868
11,180
5,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpyNinja31
Baron Samedi
14
4 / 7 / 7
8,409
764
11,029
13,382
7,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
El Stacko
Bakasura
14
2 / 6 / 10
8,336
758
6,128
13,479
6,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Hectaka
Chernobog
17
5 / 3 / 9
9,398
854
11,889
13,258
7,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
MockTemper
Serqet
14
1 / 4 / 12
7,769
706
7,772
15,831
14,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
depresso
Chiron
14
1 / 7 / 5
8,131
739
9,990
13,809
6,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
27
Kills
13
16
Deaths
27
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pele
3
3
19
4.17
W
Apollo
4
4
17
3.13
L
Baron Samedi
DerpyNinja31
Baron Samedi
4
7
7
1.07
L
Bakasura
El Stacko
Bakasura
2
6
10
1.17
L
Chernobog
Hectaka
Chernobog
5
3
9
3.17
L
Serqet
MockTemper
Serqet
1
4
12
1.75
W
Baron Samedi
Sundér
Baron Samedi
5
4
10
2.5
L
Chiron
depresso
Chiron
1
7
5
0.5
W
Cernunnos
mgcl7
Cernunnos
3
1
15
10.5
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,964
Damage
46,808
57,283
Taken
69,759
35,614
Mitigated
42,225
18,807
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,479
1,178
1,673
2,261
12,646
12,830
378
2,853
8,732
0
19,189
W
Apollo
13,198
5,572
1,108
3,329
14,278
7,854
2,539
1,735
12,173
0
38,120
L
Baron Samedi
DerpyNinja31
Baron Samedi
11,029
814
1,488
1,460
13,382
7,464
0
3,014
10,236
17,048
0
L
Bakasura
El Stacko
Bakasura
6,128
3,904
1,025
2,572
13,479
6,786
248
1,261
12,118
0
6,936
L
Chernobog
Hectaka
Chernobog
11,889
4,482
1,735
3,492
13,258
7,093
732
2,291
10,842
0
34,862
L
Serqet
MockTemper
Serqet
7,772
1,207
964
3,312
15,831
14,579
0
3,550
12,056
0
6,835
W
Baron Samedi
Sundér
Baron Samedi
12,030
875
1,390
1,776
9,598
5,193
470
983
8,087
16,078
0
L
Chiron
depresso
Chiron
9,990
3,290
1,214
2,290
13,809
6,303
268
1,914
11,805
0
22,249
W
Cernunnos
mgcl7
Cernunnos
9,389
2,864
2,644
2,141
9,581
4,606
1,603
1,951
6,986
0
24,934
W
21,868
13,026
0
2,485
11,180
5,131
135
2,708
7,807
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
42,043
141
Minions Killed
120
0
Camps Cleared
0
1,017,910
Distance Traveled
912,301
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,698
882
13
1
0
213,925
0
W
Apollo
10,524
957
61
6
0
229,023
0
L
Baron Samedi
8,409
764
12
1
0
181,473
0
L
Bakasura
8,336
758
12
1
0
164,453
0
L
Chernobog
9,398
854
53
5
0
183,240
0
L
Serqet
7,769
706
0
0
0
222,068
0
W
Baron Samedi
9,456
860
17
2
0
183,996
0
L
Chiron
8,131
739
43
4
0
161,067
0
W
Cernunnos
9,654
878
24
2
0
218,143
6
W
Hou Yi
10,656
969
26
2
0
172,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role