Player Matchup

Thanatos
Thanatos
Stiffyy UHH
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,600 Elo+
Party 1
Anubis
Anubis
Torteeya
Anubis
Level 101
God Stats
1W - 0L
1,691 SR
Queue Stats
55W - 55L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnexpectedGod
Cu Chulainn
Level 139
God Stats
3W - 1L
1,655 SR
Queue Stats
100W - 58L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
Y MrMeeseeks
Cthulhu
Level 35
God Stats
2W - 3L
1,656 SR
Queue Stats
3W - 4L
1,680 Elo+
Party 1
Medusa
Medusa
lil Gam Gamm
Medusa
Level 29
God Stats
2W - 0L
1,450 SR
Queue Stats
2W - 2L
1,348 Elo+
Party 1
Team Averages
Level 87
1,591 SR
1,564 Elo+

VS

Team Averages
Level 67
1,379 SR
1,580 Elo+
Merlin
Merlin
Jadry_
Merlin
Level 121
God Stats
6W - 4L
1,287 SR
Queue Stats
198W - 193L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
SaucyFazo
Danzaburou
Level 29
God Stats
13W - 20L
1,600 SR
Queue Stats
307W - 343L
1,536 Elo+
Party 2
Fafnir
Fafnir
SlothKnight74
Fafnir
Level 128
God Stats
1W - 1L
1,235 SR
Queue Stats
198W - 186L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bridgers
Cu Chulainn
Level 44
God Stats
17W - 29L
1,272 SR
Queue Stats
146W - 172L
1,683 Elo+
Solo
Tyr
Tyr
stony-biscuit7
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Stiffyy UHH
Thanatos
20
5 / 8 / 7
13,941
516
13,419
22,559
10,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Torteeya
Anubis
20
12 / 3 / 5
15,871
588
27,720
20,729
14,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
UnexpectedGod
Cu Chulainn
20
6 / 1 / 8
14,393
533
17,496
23,983
18,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Y MrMeeseeks
Cthulhu
20
7 / 2 / 9
14,802
548
18,386
27,888
29,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
17
2 / 6 / 3
11,177
414
7,067
14,989
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jadry_
Merlin
18
3 / 7 / 4
11,437
424
16,114
16,838
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SaucyFazo
Danzaburou
17
6 / 9 / 0
11,831
438
19,053
25,246
11,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 10
11,579
429
12,933
25,112
38,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
bridgers
Cu Chulainn
19
7 / 9 / 4
12,551
465
15,081
24,252
8,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 2 / 6
13,625
505
10,652
20,578
20,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
32
Kills
20
20
Deaths
32
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jadry_
Merlin
3
7
4
0.71
L
Danzaburou
SaucyFazo
Danzaburou
6
9
0
0.67
L
1
5
10
1.2
W
Thanatos
Stiffyy UHH
Thanatos
5
8
7
1.06
W
Anubis
Torteeya
Anubis
12
3
5
4.83
W
Cu Chulainn
UnexpectedGod
Cu Chulainn
6
1
8
10
W
Cthulhu
Y MrMeeseeks
Cthulhu
7
2
9
5.75
L
Cu Chulainn
bridgers
Cu Chulainn
7
9
4
1
W
Medusa
2
6
3
0.58
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,088
Damage
73,833
110,148
Taken
112,026
78,698
Mitigated
83,983
53,854
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jadry_
Merlin
16,114
487
0
3,878
16,838
5,441
0
8,641
8,197
74,798
0
L
Danzaburou
SaucyFazo
Danzaburou
19,053
9,576
0
6,146
25,246
11,665
220
12,130
13,116
0
79,817
L
12,933
3,387
0
4,315
25,112
38,027
397
10,073
15,039
42,737
0
W
Thanatos
Stiffyy UHH
Thanatos
13,419
4,398
0
15,485
22,559
10,008
945
5,654
16,421
0
96,485
W
Anubis
Torteeya
Anubis
27,720
2,131
0
13,256
20,729
14,124
1,605
8,240
11,989
121,249
0
W
Cu Chulainn
UnexpectedGod
Cu Chulainn
17,496
3,958
0
10,354
23,983
18,700
2,410
2,896
21,017
350
111,596
W
Cthulhu
Y MrMeeseeks
Cthulhu
18,386
987
1,244
10,990
27,888
29,565
1,350
7,829
19,891
76,264
0
L
Cu Chulainn
bridgers
Cu Chulainn
15,081
4,856
0
2,654
24,252
8,422
0
9,367
14,885
0
83,264
W
Medusa
7,067
3,584
0
2,525
14,989
6,301
397
3,529
11,460
0
49,836
L
10,652
152
0
5,368
20,578
20,428
520
6,139
14,439
349
104,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
61,023
663
Minions Killed
628
0
Camps Cleared
0
2,503,627
Distance Traveled
2,377,908
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,437
424
158
6
0
440,489
3
L
Danzaburou
11,831
438
112
4
0
399,971
1
L
Fafnir
11,579
429
54
2
0
459,995
1
W
Thanatos
13,941
516
127
5
0
449,510
0
W
Anubis
15,871
588
158
6
0
465,587
4
W
Cu Chulainn
14,393
533
168
6
0
536,067
3
W
Cthulhu
14,802
548
125
5
0
574,207
2
L
Cu Chulainn
12,551
465
118
4
0
470,197
4
W
Medusa
11,177
414
85
3
0
478,256
1
L
Tyr
13,625
505
186
7
0
607,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role