Player Matchup

Skadi
Skadi
Dragz FaTal
Skadi
Level 29
God Stats
20W - 13L
1,556 SR
Queue Stats
76W - 80L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 19
God Stats
130W - 142L
1,481 SR
Queue Stats
190W - 248L
1,395 Elo+
Solo
King Arthur
King Arthur
Jim morrison608
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Solo
Kukulkan
Kukulkan
dynamostav1777
Kukulkan
Level 17
God Stats
18W - 31L
1,357 SR
Queue Stats
26W - 39L
1,463 Elo+
Solo
Loki
Loki
evanajf
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,283 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,456 Elo+

VS

Team Averages
Level 18
1,582 SR
1,511 Elo+
Ra
Ra
Adam6152
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Attempt3dYt
Kuzenbo
Level 28
God Stats
71W - 63L
1,605 SR
Queue Stats
404W - 390L
1,623 Elo+
Solo
Fenrir
Fenrir
FenixWolfBr
Fenrir
Level 25
God Stats
27W - 25L
1,674 SR
Queue Stats
136W - 149L
1,470 Elo+
Solo
Nemesis
Nemesis
McLovin8140
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Pele
Pele
SuppressedFire5
Pele
Level 26
God Stats
13W - 8L
1,632 SR
Queue Stats
45W - 45L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 5
15,266
636
29,452
21,006
8,589
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Ext st0rm1541
Sun Wukong
18
7 / 2 / 7
12,779
532
9,528
13,289
14,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Jim morrison608
King Arthur
14
0 / 11 / 4
10,125
422
3,987
22,141
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
2 / 5 / 4
11,587
483
8,601
10,965
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
evanajf
Loki
18
2 / 2 / 1
11,857
494
5,472
14,175
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,381
308
1,405
8,323
1,762
Kuzenbo
Attempt3dYt
Kuzenbo
13
1 / 2 / 4
9,029
376
6,698
12,910
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
16
4 / 8 / 3
10,466
436
9,996
21,327
11,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
McLovin8140
Nemesis
15
4 / 12 / 3
10,059
419
9,289
20,195
7,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 1 / 3
13,219
551
13,900
15,157
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
34
Kills
20
22
Deaths
34
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Kuzenbo
Attempt3dYt
Kuzenbo
1
2
4
1.5
W
23
2
5
12.75
W
Sun Wukong
Ext st0rm1541
Sun Wukong
7
2
7
5.25
L
Fenrir
4
8
3
0.69
W
King Arthur
Jim morrison608
King Arthur
0
11
4
0.18
L
Nemesis
McLovin8140
Nemesis
4
12
3
0.46
L
11
1
3
12.5
W
Kukulkan
2
5
4
0.8
W
Loki
evanajf
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,040
Damage
41,288
81,576
Taken
77,912
48,688
Mitigated
41,345
22,358
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,405
366
0
31
8,323
1,762
12
0
8,323
12,643
0
L
Kuzenbo
Attempt3dYt
Kuzenbo
6,698
2,567
0
442
12,910
12,717
700
4,386
8,476
39,406
0
W
29,452
15,403
0
11,384
21,006
8,589
4,927
1,451
19,555
0
132,805
W
Sun Wukong
Ext st0rm1541
Sun Wukong
9,528
2,395
0
3,761
13,289
14,205
1,886
3,194
10,095
0
64,532
L
Fenrir
9,996
1,517
0
4,266
21,327
11,177
132
3,314
17,938
0
36,116
W
King Arthur
Jim morrison608
King Arthur
3,987
637
0
2,248
22,141
15,914
713
169
21,972
359
21,818
L
Nemesis
McLovin8140
Nemesis
9,289
3,834
0
2,305
20,195
7,086
245
852
19,193
0
27,598
L
13,900
3,725
0
2,604
15,157
8,603
1,070
384
14,623
0
86,061
W
Kukulkan
8,601
748
0
61
10,965
4,716
721
2,543
8,422
55,855
0
W
Loki
evanajf
Loki
5,472
630
0
4,904
14,175
5,264
3,394
746
13,429
0
77,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
50,154
542
Minions Killed
305
0
Camps Cleared
0
1,907,666
Distance Traveled
1,757,632
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,381
308
18
1
0
242,366
0
L
Kuzenbo
9,029
376
65
3
0
315,068
6
W
Skadi
15,266
636
153
6
0
403,001
1
W
Sun Wukong
12,779
532
109
5
0
381,124
1
L
Fenrir
10,466
436
57
2
0
368,863
3
W
King Arthur
10,125
422
32
1
0
305,535
1
L
Nemesis
10,059
419
37
2
0
334,154
3
L
Pele
13,219
551
128
5
0
497,181
0
W
Kukulkan
11,587
483
107
4
0
394,617
2
W
Loki
11,857
494
141
6
0
423,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role