Player Matchup

Hercules
Hercules
OGNefarious
Hercules
Level 18
God Stats
4W - 6L
1,358 SR
Queue Stats
9W - 14L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
Sandeep987
Kukulkan
Level 18
God Stats
15W - 27L
1,405 SR
Queue Stats
16W - 28L
1,151 Elo+
Party 1
Chang'e
Chang'e
coolguyjammer
Chang'e
Level 26
God Stats
7W - 8L
1,818 SR
Queue Stats
149W - 165L
1,369 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,271 Elo+

VS

Team Averages
Level 60
1,304 SR
1,374 Elo+
Cthulhu
Cthulhu
Daddylolz
Cthulhu
Level 40
God Stats
7W - 3L
1,183 SR
Queue Stats
47W - 75L
1,293 Elo+
Solo
Olorun
Olorun
DrunkenApeKills
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,184 Elo+
Solo
Raijin
Raijin
Valltax
Raijin
Level 120
God Stats
1W - 4L
1,230 SR
Queue Stats
172W - 154L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OGNefarious
Hercules
15
6 / 6 / 9
12,707
635
15,269
26,666
34,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Sandeep987
Kukulkan
16
3 / 4 / 8
12,096
605
10,250
14,510
4,972
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
15
7 / 7 / 8
12,831
642
13,771
21,867
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddylolz
Cthulhu
16
3 / 5 / 11
13,090
655
16,918
26,692
25,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 9 / 9
12,301
615
11,760
15,142
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Valltax
Raijin
18
11 / 2 / 5
14,623
731
25,063
15,121
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
16
Kills
17
17
Deaths
16
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daddylolz
Cthulhu
3
5
11
1.7
W
3
9
9
0.83
L
Hercules
OGNefarious
Hercules
6
6
9
1.75
L
Kukulkan
Sandeep987
Kukulkan
3
4
8
1.75
W
Raijin
Valltax
Raijin
11
2
5
6.75
L
Chang'e
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,290
Damage
53,741
63,043
Taken
56,955
46,716
Mitigated
38,509
18,912
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daddylolz
Cthulhu
16,918
1,397
0
5,406
26,692
25,035
386
12,568
13,532
52,674
0
W
11,760
6,556
722
2,892
15,142
6,562
1,131
6,541
8,400
28,020
0
L
Hercules
OGNefarious
Hercules
15,269
6,240
0
2,903
26,666
34,895
202
22,270
3,784
0
39,548
L
Kukulkan
Sandeep987
Kukulkan
10,250
1,078
0
500
14,510
4,972
493
11,623
2,465
66,950
0
W
Raijin
Valltax
Raijin
25,063
2,961
0
5,513
15,121
6,912
1,312
4,437
10,522
101,115
0
L
Chang'e
13,771
2,216
6,184
9,325
21,867
6,849
682
18,270
3,009
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
40,014
192
Minions Killed
208
0
Camps Cleared
0
974,621
Distance Traveled
1,011,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,090
655
46
2
0
383,735
1
W
Olorun
12,301
615
29
1
0
275,932
0
L
Hercules
12,707
635
44
2
0
306,146
4
L
Kukulkan
12,096
605
109
5
0
355,264
0
W
Raijin
14,623
731
133
7
0
351,635
4
L
Chang'e
12,831
642
39
2
0
313,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role