Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LordGimly
Apollo
Level 102
God Stats
5W - 3L
1,689 SR
Queue Stats
84W - 106L
1,552 Elo+
Party 3
Ares
Ares
VizeDashie
Ares
Level 76
God Stats
6W - 4L
1,869 SR
Queue Stats
42W - 39L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
WooliestPlanet3
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,742 Elo+
Party 2
Set
Set
lI-TECHNIQUE-Il
Set
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
54W - 47L
1,617 Elo+
Party 3
Team Averages
Level 59
1,570 SR
1,619 Elo+

VS

Team Averages
Level 61
1,499 SR
1,517 Elo+
Artemis
Artemis
Desoto88
Artemis
Level 40
God Stats
2W - 3L
1,318 SR
Queue Stats
23W - 20L
1,557 Elo+
Solo
Sobek
Sobek
FrootyPlebbles
Sobek
Level 64
God Stats
28W - 17L
1,676 SR
Queue Stats
150W - 137L
1,571 Elo+
Party 1
Chaac
Chaac
PK_ScOOp
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Aphrodite
Aphrodite
XxKILLPIGxX
Aphrodite
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 243L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
XxMELONxX1673
Danzaburou
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 12L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 2 / 4
8,876
555
8,614
8,820
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
LordGimly
Apollo
15
6 / 1 / 8
9,210
576
8,273
10,494
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 10
7,861
491
5,619
10,106
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
WooliestPlanet3
Baron Samedi
16
9 / 0 / 6
9,730
608
13,934
8,060
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 6
9,578
599
7,683
11,252
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Desoto88
Artemis
13
2 / 3 / 1
7,679
480
4,391
11,910
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 0
7,421
464
6,519
15,820
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
PK_ScOOp
Chaac
13
0 / 2 / 1
7,448
466
3,440
12,511
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
XxKILLPIGxX
Aphrodite
13
0 / 6 / 2
7,752
485
5,144
12,664
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XxMELONxX1673
Danzaburou
12
0 / 5 / 2
7,233
452
5,689
9,864
3,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
4
1
L
Artemis
Desoto88
Artemis
2
3
1
0.83
L
3
7
0
0.43
W
Apollo
LordGimly
Apollo
6
1
8
10
L
Chaac
PK_ScOOp
Chaac
0
2
1
0.25
W
2
1
10
7
W
Baron Samedi
WooliestPlanet3
Baron Samedi
9
0
6
12
L
Aphrodite
XxKILLPIGxX
Aphrodite
0
6
2
0.17
L
Danzaburou
XxMELONxX1673
Danzaburou
0
5
2
0.2
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
25,183
48,732
Taken
62,769
26,391
Mitigated
32,432
19,069
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,614
3,518
0
3,053
8,820
7,817
376
886
7,549
0
53,538
L
Artemis
Desoto88
Artemis
4,391
1,667
0
5,364
11,910
3,791
0
2,158
9,622
0
44,249
L
6,519
473
0
2,564
15,820
10,906
66
5,734
9,930
19,602
0
W
Apollo
LordGimly
Apollo
8,273
4,403
0
5,287
10,494
3,959
2,961
2,801
7,597
0
52,987
L
Chaac
PK_ScOOp
Chaac
3,440
951
0
6,242
12,511
9,718
0
566
11,945
0
39,324
W
5,619
284
0
3,232
10,106
4,997
139
2,988
7,078
20,307
0
W
Baron Samedi
WooliestPlanet3
Baron Samedi
13,934
1,565
677
4,289
8,060
3,055
80
2,912
4,925
57,764
0
L
Aphrodite
XxKILLPIGxX
Aphrodite
5,144
427
307
5,628
12,664
4,668
0
8,282
3,967
49,213
0
L
Danzaburou
XxMELONxX1673
Danzaburou
5,689
2,804
0
3,069
9,864
3,349
776
2,060
7,752
0
49,580
W
7,683
2,794
0
2,531
11,252
6,563
542
1,705
9,543
0
63,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
37,533
449
Minions Killed
405
0
Camps Cleared
0
1,539,550
Distance Traveled
1,379,174
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,876
555
111
7
0
295,533
2
L
Artemis
7,679
480
87
5
0
276,572
0
L
Sobek
7,421
464
30
2
0
302,923
0
W
Apollo
9,210
576
106
7
0
298,326
0
L
Chaac
7,448
466
89
6
0
285,236
4
W
Ares
7,861
491
16
1
0
332,773
3
W
Baron Samedi
9,730
608
100
6
0
292,718
11
L
Aphrodite
7,752
485
109
7
0
263,657
5
L
Danzaburou
7,233
452
90
6
0
250,786
6
W
Set
9,578
599
116
7
0
320,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role