Player Matchup

Amaterasu
Amaterasu
GGO_SINON88
Amaterasu
Level 16
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 11L
1,572 Elo+
Solo
Izanami
Izanami
Guismachado81
Izanami
Level 16
God Stats
19W - 33L
1,285 SR
Queue Stats
50W - 76L
1,322 Elo+
Party 1
Fenrir
Fenrir
Jorginho_sjc_br
Fenrir
Level 23
God Stats
5W - 6L
1,417 SR
Queue Stats
83W - 115L
1,372 Elo+
Party 1
Sol
Sol
NAIROB
Sol
Level 27
God Stats
2W - 5L
1,805 SR
Queue Stats
7W - 20L
1,428 Elo+
Solo
Ares
Ares
Will_PogDance
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,091 Elo+
Party 1
Team Averages
Level 18
1,499 SR
1,357 Elo+

VS

Team Averages
Level 11
1,385 SR
1,390 Elo+
Guan Yu
Guan Yu
AsnFaat
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Melgarian
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Solo
Hera
Hera
Rs general3194
Hera
Level 14
God Stats
1W - 3L
1,112 SR
Queue Stats
138W - 143L
1,313 Elo+
Solo
Cupid
Cupid
SUPREMOALA
Cupid
Level 14
God Stats
1W - 1L
1,325 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Bakasura
Bakasura
Xx_Alex604196_xX
Bakasura
Level 21
God Stats
25W - 23L
1,487 SR
Queue Stats
481W - 590L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GGO_SINON88
Amaterasu
11
1 / 2 / 5
7,035
391
3,203
12,810
5,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
14
4 / 1 / 1
8,830
491
7,705
5,974
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

11
2 / 6 / 2
7,294
405
4,166
13,210
4,698
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
NAIROB
Sol
14
6 / 6 / 3
8,450
469
10,070
12,724
4,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 1
6,508
362
1,504
8,874
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AsnFaat
Guan Yu
17
4 / 1 / 4
10,210
567
5,093
16,501
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
11
2 / 4 / 3
7,829
435
6,220
10,581
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 2 / 6
10,475
582
11,762
7,116
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
13
1 / 5 / 4
7,789
433
5,029
10,962
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 1
9,057
503
6,218
13,105
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
17
18
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AsnFaat
Guan Yu
4
1
4
6
L
Amaterasu
GGO_SINON88
Amaterasu
1
2
5
1.75
L
Izanami
4
1
1
4.5
L
2
6
2
0.5
W
Ymir
2
4
3
0.88
L
Sol
NAIROB
Sol
6
6
3
1.25
W
6
2
6
4.5
W
Cupid
1
5
4
0.6
L
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
34,322
53,592
Taken
58,265
21,568
Mitigated
31,332
8,697
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AsnFaat
Guan Yu
5,093
865
402
7,436
16,501
12,349
762
1,550
14,951
0
61,089
L
Amaterasu
GGO_SINON88
Amaterasu
3,203
1,404
0
2,882
12,810
5,660
0
3,538
8,973
0
22,204
L
Izanami
7,705
6,734
0
295
5,974
1,974
1,900
2,105
3,684
0
61,599
L
4,166
875
0
2,097
13,210
4,698
0
4,262
8,663
0
38,044
W
Ymir
6,220
1,640
0
434
10,581
7,768
1,316
2,003
8,578
29,871
0
L
Sol
NAIROB
Sol
10,070
2,186
0
3,216
12,724
4,742
639
5,322
7,120
34,825
0
W
11,762
3,110
0
0
7,116
2,954
460
3,548
3,568
69,613
0
W
Cupid
5,029
2,228
162
4,679
10,962
3,617
911
2,049
8,913
0
35,096
L
1,504
167
0
207
8,874
4,494
0
2,755
5,870
15,304
0
W
6,218
4,928
0
5,620
13,105
4,644
264
2,424
10,681
0
40,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
45,360
313
Minions Killed
448
0
Camps Cleared
0
1,575,447
Distance Traveled
1,701,236
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,210
567
135
8
0
389,131
1
L
Amaterasu
7,035
391
38
2
0
341,385
2
L
Izanami
8,830
491
134
7
0
314,686
0
L
Fenrir
7,294
405
57
3
0
359,017
0
W
Ymir
7,829
435
45
3
0
314,303
0
L
Sol
8,450
469
55
3
0
269,222
6
W
Hera
10,475
582
131
7
0
357,179
0
W
Cupid
7,789
433
40
2
0
263,522
6
L
Ares
6,508
362
29
2
0
291,137
0
W
Bakasura
9,057
503
97
5
0
377,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role