Player Matchup

Sobek
Sobek
FLaMez_Mendar
Sobek
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
255W - 219L
1,500 Elo+
Party 1
Zeus
Zeus
FelixGuardado
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,231 Elo+
Party 3
Cerberus
Cerberus
FluffyMoogle5
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ayumai
Izanami
Level 21
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
xYXSIN_697x
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,446 Elo+

VS

Team Averages
Level 49
1,410 SR
1,448 Elo+
Eset
Eset
A55A55inXXX
Eset
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
King Arthur
King Arthur
EdgyKittenftw
King Arthur
Level 89
God Stats
1W - 0L
1,170 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
G4llOT3_
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,308 Elo+
Solo
Kuzenbo
Kuzenbo
MissWitchMary
Kuzenbo
Level 28
God Stats
1W - 2L
1,380 SR
Queue Stats
18W - 27L
1,432 Elo+
Solo
Skadi
Skadi
creeper 2pont o
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 11
11,035
690
11,515
19,483
21,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 5 / 3
11,158
697
20,415
12,129
5,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
FluffyMoogle5
Cerberus
19
4 / 4 / 7
11,057
691
12,403
20,576
26,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ayumai
Izanami
15
0 / 5 / 8
8,772
548
9,229
10,538
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xYXSIN_697x
Zhong Kui
16
1 / 8 / 9
8,887
555
9,678
17,670
12,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
12,150
759
17,704
13,486
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EdgyKittenftw
King Arthur
19
7 / 4 / 16
11,920
745
13,796
24,933
23,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
G4llOT3_
Ah Muzen Cab
18
3 / 3 / 17
11,476
717
12,769
11,506
5,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
18
3 / 3 / 13
11,720
733
8,460
18,596
33,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 4 / 13
12,063
754
18,086
12,588
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
104
15
Kills
29
29
Deaths
15
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
W
King Arthur
EdgyKittenftw
King Arthur
7
4
16
3.75
L
3
7
11
1.21
L
7
5
3
1.7
L
Cerberus
FluffyMoogle5
Cerberus
4
4
7
1.88
W
Ah Muzen Cab
G4llOT3_
Ah Muzen Cab
3
3
17
3.83
W
Kuzenbo
3
3
13
3.17
L
Izanami
ayumai
Izanami
0
5
8
0.8
W
8
4
13
3.63
L
Zhong Kui
xYXSIN_697x
Zhong Kui
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,240
Damage
70,815
80,396
Taken
81,109
70,243
Mitigated
75,461
26,468
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,704
1,501
6,094
5,641
13,486
7,333
334
10,542
2,944
38,239
0
W
King Arthur
EdgyKittenftw
King Arthur
13,796
651
3,435
6,030
24,933
23,431
130
15,496
9,437
0
29,296
L
11,515
303
0
3,730
19,483
21,943
0
5,245
13,830
22,506
0
L
20,415
4,029
1,573
3,357
12,129
5,503
0
3,518
8,409
38,595
0
L
Cerberus
FluffyMoogle5
Cerberus
12,403
207
4,067
9,210
20,576
26,379
0
6,306
13,832
32,427
0
W
Ah Muzen Cab
G4llOT3_
Ah Muzen Cab
12,769
4,696
2,568
4,606
11,506
5,654
2,349
9,145
2,361
0
31,480
W
Kuzenbo
8,460
3,597
291
2,208
18,596
33,128
941
10,919
7,677
14,932
0
L
Izanami
ayumai
Izanami
9,229
6,371
1,560
1,663
10,538
4,335
0
4,270
6,002
0
16,755
W
18,086
6,024
700
1,404
12,588
5,915
866
7,909
4,679
0
35,476
L
Zhong Kui
xYXSIN_697x
Zhong Kui
9,678
1,611
0
1,308
17,670
12,083
0
5,303
12,159
19,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
59,329
164
Minions Killed
144
0
Camps Cleared
0
1,118,959
Distance Traveled
1,472,287
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,150
759
53
3
0
286,133
3
W
King Arthur
11,920
745
25
2
0
297,222
0
L
Sobek
11,035
690
18
1
0
274,242
0
L
Zeus
11,158
697
52
3
0
194,230
2
L
Cerberus
11,057
691
47
3
0
272,947
0
W
Ah Muzen Cab
11,476
717
30
2
0
321,614
2
W
Kuzenbo
11,720
733
12
1
0
286,013
2
L
Izanami
8,772
548
24
2
0
164,514
2
W
Skadi
12,063
754
24
2
0
281,305
0
L
Zhong Kui
8,887
555
23
1
0
213,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role