Player Matchup

Medusa
Medusa
Light001
Medusa
Level 24
God Stats
132W - 143L
1,600 SR
Queue Stats
133W - 158L
1,570 Elo+
Solo
Cerberus
Cerberus
Scottish__Mo
Cerberus
Level 19
God Stats
2W - 4L
1,714 SR
Queue Stats
100W - 96L
1,537 Elo+
Solo
Kali
Kali
YShoelace
Kali
Level 28
God Stats
0W - 1L
1,561 SR
Queue Stats
226W - 223L
1,571 Elo+
Solo
Amaterasu
Amaterasu
natsu0650
Amaterasu
Level 14
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 10L
1,482 Elo+
Solo
Olorun
Olorun
solosinge
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,479 Elo+

VS

Team Averages
Level 19
1,590 SR
1,495 Elo+
Thor
Thor
BontheBlock
Thor
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 147L
1,397 Elo+
Solo
Ra
Ra
DCHIVS34
Ra
Level 15
God Stats
1W - 3L
1,518 SR
Queue Stats
110W - 92L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
ForceGod99
Tsukuyomi
Level 28
God Stats
3W - 7L
1,887 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Kali
Kali
ll Xent ll1436
Kali
Level 22
God Stats
4W - 7L
1,335 SR
Queue Stats
251W - 292L
1,464 Elo+
Solo
Izanami
Izanami
the-speedy-ytb
Izanami
Level 24
God Stats
73W - 57L
1,710 SR
Queue Stats
179W - 184L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Light001
Medusa
1
0 / 1 / 0
4,665
274
0
645
223
Cerberus
Scottish__Mo
Cerberus
13
5 / 6 / 0
8,112
477
13,776
19,264
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
10
1 / 7 / 6
7,326
431
7,548
16,176
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
natsu0650
Amaterasu
11
1 / 10 / 0
7,383
434
3,241
14,060
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
solosinge
Olorun
9
0 / 13 / 3
6,249
368
3,672
14,966
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
10,877
640
4,834
8,388
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
13 / 3 / 9
9,897
582
14,364
11,394
3,858
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ForceGod99
Tsukuyomi
13
13 / 2 / 5
9,869
581
13,310
13,192
4,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 13
9,306
547
7,677
10,078
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 8
10,299
606
8,526
14,790
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
37
37
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
13
3
9
5.83
W
Tsukuyomi
ForceGod99
Tsukuyomi
13
2
5
7.75
L
Medusa
Light001
Medusa
0
1
0
0
L
Cerberus
Scottish__Mo
Cerberus
5
6
0
0.83
L
Kali
1
7
6
0.57
W
2
1
13
8.5
L
Amaterasu
natsu0650
Amaterasu
1
10
0
0.1
L
Olorun
solosinge
Olorun
0
13
3
0.12
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
48,711
65,111
Taken
57,842
31,957
Mitigated
19,144
9,674
Healing
24,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,834
1,917
0
730
8,388
3,198
3,943
563
7,775
0
79,827
W
14,364
3,126
3,099
5,021
11,394
3,858
848
5,667
5,702
42,189
0
W
Tsukuyomi
ForceGod99
Tsukuyomi
13,310
4,231
679
2,965
13,192
4,489
1,110
3,659
9,440
0
38,132
L
Medusa
Light001
Medusa
0
0
0
0
645
223
0
645
0
0
0
L
Cerberus
Scottish__Mo
Cerberus
13,776
1,221
0
3,939
19,264
14,136
0
3,752
15,512
50,785
0
L
Kali
7,548
5,057
0
2,073
16,176
5,207
0
4,214
11,962
0
27,972
W
7,677
3,851
639
3,577
10,078
3,321
1,418
2,861
7,192
0
47,058
L
Amaterasu
natsu0650
Amaterasu
3,241
1,402
0
969
14,060
8,008
800
2,301
11,759
0
26,186
L
Olorun
solosinge
Olorun
3,672
1,415
568
2,125
14,966
4,383
0
3,452
11,514
16,430
0
W
8,526
6,067
0
7,554
14,790
4,278
2,692
4,698
10,017
0
66,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
50,248
213
Minions Killed
443
0
Camps Cleared
0
1,094,792
Distance Traveled
1,604,498
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,877
640
147
9
0
312,518
0
W
Ra
9,897
582
47
3
0
318,791
0
W
Tsukuyomi
9,869
581
42
2
0
315,703
1
L
Medusa
4,665
274
0
0
0
0
0
L
Cerberus
8,112
477
96
6
0
266,792
3
L
Kali
7,326
431
39
2
0
304,092
0
W
Kali
9,306
547
86
5
0
354,782
0
L
Amaterasu
7,383
434
45
3
0
269,192
2
L
Olorun
6,249
368
33
2
0
254,716
0
W
Izanami
10,299
606
121
7
0
302,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role