Player Matchup

Arachne
Arachne
Blightful
Arachne
Level 67
God Stats
1W - 1L
1,224 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 1
Skadi
Skadi
Starkiller07491
Skadi
Level 131
God Stats
2W - 0L
1,819 SR
Queue Stats
9W - 7L
1,622 Elo+
Party 1
Chang'e
Chang'e
VirdiSaab
Chang'e
Level 69
God Stats
12W - 16L
1,399 SR
Queue Stats
189W - 159L
1,504 Elo+
Solo
Terra
Terra
notype231
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uhhPhobiah
Cu Chulainn
Level 101
God Stats
1W - 0L
1,329 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,496 Elo+

VS

Team Averages
Level 122
1,617 SR
1,547 Elo+
Chaac
Chaac
Affiunoo
Chaac
Level 127
God Stats
8W - 8L
1,752 SR
Queue Stats
221W - 215L
1,534 Elo+
Party 2
Ganesha
Ganesha
BAZINGA0428
Ganesha
Level 146
God Stats
4W - 5L
1,477 SR
Queue Stats
249W - 232L
1,523 Elo+
Party 2
Nox
Nox
Kingarez0042
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 255L
1,508 Elo+
Solo
Ravana
Ravana
MrLexLuger
Ravana
Level 109
God Stats
2W - 1L
1,837 SR
Queue Stats
21W - 13L
1,645 Elo+
Solo
Izanami
Izanami
SalouroS
Izanami
Level 103
God Stats
4W - 6L
1,518 SR
Queue Stats
190W - 186L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blightful
Arachne
13
5 / 1 / 0
7,914
528
2,447
5,127
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 4
7,634
509
8,480
8,546
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
VirdiSaab
Chang'e
14
4 / 2 / 2
8,716
581
7,023
10,403
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
notype231
Terra
13
3 / 1 / 7
8,534
569
6,306
9,333
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
uhhPhobiah
Cu Chulainn
17
4 / 0 / 0
9,914
661
7,716
7,546
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Affiunoo
Chaac
12
5 / 5 / 0
7,492
499
8,328
11,125
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
BAZINGA0428
Ganesha
8
0 / 3 / 5
5,668
378
3,244
8,472
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 2
7,310
487
4,317
9,808
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
MrLexLuger
Ravana
12
2 / 2 / 1
7,246
483
3,674
9,368
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SalouroS
Izanami
13
0 / 3 / 0
7,480
499
1,533
7,946
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
7
7
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Affiunoo
Chaac
5
5
0
1
L
Ganesha
BAZINGA0428
Ganesha
0
3
5
0.83
W
Arachne
Blightful
Arachne
5
1
0
5
L
0
5
2
0.2
L
Ravana
MrLexLuger
Ravana
2
2
1
1.25
L
Izanami
SalouroS
Izanami
0
3
0
0
W
2
3
4
1.33
W
Chang'e
VirdiSaab
Chang'e
4
2
2
2.5
W
Terra
notype231
Terra
3
1
7
6.5
W
Cu Chulainn
uhhPhobiah
Cu Chulainn
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
21,096
40,955
Taken
46,719
21,206
Mitigated
19,326
18,656
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Affiunoo
Chaac
8,328
2,276
0
3,600
11,125
6,263
0
1,892
9,233
0
40,940
L
Ganesha
BAZINGA0428
Ganesha
3,244
405
354
2,945
8,472
3,048
0
2,594
5,878
17,364
0
W
Arachne
Blightful
Arachne
2,447
1,894
480
3,384
5,127
1,762
251
350
4,777
0
33,310
L
4,317
597
0
2,080
9,808
3,366
0
4,773
5,035
46,899
0
L
Ravana
MrLexLuger
Ravana
3,674
710
501
2,737
9,368
3,803
306
4,070
5,298
0
34,512
L
Izanami
SalouroS
Izanami
1,533
948
0
2,691
7,946
2,846
580
0
7,946
0
46,380
W
8,480
3,952
0
2,800
8,546
2,253
3,407
1,326
7,039
0
41,526
W
Chang'e
VirdiSaab
Chang'e
7,023
379
397
4,364
10,403
3,808
368
3,644
6,759
52,447
0
W
Terra
notype231
Terra
6,306
462
1,304
3,561
9,333
5,054
980
2,241
6,818
33,583
0
W
Cu Chulainn
uhhPhobiah
Cu Chulainn
7,716
1,451
0
2,366
7,546
8,329
26
0
7,546
0
68,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
35,196
439
Minions Killed
397
0
Camps Cleared
0
1,423,542
Distance Traveled
1,215,595
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,492
499
92
6
0
247,933
3
L
Ganesha
5,668
378
4
0
0
194,155
1
W
Arachne
7,914
528
57
4
0
209,394
0
L
Nox
7,310
487
89
6
0
248,026
5
L
Ravana
7,246
483
83
6
0
290,862
3
L
Izanami
7,480
499
129
9
0
234,619
1
W
Skadi
7,634
509
72
5
0
285,300
3
W
Chang'e
8,716
581
100
7
0
289,844
6
W
Terra
8,534
569
57
4
0
327,331
0
W
Cu Chulainn
9,914
661
153
10
0
311,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role