Player Matchup

Tyr
Tyr
BanaMilkShaker
Tyr
Level 63
God Stats
0W - 2L
1,148 SR
Queue Stats
37W - 32L
1,566 Elo+
Party 1
Agni
Agni
BloodEagle_95
Agni
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
68W - 36L
1,687 Elo+
Party 1
Ganesha
Ganesha
NathsV8Hellcat
Ganesha
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 37L
1,706 Elo+
Party 1
Ullr
Ullr
StickyPause
Ullr
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 158L
1,598 Elo+
Party 1
Serqet
Serqet
xXWilli97Xx
Serqet
Level 158
God Stats
0W - 1L
1,726 SR
Queue Stats
66W - 50L
1,629 Elo+
Party 1
Team Averages
Level 140
1,518 SR
1,637 Elo+

VS

Team Averages
Level 135
1,563 SR
1,531 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
I RhUm MaN
Terra
Level 145
God Stats
14W - 10L
1,729 SR
Queue Stats
714W - 617L
1,527 Elo+
Party 2
Izanami
Izanami
J_Doran_1993
Izanami
Level 115
God Stats
37W - 34L
1,584 SR
Queue Stats
337W - 364L
1,513 Elo+
Solo
Hercules
Hercules
Teot0p
Hercules
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
393W - 366L
1,544 Elo+
Party 2
Mercury
Mercury
jpoyser
Mercury
Level 152
God Stats
3W - 3L
1,502 SR
Queue Stats
70W - 60L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,131
419
5,468
14,882
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 0
7,095
417
7,199
12,172
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 4 / 1
8,437
496
8,960
14,044
13,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 2
7,838
461
6,454
13,189
4,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
3 / 3 / 1
8,757
515
7,089
12,384
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 2 / 4
9,214
542
12,129
7,069
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
13
0 / 0 / 11
8,045
473
8,585
9,588
7,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
J_Doran_1993
Izanami
17
4 / 3 / 3
10,106
594
5,155
9,654
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Teot0p
Hercules
15
6 / 1 / 2
10,049
591
11,017
17,770
11,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
jpoyser
Mercury
15
6 / 1 / 8
9,763
574
10,151
12,592
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
20
20
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
4
3
L
1
2
2
1
L
0
7
0
0
W
Terra
0
0
11
5.5
W
Izanami
J_Doran_1993
Izanami
4
3
3
1.83
L
2
4
1
0.63
L
1
4
2
0.5
W
Hercules
Teot0p
Hercules
6
1
2
7
W
Mercury
jpoyser
Mercury
6
1
8
10
L
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
47,037
66,671
Taken
56,673
36,491
Mitigated
28,391
16,651
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,129
1,795
0
1,889
7,069
2,300
513
1,724
5,239
63,750
0
L
5,468
757
0
5,636
14,882
8,889
0
5,795
8,850
0
20,919
L
7,199
293
0
2,581
12,172
4,091
0
4,954
6,904
50,286
0
W
Terra
8,585
953
3,541
4,790
9,588
7,249
224
3,557
6,031
29,474
0
W
Izanami
J_Doran_1993
Izanami
5,155
3,173
0
3,102
9,654
2,941
4,314
245
9,145
0
72,708
L
8,960
1,262
0
3,486
14,044
13,907
229
2,265
11,724
44,326
3,580
L
6,454
2,721
0
1,006
13,189
4,723
588
4,354
8,662
0
48,151
W
Hercules
Teot0p
Hercules
11,017
4,023
0
6,362
17,770
11,060
332
7,958
9,486
31
52,902
W
Mercury
jpoyser
Mercury
10,151
4,771
0
3,773
12,592
4,841
1,983
2,406
10,023
0
54,555
L
Serqet
7,089
1,838
0
3,942
12,384
4,881
0
2,466
9,786
0
48,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
47,177
404
Minions Killed
510
0
Camps Cleared
0
1,619,533
Distance Traveled
1,733,938
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,214
542
121
7
0
328,202
2
L
Tyr
7,131
419
36
2
0
365,732
8
L
Agni
7,095
417
94
6
0
275,550
4
W
Terra
8,045
473
44
3
0
379,392
0
W
Izanami
10,106
594
137
8
0
291,815
3
L
Ganesha
8,437
496
75
4
0
304,269
2
L
Ullr
7,838
461
105
6
0
311,518
5
W
Hercules
10,049
591
119
7
0
342,243
0
W
Mercury
9,763
574
89
5
0
392,286
3
L
Serqet
8,757
515
94
6
0
362,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role