Player Matchup

Ra
Ra
FibeRFOx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
IDogan
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Riesaroni22
Cu Chulainn
Level 26
God Stats
5W - 5L
1,416 SR
Queue Stats
191W - 248L
1,276 Elo+
Solo
Set
Set
SonyLikesMen
Set
Level 26
God Stats
25W - 27L
1,523 SR
Queue Stats
339W - 341L
1,443 Elo+
Solo
Hades
Hades
glelterOMSP
Hades
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,275 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,399 Elo+

VS

Team Averages
Level 11
1,281 SR
1,251 Elo+
Thor
Thor
Fed-Ex_Baby
Thor
Level 10
God Stats
7W - 17L
986 SR
Queue Stats
14W - 22L
1,222 Elo+
Solo
Sylvanus
Sylvanus
MeinKampph
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,447 Elo+
Solo
Neith
Neith
PeñarolDecano
Neith
Level 1
God Stats
61W - 77L
1,500 SR
Queue Stats
139W - 160L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PhycoSqurril
Cthulhu
Level 12
God Stats
3W - 11L
1,196 SR
Queue Stats
4W - 17L
1,058 Elo+
Party 1
Bellona
Bellona
WhiperSnapper 8
Bellona
Level 14
God Stats
2W - 6L
1,226 SR
Queue Stats
3W - 14L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,961
354
2,574
4,713
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IDogan
Xbalanque
9
0 / 6 / 2
5,987
428
3,048
7,368
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Riesaroni22
Cu Chulainn
11
7 / 4 / 1
7,290
521
5,612
9,761
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 2
7,691
549
3,736
9,448
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 3 / 4
7,151
511
8,613
9,835
5,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,498
464
1,374
8,291
3,229
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MeinKampph
Sylvanus
10
2 / 1 / 9
7,345
525
4,686
6,698
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
12 / 1 / 2
8,800
629
11,347
9,457
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
PhycoSqurril
Cthulhu
10
2 / 5 / 3
6,453
461
4,451
9,937
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 2
6,472
462
5,167
7,569
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
15
Kills
20
21
Deaths
16
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
0
6
0
0
L
Xbalanque
IDogan
Xbalanque
0
6
2
0.17
W
Sylvanus
MeinKampph
Sylvanus
2
1
9
6.5
W
12
1
2
13
W
Cthulhu
PhycoSqurril
Cthulhu
2
5
3
0.7
L
Cu Chulainn
Riesaroni22
Cu Chulainn
7
4
1
1.88
L
4
2
2
2.5
W
3
4
2
1
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
27,025
41,125
Taken
41,952
18,330
Mitigated
22,217
8,553
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,374
382
0
90
8,291
3,229
0
1,016
7,250
0
38,223
L
2,574
715
276
319
4,713
1,027
0
818
3,845
12,898
0
L
Xbalanque
IDogan
Xbalanque
3,048
1,887
0
843
7,368
2,082
118
2,203
5,115
0
16,286
W
Sylvanus
MeinKampph
Sylvanus
4,686
1,727
1,190
3,043
6,698
5,884
276
1,777
4,846
12,894
0
W
11,347
5,866
0
5,472
9,457
3,578
1,285
2,028
7,379
0
53,833
W
Cthulhu
PhycoSqurril
Cthulhu
4,451
394
0
576
9,937
4,682
165
3,197
6,620
21,528
0
L
Cu Chulainn
Riesaroni22
Cu Chulainn
5,612
1,812
0
2,182
9,761
6,109
0
2,212
7,524
0
29,995
L
3,736
1,444
0
1,876
9,448
3,583
0
2,100
7,150
0
33,365
W
5,167
2,033
0
610
7,569
4,844
540
3,169
4,375
0
19,357
L
8,613
1,245
0
3,057
9,835
5,529
198
1,804
7,860
29,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
35,568
224
Minions Killed
258
0
Camps Cleared
0
1,102,919
Distance Traveled
1,297,514
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,498
464
78
6
0
276,849
3
L
Ra
4,961
354
17
1
0
184,528
0
L
Xbalanque
5,987
428
31
2
0
196,826
0
W
Sylvanus
7,345
525
14
1
0
224,278
1
W
Neith
8,800
629
95
7
0
235,342
0
W
Cthulhu
6,453
461
37
3
0
263,701
1
L
Cu Chulainn
7,290
521
62
4
0
236,024
6
L
Set
7,691
549
63
5
0
264,645
0
W
Bellona
6,472
462
34
2
0
297,344
2
L
Hades
7,151
511
51
4
0
220,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role